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<blockquote data-quote="Tonguez" data-source="post: 8621457" data-attributes="member: 1125"><p><strong>Kahru Karavetra</strong></p><p>Human Barbarian Zealot 3 Moon Druid 6</p><table style='width: 100%'><tr><td>Gender: Male</td><td>Eyes:Grey</td><td>Hair:Black</td><td>Skin:Brown</td><td>Background:Soldier</td></tr><tr><td>Build: Athletic</td><td>H 6’7”</td><td>W 180</td><td>Age 35</td><td>Totem Spirit: Storm Bear</td></tr></table><p></p><p>[ATTACH=full]156447[/ATTACH]</p><p>[spoiler=Image credit][URL unfurl="true"]https://thedennisjones.org/2010/03/17/my-frazetta-tribute/[/URL][/spoiler]</p><table style='width: 100%'><tr><td>AC 15</td><td>HP 83</td><td>Init +1</td><td>Proficiency +4</td></tr><tr><td>Str save +6 (adv rage)</td><td>Con save +7</td><td>Dex save +1 (adv)</td><td>Perception 16</td></tr></table><p></p><p><strong>Attacks</strong></p><table style='width: 100%'><tr><td>Melee +6</td><td>Range +5</td><td>Spell +6/+7staff</td><td>DC 14</td></tr></table><p></p><p><strong>[spoiler=Personality Traits][/spoiler]</strong>[spoiler=Personality Traits]</p><ul> <li data-xf-list-type="ul"><strong>Determined</strong>.When I set my mind to something, I follow through no matter what gets in my way.</li> <li data-xf-list-type="ul"><strong>Fearless</strong>.I can stare down a hell hound without flinching.</li> </ul><p><strong>Ideals</strong></p><ul> <li data-xf-list-type="ul"><strong>Freedom</strong>. Tyrants must not be allowed to oppress the people. (Chaotic)</li> <li data-xf-list-type="ul"><strong>Sincerity</strong>. There’s no good in pretending to be something I’m not. (Neutral)</li> <li data-xf-list-type="ul"><strong>Independence</strong>. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)</li> <li data-xf-list-type="ul"><strong>Might</strong>. In life as in war, the stronger force wins. (Evil)</li> </ul><p><strong>Bonds</strong></p><ul> <li data-xf-list-type="ul">I worked the land, I love the land, and I will protect the land.</li> <li data-xf-list-type="ul">Those who fight beside me are those worth dying for.</li> </ul><p><strong>Flaws</strong></p><ul> <li data-xf-list-type="ul">I have little respect for anyone who is not a proven warrior.</li> </ul><p>[/spoiler]</p><p></p><p>[spoiler=Stats]</p><table style='width: 100%'><tr><td><p style="text-align: center">Str 15</p> </td><td><p style="text-align: center">Dex 13</p> </td><td><p style="text-align: center">Con 16</p> </td><td><p style="text-align: center">Int 8</p> </td><td><p style="text-align: center">Wis 15</p> </td><td><p style="text-align: center">Cha 8</p> </td></tr><tr><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">1</p> </td><td><p style="text-align: center">3</p> </td><td><p style="text-align: center">-1</p> </td><td><p style="text-align: center">2</p> </td><td><p style="text-align: center">-1</p> </td></tr></table><p></p><table style='width: 100%'><tr><td>Athletics 6</td><td>Animals 6</td><td>Perception 6</td><td>Intimidate 3</td><td>Survival 6</td></tr></table><p></p><p><strong>Proficiencies and Languages</strong></p><p>ARMOR Light Armor, Medium Armor, Shields</p><p>WEAPONS Martial Weapons, Simple Weapons</p><p>TOOLS</p><p>LANGUAGES Common, Druidic, Giant</p><p>[/spoiler]</p><p> —</p><p>[spoiler=Abilities]</p><p><strong>Rage</strong></p><p>As a bonus action enter a rage for up to 1 minute (10 rounds).