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What Should D&D 2024 Have Been +
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<blockquote data-quote="Cadence" data-source="post: 9326348" data-attributes="member: 6701124"><p>Vaguely plausible...</p><ul> <li data-xf-list-type="ul">I would like them to make sure their usage of natural language (idiomatic English) isn't confusable with technical language (and vice-versa) and that they use clearly idenifiable technical language whenever there could be confusion</li> <li data-xf-list-type="ul">I would like them to unsimplify in a few cases (that one can save the paper from the fireball merely by picking it up and holding it in front of themselves)</li> <li data-xf-list-type="ul">I would like them to let Goodman keep doing historic modules for archival purposes if nothing else. </li> <li data-xf-list-type="ul">More subclasses... lots, more, subclasses.</li> <li data-xf-list-type="ul">Clarify Extraordinary vs. Supernatural vs. Spell-like a la 3.5</li> <li data-xf-list-type="ul">I wouldn't go as far as [USER=7034611]@mamba[/USER] , and would keep short rests for using hit dice to heal, but would like the power recharges not to use them.</li> </ul><p>There are a few really dreamland ones that are why I'd be a bad choice to run the company - Three additional versions of the PHB. A steam-punk/Lord Darcy PHB that had some of the subclasses swapped out and others subbed in and new equipment spells and artwork. Another that was Post-Apocolyptic/Gamma World that had some species changed too or added. And then one that stopped at level 10 (a la the old E6) with feats after 10th level.</p></blockquote><p></p>
[QUOTE="Cadence, post: 9326348, member: 6701124"] Vaguely plausible... [LIST] [*]I would like them to make sure their usage of natural language (idiomatic English) isn't confusable with technical language (and vice-versa) and that they use clearly idenifiable technical language whenever there could be confusion [*]I would like them to unsimplify in a few cases (that one can save the paper from the fireball merely by picking it up and holding it in front of themselves) [*]I would like them to let Goodman keep doing historic modules for archival purposes if nothing else. [*]More subclasses... lots, more, subclasses. [*]Clarify Extraordinary vs. Supernatural vs. Spell-like a la 3.5 [*]I wouldn't go as far as [USER=7034611]@mamba[/USER] , and would keep short rests for using hit dice to heal, but would like the power recharges not to use them. [/LIST] There are a few really dreamland ones that are why I'd be a bad choice to run the company - Three additional versions of the PHB. A steam-punk/Lord Darcy PHB that had some of the subclasses swapped out and others subbed in and new equipment spells and artwork. Another that was Post-Apocolyptic/Gamma World that had some species changed too or added. And then one that stopped at level 10 (a la the old E6) with feats after 10th level. [/QUOTE]
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