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<blockquote data-quote="Ibrandul" data-source="post: 9064779" data-attributes="member: 6871736"><p>I never experienced either of the Cubicle 7 games, but I have played TOR 2e and have read through the LotR Roleplaying core rules. I think TOR 2e a fantastic game. I know that some TOR 1e afficianados are displeased by a few of the mechanical changes, but I can't speak to that.</p><p></p><p>In your position I would definitely choose one of the Free League games, for the same reasons given above: they will continue to be supported into the near future (and hopefully beyond), and the materials for them will remain widely available at reasonable prices.</p><p></p><p>Between the two, I think the choice should be made based on the group or groups you plan to play the game with. If you have a group that is committed to D&D 5e and is reluctant to learn new systems, opt for LotR Roleplaying. Though the basic 5e system remains intact, the LotR rules do change 5e up quite a bit, for example by replacing 5e's classes with all-new classes (or "callings"), drastically reducing the superheroic feel of 5e, etc., and within D&D's very non-Tolkienian constraints the game seems to do a great job of achieving a Tolkienian experience. Otherwise, opt for TOR 2e; its mechanics are very cleverly tailored to the setting from the ground up and make the game feel Tolkienian in its basic operations.</p><p></p><p>There would be one major nonmechanical motive to choose one of the Cubicle 7 games, assuming that you can gain access to all the published materials for those games: they covered a much broader swath of the setting than the newer games have managed to do thus far. The Free League games so far have covered only the region of Eriador—that is, the area west of the Misty Mountains, with an overview of the whole area in the Core Rules, the Shire in the Starter Set/<em>Shire Adventures</em>, Rivendell in the Loremaster's Screen, and a number of specific sites in depth in <em>Ruins of the Lost Realm</em>/<em>Ruins of Eriador</em> and <em>Tales from the Lone-lands</em>/<em>Tales from Eriador</em>. Many of the most iconic areas from Tolkien's novels, such as Mirkwood, Rohan, and the Lonely Mountain, were covered in depth in the C7 games (which also covered areas of Eriador such as Rivendell and the Bree-land) but may not be brought into the Free League games for years to come. The new games also have released only shorter adventures and so far lack any official full-length campaign, whereas the Mirkwood campaign book published for both C7 games is widely acclaimed.</p><p></p><p>And a whisper from an old thrush: the next big product for the Free League games should be announced soon—the long-awaited Moria supplement initially conceived when C7 still had the license.</p></blockquote><p></p>
[QUOTE="Ibrandul, post: 9064779, member: 6871736"] I never experienced either of the Cubicle 7 games, but I have played TOR 2e and have read through the LotR Roleplaying core rules. I think TOR 2e a fantastic game. I know that some TOR 1e afficianados are displeased by a few of the mechanical changes, but I can't speak to that. In your position I would definitely choose one of the Free League games, for the same reasons given above: they will continue to be supported into the near future (and hopefully beyond), and the materials for them will remain widely available at reasonable prices. Between the two, I think the choice should be made based on the group or groups you plan to play the game with. If you have a group that is committed to D&D 5e and is reluctant to learn new systems, opt for LotR Roleplaying. Though the basic 5e system remains intact, the LotR rules do change 5e up quite a bit, for example by replacing 5e's classes with all-new classes (or "callings"), drastically reducing the superheroic feel of 5e, etc., and within D&D's very non-Tolkienian constraints the game seems to do a great job of achieving a Tolkienian experience. Otherwise, opt for TOR 2e; its mechanics are very cleverly tailored to the setting from the ground up and make the game feel Tolkienian in its basic operations. There would be one major nonmechanical motive to choose one of the Cubicle 7 games, assuming that you can gain access to all the published materials for those games: they covered a much broader swath of the setting than the newer games have managed to do thus far. The Free League games so far have covered only the region of Eriador—that is, the area west of the Misty Mountains, with an overview of the whole area in the Core Rules, the Shire in the Starter Set/[I]Shire Adventures[/I], Rivendell in the Loremaster's Screen, and a number of specific sites in depth in [I]Ruins of the Lost Realm[/I]/[I]Ruins of Eriador[/I] and [I]Tales from the Lone-lands[/I]/[I]Tales from Eriador[/I]. Many of the most iconic areas from Tolkien's novels, such as Mirkwood, Rohan, and the Lonely Mountain, were covered in depth in the C7 games (which also covered areas of Eriador such as Rivendell and the Bree-land) but may not be brought into the Free League games for years to come. The new games also have released only shorter adventures and so far lack any official full-length campaign, whereas the Mirkwood campaign book published for both C7 games is widely acclaimed. And a whisper from an old thrush: the next big product for the Free League games should be announced soon—the long-awaited Moria supplement initially conceived when C7 still had the license. [/QUOTE]
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