</p><ul> <li data-xf-list-type="ul">advantage on STR checks and saving throws (not attacks),</li> <li data-xf-list-type="ul">+2 melee damage with STR weapons,</li> <li data-xf-list-type="ul">resistance to bludgeoning, piercing, slashing damage.</li> <li data-xf-list-type="ul">You can't cast or concentrate on spells while raging.</li> <li data-xf-list-type="ul">You can also end your rage as a bonus action.</li> <li data-xf-list-type="ul"><strong>Divine Fury -</strong> extra 1d6+1 radiant damage on <u>first strike</u></li> </ul><p><strong>Danger Sense</strong> - Advantage on Dex saves I can see.</p><p><strong>Warrior of the Gods</strong></p><ul> <li data-xf-list-type="ul">Free Raise Dead/Ressurection (caster doesn't need material components).</li> </ul><p><strong>Combat Wild Shape</strong>CR 2 Twice per short rest (3 hour duration)</p><ul> <li data-xf-list-type="ul">Wild Shape as a bonus action</li> <li data-xf-list-type="ul">Expend one spell slot to regain 1d8 hit points per level of spell slot.</li> <li data-xf-list-type="ul"><strong>Primal Strike </strong> - attacks in beast form count as magical</li> <li data-xf-list-type="ul"><strong>Circle Forms</strong> - Beast Shapes CR 2.</li> <li data-xf-list-type="ul">[spoiler=Beast Forms]<br /> [/spoiler]</li> </ul><p>[spoiler=Beast Forms]</p><p>[ATTACH=full]156449[/ATTACH]</p><p>[ATTACH=full]157214[/ATTACH]</p><p>[ATTACH=full]261832[/ATTACH]</p><p>[ATTACH=full]156521[/ATTACH]</p><p>[ATTACH=full]280694[/ATTACH]</p><p>[spoiler=source][MEDIA=reddit]DnD/comments/i39eo0[/MEDIA]</p><p>[/spoiler][/spoiler][/spoiler]</p><p></p><p>[spoiler=Spells]</p><p><strong>Cantrip: Guidance</strong></p><table style='width: 100%'><tr><td>1 Action</td><td>Range:Touch</td><td>Conc/Minute</td><td>V,S</td></tr></table> <table style='width: 100%'><tr><td>target adds d4 to ability check of its choice.</td></tr></table><p></p><p><strong>Cantrip: Shape water</strong></p><table style='width: 100%'><tr><td>1 Action</td><td>Range:30’</td><td>Instant/Hour</td><td>S</td></tr></table> <table style='width: 100%'><tr><td>Manipulate a area of water (5’ cube) to.<br /> • instantaneously move it 5 feet in any direction.<br /> • form a simple shape and animate for 1 hour.<br /> • change color or opacity for 1 hour.<br /> • freeze the water for 1 hour.<br /> (max two effects active at a time, action to dismiss)</td></tr></table><p></p><p><strong>Cantrip: Thunderclap</strong></p><table style='width: 100%'><tr><td>1 Action</td><td>Range: 5 Area</td><td>Instant</td><td>V,S</td></tr></table> <table style='width: 100%'><tr><td>Thunderclap causes 2d6* thunder damage to everyone who fails Con save</td></tr></table><p></p><p><strong>Level 1 (4)</strong> Healing Word</p><table style='width: 100%'><tr><td>1 Bonus Action</td><td>Range: 60</td><td>Instant</td><td>V</td></tr></table> <table style='width: 100%'><tr><td>Target gains 1d4 per level + 2 hit points<br /> (2d4+2), (3d4+2)</td></tr></table><p></p><p>Animal Friendship, Goodberry, Cure Wounds, Absorb elements</p><p><strong> Level 2 (3) </strong> Lesser Restoration, Pass without trace, Enhance Ability</p><p><strong> Level 3 (3) </strong> Conjure animals, Erupting Earth, Tidalwave, Speak with Plants[/spoiler]</p><p></p><p><strong>Equipment</strong></p><p><strong>[spoiler][/spoiler]</strong>[spoiler]</p><p>Breastplate</p><p>Bear claw Focus</p><p><strong>P</strong>eriat of Wound Closure</p><p></p><p><strong>[spoiler=Backpack][/spoiler]</strong>[spoiler=Backpack]</p><ul> <li data-xf-list-type="ul">Bedroll</li> <li