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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="Undrave" data-source="post: 9337104" data-attributes="member: 7015698"><p>Yeah yeah yeah... we talked about it back in the 4e days and... I don't care. In everyday parlance, a Wizard, Sorcerer, Warlock and Enchanter are the same thing.</p><p></p><p>Hot take: Design class to be able to stand on their own is why they all feel a little flat. I much rather they interact more. I don't think classes should be designed for solo play. That said, a 4e Warlord was still a Martial Class capable of wielding martial weapons and wearing armor and could thus buff each other very well. A party of Warlord would actually be extremely efficient.</p><p></p><p>Fair enough. I don't think it does it well but it could do what you want with the limited MC classes.</p><p></p><p>I don't like this ability. The Fighter would be most likely to be one of the first to suffer damage so it would be super unoptimal as healing and it's less likely you would want to use it if YOU didn't get it.</p><p></p><p>It's a decent build for sure, Magic Item needed is a bit annoying but I could live with that. I do wish it had something that was either always on or at will. Every class needs something the can bust out consistantly at level 1 (glaring at you, Paladin). Personally I've always been fond of the Warlord buffing every ally's initiative in a certain range. It's a simple yet effective ability. If you could put all those abilities in a class progression we'd have something pretty solid.</p></blockquote><p></p>
[QUOTE="Undrave, post: 9337104, member: 7015698"] Yeah yeah yeah... we talked about it back in the 4e days and... I don't care. In everyday parlance, a Wizard, Sorcerer, Warlock and Enchanter are the same thing. Hot take: Design class to be able to stand on their own is why they all feel a little flat. I much rather they interact more. I don't think classes should be designed for solo play. That said, a 4e Warlord was still a Martial Class capable of wielding martial weapons and wearing armor and could thus buff each other very well. A party of Warlord would actually be extremely efficient. Fair enough. I don't think it does it well but it could do what you want with the limited MC classes. I don't like this ability. The Fighter would be most likely to be one of the first to suffer damage so it would be super unoptimal as healing and it's less likely you would want to use it if YOU didn't get it. It's a decent build for sure, Magic Item needed is a bit annoying but I could live with that. I do wish it had something that was either always on or at will. Every class needs something the can bust out consistantly at level 1 (glaring at you, Paladin). Personally I've always been fond of the Warlord buffing every ally's initiative in a certain range. It's a simple yet effective ability. If you could put all those abilities in a class progression we'd have something pretty solid. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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