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What Classes Would You Add to D&D?
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<blockquote data-quote="Shardstone" data-source="post: 9323534" data-attributes="member: 6807784"><p>Currently working on the following classes myself for publication:</p><p></p><ul> <li data-xf-list-type="ul">Apostle (intelligence-based divine caster; can manipulate spells of themselves and share those manipulations with others as an expression of their sacred teachings and teaching others their wisdom)</li> <li data-xf-list-type="ul">Huntsmen (very simple class, martial ranger + slayer concept)</li> <li data-xf-list-type="ul">Mesmer (my version of a more fantasy-coded psion class that uses the 5E Psi Dice system)</li> <li data-xf-list-type="ul">Pendragon (weapon-caster and arcane gish mixed with magical tactician stuff)</li> <li data-xf-list-type="ul">Sage (remix of a wizard based off an Enworld thread recently that really spoke to me)</li> <li data-xf-list-type="ul">Scion (the monster class; also uses psi dice)</li> </ul><p>I think all of these classes could fit in vanilla tbh, though my design is deviating from vanilla a bit now (as is the zeitgeist!).</p><p></p><p>Overall, I think 5E can probably handle about 20 or so classes before it starts to feel like too much. 12 is cutting it; 8 is probably the bare minimum.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9323534, member: 6807784"] Currently working on the following classes myself for publication: [LIST] [*]Apostle (intelligence-based divine caster; can manipulate spells of themselves and share those manipulations with others as an expression of their sacred teachings and teaching others their wisdom) [*]Huntsmen (very simple class, martial ranger + slayer concept) [*]Mesmer (my version of a more fantasy-coded psion class that uses the 5E Psi Dice system) [*]Pendragon (weapon-caster and arcane gish mixed with magical tactician stuff) [*]Sage (remix of a wizard based off an Enworld thread recently that really spoke to me) [*]Scion (the monster class; also uses psi dice) [/LIST] I think all of these classes could fit in vanilla tbh, though my design is deviating from vanilla a bit now (as is the zeitgeist!). Overall, I think 5E can probably handle about 20 or so classes before it starts to feel like too much. 12 is cutting it; 8 is probably the bare minimum. [/QUOTE]
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What Classes Would You Add to D&D?
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