data-xf-list-type="ul">Mess Kit</li> <li data-xf-list-type="ul">Rations (10)</li> <li data-xf-list-type="ul">Rope, Hempen (50 feet)</li> <li data-xf-list-type="ul">Tinderbox</li> <li data-xf-list-type="ul">Torch 10</li> <li data-xf-list-type="ul">Waterskin</li> <li data-xf-list-type="ul">Shovel</li> <li data-xf-list-type="ul">Cooking Pots/Utensils</li> </ul><p>[/spoiler]</p><p><strong>[spoiler=Weapons][/spoiler]</strong>[spoiler=Weapons]</p><table style='width: 100%'><tr><td></td><td>Hit</td><td>Damage</td><td>Range</td><td>Notes</td></tr><tr><td>Great Sword.</td><td>+6</td><td>2d6+2(+2)</td><td>5’</td><td>Rage +2</td></tr><tr><td>Scimitar.</td><td>+6.</td><td>1d6+2(+2)</td><td>5’</td><td>TWF, Rage</td></tr></table> <table style='width: 100%'><tr><td>Handax</td><td>+6</td><td>1d6.</td><td>20/60</td><td>TWF, Throw</td></tr><tr><td>Hand Xbow</td><td>+5</td><td>1d8+1.</td><td>80/320</td><td></td></tr><tr><td>Magic Staff*.</td><td>+7*.</td><td>1d6+3</td><td>5’</td><td>Versatile</td></tr></table> <table style='width: 100%'><tr><td>Bear</td><td>+7/+7.</td><td>1d8+5/2d6+5</td><td>AC 12 Spd40</td><td>bite/claw</td></tr><tr><td>Unarmed</td><td>+6</td><td>3(+2)</td><td>5’</td><td>Rage+2</td></tr><tr><td>Grapple/Shove</td><td>+6</td><td></td><td></td><td></td></tr><tr><td>WAYTHE</td><td></td><td></td><td></td><td></td></tr><tr><td>Great Sword +1</td><td>+7</td><td>2d6+1, giant+2d6</td><td></td><td>Prone DC 15</td></tr></table><p>[/spoiler]</p><p><strong>Waythe</strong> is a sentient Great Sword +1 who is driven to slay giants</p><p>Great Sword +1, Damage 2d6+1, +2d6 v giants, knock prone DC 15, Darkvision 120, Enemy detection, telepathic link with weilder</p><p></p><p>Waythe believes in freedom and allowing others to live as they see fit. She is protective of its friends, is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.</p><p></p><p><strong>The Staff of the Wooded Grove (7 charges, regains 1d6+1 at Dawn)</strong></p><p><strong>[spoiler][/spoiler]</strong>[spoiler]</p><ul> <li data-xf-list-type="ul">+1 bonus to attack and damage rolls</li> <li data-xf-list-type="ul">+1 bonus to spell attack rolls.</li> <li data-xf-list-type="ul">use an action to cast one of the following spells, DC 14</li> <li data-xf-list-type="ul"><p style="text-align: center">animal friendship (1 charge),</p> </li> <li data-xf-list-type="ul"><p style="text-align: center">speak with animals (1 charge);</p> </li> <li data-xf-list-type="ul"><p style="text-align: center">barkskin (2 charges);</p> </li> <li data-xf-list-type="ul"><p style="text-align: center">locate animals or plants (2 charges);</p> </li> <li data-xf-list-type="ul"><p style="text-align: center">pass without trace (2 charges);</p> </li> <li data-xf-list-type="ul"><p style="text-align: center">speak with plants (3 charges).</p> </li> <li data-xf-list-type="ul">On use of last charge roll a d20. On a 1, the staff loses its magical properties.</li> <li data-xf-list-type="ul"><strong>Tree Form</strong>. Expend 1 charge to transform it into a full-grown tree.( 30 feet tall, has a 3-foot-wide trunk, and its highest branches fill a 10-foot radius).</li> </ul><p>[/spoiler]</p><p>[spoiler]You gain a +1 bonus to attack and damage rolls with this magic quarterstaff.</p><p>Additionally, while holding it you gain a +1 bonus to spell attack rolls.