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*Pathfinder & Starfinder
[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
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<blockquote data-quote="S'mon" data-source="post: 7548973" data-attributes="member: 463"><p>PCs run away, negotiate, come up with creative solutions, or die. This is not a problem - this is a big part of the fun of sandboxing.</p><p></p><p>As for system comparison - 3e works fine with weak encounters. Too-hard 3e encounters at higher level tend to kill a lot of melee Fighters, so min-maxers gravitate to casters or ranged attackers. </p><p></p><p>The issues with 4e are not around lethality at all. All 4e encounters take a long time; 5 too-weak standard monsters still take a long time to grind through while offering no threat. Too-strong monsters still likely will not kill the PCs quickly and the PCs will spend ages trying to grind them down.</p><p></p><p>Anyway I'm speaking from personal experience of having run sandbox campaigns in all three editions 3e 4e 5e, plus a lot of pre-3e and OSR, and had these experiences. If you have done the same and found differently that's fine. If you have not run sandbox campaigns in these editions then it's just white-rooming.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7548973, member: 463"] PCs run away, negotiate, come up with creative solutions, or die. This is not a problem - this is a big part of the fun of sandboxing. As for system comparison - 3e works fine with weak encounters. Too-hard 3e encounters at higher level tend to kill a lot of melee Fighters, so min-maxers gravitate to casters or ranged attackers. The issues with 4e are not around lethality at all. All 4e encounters take a long time; 5 too-weak standard monsters still take a long time to grind through while offering no threat. Too-strong monsters still likely will not kill the PCs quickly and the PCs will spend ages trying to grind them down. Anyway I'm speaking from personal experience of having run sandbox campaigns in all three editions 3e 4e 5e, plus a lot of pre-3e and OSR, and had these experiences. If you have done the same and found differently that's fine. If you have not run sandbox campaigns in these editions then it's just white-rooming. [/QUOTE]
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[Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...
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