Basic D&D to 3rd Edition Converted Monster
Converted From:  Module X1: “The Isle of Dread,” page 30
Converted By: converted_monsters@yahoo.com

Monster Name:	Allosaurus	
Type and Size:	Huge Beast	
		
Hit Dice:	13d10+65 (170 hp)	
Initiative:	+2	
Speed:	50’	
AC:	15 (+6 natural, +1 Dex, -2 size)	
Attacks:	1 bite +17 melee	
Damage:	2d6 +9 melee	
Face/Reach:	10’ x 10’ / 15’	
Special Attacks:	-	
Special Qualities:	Scent	
Saves:	Fort +13, Ref. +9, Will +4	
Abilities:	Str. 26, Dex. 13, Con. 20, Int. 2, Wis. 10, Cha. 10	
Skills:	Hide +3, Listen +3, Spot +3, Wilderness Lore +5	
Feats:	None	
Climate/Terrain:	Any prehistoric except desert	
Organization:	Solitary (1) or pack (1-4)	
Challenge Rating:	6	
Treasure:	20% chance of 1-100 sp and 1-100 gp
10% chance of 1-2 gems
10% chance of any 1 item	
Alignment:	Neutral	
Advancement:	-	
		
Description:	An allosaurus is a huge carnivorous dinosaur that runs upright on its large hind legs.  It stands almost 15 feet tall, and weighs several tons.  The allosaurus attacks by biting with its large jaws, which are filled with daggerlike teeth.  The allosaurus hunts most often in lowland hills and plains.  The allosaurus does not hoard treasure, but items belonging to past victims (treasure as listed above) are often scattered around its favorite hunting grounds.	
		
Combat:	Dinosaurs take full advantage of its size and speed.  The swift carnivores stalk prety, staying hidden in cover until they can get into charge range and rush to the attack.