</p><p></p><p>While holding this staff, you can use an action to expend charges to cast one of the following spells, using your spell save DC: animal friendship (1 charge), speak with animals (1 charge); barkskin (2 charges); locate animals or plants (2 charges); pass without trace (2 charges); or speak with plants (3 charges).</p><p>The staff has 7 charges and regains 1d6+1 expended charges each dawn. When the last charge is expended, roll a d20. On a 1, the staff loses its magical properties.</p><p></p><p>Tree Form. As an action you can plant the staff in the earth and expend 1 charge, transforming it into a full-grown tree. The tree is 30 feet tall, has a 3-foot-wide trunk, and its highest branches fill a 10-foot radius. The tree looks ordinary but radiates faint transmutation magic if inspected with detect magic. By using an action to touch the tree and speak the staff’s command word, you can transform it back into a staff. Creatures in the tree fall when the staff reverts to its original form[/spoiler][/spoiler]</p><p></p><p>Kahru StormBear AC15 HP 83/83 HD 9/9 PP16 SSdc14 4/4 3/3 3/3 WS 2/2 Rage 3/3 Staff 5/7</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8621457, member: 1125"] [B]Kahru Karavetra[/B] Human Barbarian Zealot 3 Moon Druid 6 [TABLE] [TR] [TD]Gender: Male[/TD] [TD]Eyes:Grey[/TD] [TD]Hair:Black[/TD] [TD]Skin:Brown[/TD] [TD]Background:Soldier[/TD] [/TR] [TR] [TD]Build: Athletic[/TD] [TD]H 6’7”[/TD] [TD]W 180[/TD] [TD]Age 35[/TD] [TD]Totem Spirit: Storm Bear[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="3186FE4C-2217-4FC5-A1BF-AAD92064FFB7.jpeg"]156447[/ATTACH] [spoiler=Image credit][URL unfurl="true"]https://thedennisjones.org/2010/03/17/my-frazetta-tribute/[/URL][/spoiler] [TABLE] [TR] [TD]AC 15[/TD] [TD]HP 83[/TD] [TD]Init +1[/TD] [TD]Proficiency +4[/TD] [/TR] [TR] [TD]Str save +6 (adv rage)[/TD] [TD]Con save +7[/TD] [TD]Dex save +1 (adv)[/TD] [TD]Perception 16[/TD] [/TR] [/TABLE] [B]Attacks[/B] [TABLE] [TR] [TD]Melee +6[/TD] [TD]Range +5[/TD] [TD]Spell +6/+7staff[/TD] [TD]DC 14[/TD] [/TR] [/TABLE] [B][spoiler=Personality Traits][/spoiler][/B][spoiler=Personality Traits] [LIST] [*][B]Determined[/B].When I set my mind to something, I follow through no matter what gets in my way. [*][B]Fearless[/B].I can stare down a hell hound without flinching. [/LIST] [B]Ideals[/B] [LIST] [*][B]Freedom[/B]. Tyrants must not be allowed to oppress the people. (Chaotic) [*][B]Sincerity[/B]. There’s no good in pretending to be something I’m not. (Neutral) [*][B]Independence[/B]. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic) [*][B]Might[/B]. In life as in war, the stronger force wins. (Evil) [/LIST] [B]Bonds[/B] [LIST] [*]I worked the land, I love the land, and I will protect the land. [*]Those who fight beside me are those worth dying for. [/LIST] [B]Flaws[/B] [LIST] [*]I have little respect for anyone who is not a proven warrior. [/LIST] [/spoiler] [spoiler=Stats] [TABLE] [TR] [TD][CENTER]Str 15[/CENTER][/TD] [TD][CENTER]Dex 13[/CENTER][/TD] [TD][CENTER]Con 16[/CENTER][/TD] [TD][CENTER]Int 8[/CENTER][/TD] [TD][CENTER]Wis 15[/CENTER][/TD] [TD][CENTER]Cha 8[/CENTER][/TD] [/TR] [TR] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]1[/CENTER][/TD] [TD][CENTER]3[/CENTER][/TD] [TD][CENTER]-1[/CENTER][/TD] [TD][CENTER]2[/CENTER][/TD] [TD][CENTER]-1[/CENTER][/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Athletics 6[/TD] [TD]Animals 6[/TD] [TD]Perception 6[/TD] [TD]Intimidate 3[/TD] [TD]Survival 6[/TD] [/TR] [/TABLE] [B]Proficiencies and Languages[/B] ARMOR