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Weapon/Armor Enchantments?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 211080" data-attributes="member: 545"><p>I like Fortification armor on grunts. As you get up in levels you start meeting things that can do 30 or 40 a hit. One unlucky roll that turns into a monster crit is more likely to kill you than those 15 pts of Fireball damage. </p><p></p><p>Energy resistance on shields is nice; you can swap shields around a bit if you know what to expect. Blinding is useful on a shield; it opens up some sneak attack targets for your teammates.</p><p></p><p>I like front line grunts to have maximum pluses to get that regular to hit and damage and cut through DR, don't count on GMW to save your arse. I have a soft spot for Holy because it is so stylish. Keen if you have a good strength. d6 energy is an afterthought. Burst only if you have Improved Critical and Keen already.</p><p></p><p>I like fancy pants energy on bows for archers. They can play with multiple bows and rachet up their attacks with better arrows if need be. With Rapid Shot and a full attack they can even cut through a weak elemental resistance.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 211080, member: 545"] I like Fortification armor on grunts. As you get up in levels you start meeting things that can do 30 or 40 a hit. One unlucky roll that turns into a monster crit is more likely to kill you than those 15 pts of Fireball damage. Energy resistance on shields is nice; you can swap shields around a bit if you know what to expect. Blinding is useful on a shield; it opens up some sneak attack targets for your teammates. I like front line grunts to have maximum pluses to get that regular to hit and damage and cut through DR, don't count on GMW to save your arse. I have a soft spot for Holy because it is so stylish. Keen if you have a good strength. d6 energy is an afterthought. Burst only if you have Improved Critical and Keen already. I like fancy pants energy on bows for archers. They can play with multiple bows and rachet up their attacks with better arrows if need be. With Rapid Shot and a full attack they can even cut through a weak elemental resistance. [/QUOTE]
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