Basic D&D to 3rd Edition Converted Monster
Converted From:  Module X1: “The Isle of Dread,” page 30
Converted By: converted_monsters@yahoo.com

Monster Name:	Ankylosaurus	
Type and Size:	Huge beast	
		
Hit Dice:	7d10+35 (80 hp)	
Initiative:	+1	
Speed:	20’	
AC:	18 (+9 natural, +1 Dex, -2 size)	
Attacks:	1 tail +13 melee	
Damage:	1d6 +5 melee	
Face/Reach:	10’ x 20’ / 10’	
Special Attacks:	Trample	
Special Qualities:	Scent	
Saves:	Fort. +10, Ref. +6, Will -3 	
Abilities:	Str. 26, Dex. 12, Con. 21, Int. 1, Wis. 12, Cha. 7	
Skills:	Listen +2, Spot +3	
Feats:	None	
Climate/Terrain:	Prehistoric jungle, prehistoric hills	
Organization:	Solitary (1) or herd (1-8)	
Challenge Rating:	3	
Treasure:	None	
Alignment:	Neutral	
Advancement:	Large (4 HD), Gargantuan (12 HD)	
		
Description:	The body of an ankylosaurus is covered with thick bony armor and ends in a massive club-like tail.  This dinosaur walks on four legs and eats plants.  It is 15 feet long, 4 feet tall, and weighs 4-5 tons.  An ankylosaurus is usually found in jungles and hills of “lost world” areas.	
		
Combat:	Dinosaurs take full advantage of their size and speed.  The great herbivores frequently overrun and trample their opponents.

Trample (Ex): An ankylosaurus can trample Medium-size or smaller creatures for 2d6+5 points of damage.  Opponents who do not make attacks of opportunity against the ankylosaurus can attempt a Reflex save (DC 23) to halve the trample damage.