Light Armor, Medium Armor, Shields WEAPONS Martial Weapons, Simple Weapons TOOLS LANGUAGES Common, Druidic, Giant [/spoiler] — [spoiler=Abilities] [B]Rage[/B] As a bonus action enter a rage for up to 1 minute (10 rounds). [LIST] [*]advantage on STR checks and saving throws (not attacks), [*]+2 melee damage with STR weapons, [*]resistance to bludgeoning, piercing, slashing damage. [*]You can't cast or concentrate on spells while raging. [*]You can also end your rage as a bonus action. [*][B]Divine Fury -[/B] extra 1d6+1 radiant damage on [U]first strike[/U] [/LIST] [B]Danger Sense[/B] - Advantage on Dex saves I can see. [B]Warrior of the Gods[/B] [LIST] [*]Free Raise Dead/Ressurection (caster doesn't need material components). [/LIST] [B]Combat Wild Shape[/B]CR 2 Twice per short rest (3 hour duration) [LIST] [*]Wild Shape as a bonus action [*]Expend one spell slot to regain 1d8 hit points per level of spell slot. [*][B]Primal Strike [/B] - attacks in beast form count as magical [*][B]Circle Forms[/B] - Beast Shapes CR 2. [*][spoiler=Beast Forms] [/spoiler] [/LIST] [spoiler=Beast Forms] [ATTACH type="full" alt="6E2ED804-3537-4C38-97A8-1698E061C9C5.jpeg"]156449[/ATTACH] [ATTACH type="full" alt="D7A413B6-DA42-4E1B-99EA-63C85FE32469.jpeg"]157214[/ATTACH] [ATTACH type="full" alt="9D49C39A-56D5-47B4-A132-A3CF15BA12B9.jpeg"]261832[/ATTACH] [ATTACH type="full" alt="E8E4284B-FF8D-4FCF-A97F-B847F251EE00.jpeg"]156521[/ATTACH] [ATTACH type="full"]280694[/ATTACH] [spoiler=source][MEDIA=reddit]DnD/comments/i39eo0[/MEDIA] [/spoiler][/spoiler][/spoiler] [spoiler=Spells] [B]Cantrip: Guidance[/B] [TABLE] [TR] [TD]1 Action[/TD] [TD]Range:Touch[/TD] [TD]Conc/Minute[/TD] [TD]V,S[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]target adds d4 to ability check of its choice.[/TD] [/TR] [/TABLE] [B]Cantrip: Shape water[/B] [TABLE] [TR] [TD]1 Action[/TD] [TD]Range:30’[/TD] [TD]Instant/Hour[/TD] [TD]S[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Manipulate a area of water (5’ cube) to. • instantaneously move it 5 feet in any direction. • form a simple shape and animate for 1 hour. • change color or opacity for 1 hour. • freeze the water for 1 hour. (max two effects active at a time, action to dismiss)[/TD] [/TR] [/TABLE] [B]Cantrip: Thunderclap[/B] [TABLE] [TR] [TD]1 Action[/TD] [TD]Range: 5 Area[/TD] [TD]Instant[/TD] [TD]V,S[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Thunderclap causes 2d6* thunder damage to everyone who fails Con save[/TD] [/TR] [/TABLE] [B]Level 1 (4)[/B] Healing Word [TABLE] [TR] [TD]1 Bonus Action[/TD] [TD]Range: 60[/TD] [TD]Instant[/TD] [TD]V[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Target gains 1d4 per level + 2 hit points (2d4+2), (3d4+2)[/TD] [/TR] [/TABLE] Animal Friendship, Goodberry, Cure Wounds, Absorb elements [B] Level 2 (3) [/B] Lesser Restoration, Pass without trace, Enhance Ability [B] Level 3 (3) [/B] Conjure animals, Erupting Earth, Tidalwave, Speak with Plants[/spoiler] [B]Equipment [spoiler][/spoiler][/B][spoiler] Breastplate Bear claw Focus [B]P[/B]eriat of Wound Closure [B][spoiler=Backpack][/spoiler][/B][spoiler=Backpack] [LIST] [*]Bedroll [*]Mess Kit [*]Rations (10) [*]Rope, Hempen (50 feet) [*]Tinderbox [*]Torch 10 [*]Waterskin [*]Shovel [*]Cooking Pots/Utensils [/LIST] [/spoiler] [B][spoiler=Weapons][/spoiler][/B][spoiler=Weapons] [TABLE] [TR] [TD][/TD] [TD]Hit[/TD] [TD]Damage[/TD] [TD]Range[/TD] [TD]Notes[/TD] [/TR] [TR] [TD]Great Sword.