Garthanos
Arcadian Knight
I have 2 favorite Characters In World of Warcraft but this one I find the most playable.
One is a Warrior the following are from the defender/tank build, I wonder how one might build this in 4e LOL.
I love that D&D inspires video games and is in turn inspired by them.
One is a Warrior the following are from the defender/tank build, I wonder how one might build this in 4e LOL.
I love that D&D inspires video games and is in turn inspired by them.
- A bodyguard stance which causes damage an ally takes to transfer to you.
- an intervene maneuver like the 4e paladin maneuver that speeds you to them and takes attacks against them
- a taunt that brings one enemy from fairly long distance
- one that tempts all the enemies to attack combine with whirlwind and its nigh come and get it.
- self heals with an attack
- raises max health temporarily and heals you that much
- generate temp hit points representing ignoring pain
- a debuffing of enemies.
- Battle shout - a long duration inspiring buff for allies
- intimidate that causes your target to pause and his allies to run.
- a dragon roar that hurts in a good radius and crits very nasty
- berserker rage shrugs off impairments and makes you immune to many for a round 6 seconds
- one that generate a targeted stunning wave (that almost looks like dust in the eyes and could be called that)
- one that might be weapon in a ground smashing thunderous clap that slows enemies in a radius. (could be like making difficult terrain)
- a heroic leap that can be used to "fall" a great distance without harm
- a heroic throw which seems to be an energy clone of your weapon.
- a storm bolt that is basically a targeted stunning throw with fair damage and weapon returns of course.
- shattering throw ignores armor and removes magical immunities... cuts through shielding magic too.
- riposte. (called Revenge strike )
- Whirlwind strike (like a cleave against all enemies)
- execution strike nasty damage if enemy health is low (also mine currently can do it if their health is high)
- hamstring
- pommel strike (interrupts and disrupts casting maybe its a throat punch)
- charge (also roots enemy in place
- Spell Reflect
- shield wall
- shield slamb
- shield block