Basic D&D to 3rd Edition Converted Monster
Converted From: Module X1: “The Isle of Dread” page 30
Converted By: converted_monsters@yahoo.com

Monster Name:	Dimetrodon	
Type and Size:	Huge Beast	
		
Hit Dice:	7d10+35 (85 hp)	
Initiative:	+1	
Speed:	40’	
AC:	13 (+4 natural, +1 Dex, -2 size)	
Attacks:	1 bite +13 melee	
Damage:	2d6 +8	
Face/Reach:	5’ x 10’ / 5’	
Special Attacks:	Trample	
Special Qualities:	Scent	
Saves:	Fort. +10, Ref. +6, Will +2	
Abilities:	Str. 26, Dex. 13, Con. 20, Int. 2, Wis. 10, Cha. 7	
Skills:	Hide +2, Listen +1, Spot +1, Wilderness Lore +2	
Feats:	None	
Climate/Terrain:	Prehistoric lowlands and hills	
Organization:	Solitary (1) or pack (1-6)	
Challenge Rating:	4	
Treasure:	None	
Alignment:	Neutral	
Advancement:	Young (3 HD)	
		
Description:	A dimetrodon is a sail-backed, meat-eating dinosaur.  The “sail” is a comb of long bony spines connected by a webbing of skin.  The dimetrodon is about 10 feet long and weighs nearly a ton.  Dimetrodons hunt most often in hills and in the drier areas of swamps, in “lost world” areas.	
		
Combat:	Trample (Ex): A dimetrodon may attempt to trample medium-size or smaller creatures for 2d10+5 points of damage.  Creatures who do not make attacks of opportunity against the dimetrodon may atempt a Reflex save (DC 23) for half damage.