[/TD] [TD]+6[/TD] [TD]2d6+2(+2)[/TD] [TD]5’[/TD] [TD]Rage +2[/TD] [/TR] [TR] [TD]Scimitar.[/TD] [TD]+6.[/TD] [TD]1d6+2(+2)[/TD] [TD]5’[/TD] [TD]TWF, Rage[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Handax[/TD] [TD]+6[/TD] [TD]1d6.[/TD] [TD]20/60[/TD] [TD]TWF, Throw[/TD] [/TR] [TR] [TD]Hand Xbow[/TD] [TD]+5[/TD] [TD]1d8+1.[/TD] [TD]80/320[/TD] [TD][/TD] [/TR] [TR] [TD]Magic Staff*.[/TD] [TD]+7*.[/TD] [TD]1d6+3[/TD] [TD]5’[/TD] [TD]Versatile[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Bear[/TD] [TD]+7/+7.[/TD] [TD]1d8+5/2d6+5[/TD] [TD]AC 12 Spd40[/TD] [TD]bite/claw[/TD] [/TR] [TR] [TD]Unarmed[/TD] [TD]+6[/TD] [TD]3(+2)[/TD] [TD]5’[/TD] [TD]Rage+2[/TD] [/TR] [TR] [TD]Grapple/Shove[/TD] [TD]+6[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]WAYTHE[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Great Sword +1[/TD] [TD]+7[/TD] [TD]2d6+1, giant+2d6[/TD] [TD][/TD] [TD]Prone DC 15[/TD] [/TR] [/TABLE] [/spoiler] [B]Waythe[/B] is a sentient Great Sword +1 who is driven to slay giants Great Sword +1, Damage 2d6+1, +2d6 v giants, knock prone DC 15, Darkvision 120, Enemy detection, telepathic link with weilder Waythe believes in freedom and allowing others to live as they see fit. She is protective of its friends, is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder. [B]The Staff of the Wooded Grove (7 charges, regains 1d6+1 at Dawn) [spoiler][/spoiler][/B][spoiler] [LIST] [*]+1 bonus to attack and damage rolls [*]+1 bonus to spell attack rolls. [*]use an action to cast one of the following spells, DC 14 [*][CENTER]animal friendship (1 charge),[/CENTER] [*][CENTER]speak with animals (1 charge);[/CENTER] [*][CENTER]barkskin (2 charges);[/CENTER] [*][CENTER]locate animals or plants (2 charges);[/CENTER] [*][CENTER]pass without trace (2 charges);[/CENTER] [*][CENTER]speak with plants (3 charges).[/CENTER] [*]On use of last charge roll a d20. On a 1, the staff loses its magical properties. [*][B]Tree Form[/B]. Expend 1 charge to transform it into a full-grown tree.( 30 feet tall, has a 3-foot-wide trunk, and its highest branches fill a 10-foot radius). [/LIST] [/spoiler] [spoiler]You gain a +1 bonus to attack and damage rolls with this magic quarterstaff. Additionally, while holding it you gain a +1 bonus to spell attack rolls. While holding this staff, you can use an action to expend charges to cast one of the following spells, using your spell save DC: animal friendship (1 charge), speak with animals (1 charge); barkskin (2 charges); locate animals or plants (2 charges); pass without trace (2 charges); or speak with plants (3 charges). The staff has 7 charges and regains 1d6+1 expended charges each dawn. When the last charge is expended, roll a d20. On a 1, the staff loses its magical properties. Tree Form. As an action you can plant the staff in the earth and expend 1 charge, transforming it into a full-grown tree. The tree is 30 feet tall, has a 3-foot-wide trunk, and its highest branches fill a 10-foot radius. The tree looks ordinary but radiates faint transmutation magic if inspected with detect magic. By using an action to touch the tree and speak the staff’s command word, you can transform it back into a staff. Creatures in the tree fall when the staff reverts to its original form[/spoiler][/spoiler] Kahru StormBear AC15 HP 83/83 HD 9/9 PP16 SSdc14 4/4 3/3 3/3 WS 2/2 Rage 3/3 Staff 5/7 [/QUOTE]
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