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Upgrading the PC's ship with Admiral o' the High Seas
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<blockquote data-quote="Tormyr" data-source="post: 9268691" data-attributes="member: 6776887"><p>Sorry, hopefully I can simplify the question (with many words). <img class="smilie smilie--emoji" loading="lazy" alt="😅" title="Grinning face with sweat :sweat_smile:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" data-shortname=":sweat_smile:" /> If we ever meet in real life, I owe you a meal for not just this question, but Zeitgeist as a whole.</p><p></p><p>I'm using 5e, but I have the ship stats from the PF campaign and AotHS. My PCs are level 9 going into adventure 6 (which also happens to be the same as the PF campaign version).</p><p></p><p>My question is really about which components the PCs should be able to access. This is the first paragraph of "Ship Design" on page 62 of AotHS (emphasis mine).</p><p></p><p></p><p></p><p>Certain components are easy. A portal pad (level 17) probably should not be accessible. However, hulls and armaments have 2 levels: the base level and the level after upgrades have been applied.</p><p></p><p>So the question: <strong>Can you remember which of these two levels for the hull (base or final) was intended to be used as the guide for what components the PCs should be able to access?</strong></p><p></p><p>The <em>Roscommon</em> has the following hull when the PCs get it at 6th level in Adventure 4.</p><p>Hull (base level 6, sails, improved speed ×3, Level 10): 5,000 gp</p><p></p><p>Its base level is 6, and its final after 4 upgrades is 10. The base level happens to match the PCs level at the time, while the final level is almost twice the PCs' level.</p><p></p><p>I am thinking about the following retrofit for the <em>Roscommon</em>.</p><p>Hull (base level 8, sails, improved speed ×6, Level 15): 25,000 gp</p><p></p><p>The base level is less than the PCs' level, but the final level is much more.</p><p></p><p>I realize that it probably doesn't matter too much what they get, but I felt that something more survivable than the base Roscommon was probably a pretty good idea (especially if they keep it all the way through <em>Diaspora</em>).</p><p></p><p>So do you think that a hull should use the base level, the final level, or it doesn't really matter?</p></blockquote><p></p>
[QUOTE="Tormyr, post: 9268691, member: 6776887"] Sorry, hopefully I can simplify the question (with many words). 😅 If we ever meet in real life, I owe you a meal for not just this question, but Zeitgeist as a whole. I'm using 5e, but I have the ship stats from the PF campaign and AotHS. My PCs are level 9 going into adventure 6 (which also happens to be the same as the PF campaign version). My question is really about which components the PCs should be able to access. This is the first paragraph of "Ship Design" on page 62 of AotHS (emphasis mine). Certain components are easy. A portal pad (level 17) probably should not be accessible. However, hulls and armaments have 2 levels: the base level and the level after upgrades have been applied. So the question: [B]Can you remember which of these two levels for the hull (base or final) was intended to be used as the guide for what components the PCs should be able to access?[/B] The [I]Roscommon[/I] has the following hull when the PCs get it at 6th level in Adventure 4. Hull (base level 6, sails, improved speed ×3, Level 10): 5,000 gp Its base level is 6, and its final after 4 upgrades is 10. The base level happens to match the PCs level at the time, while the final level is almost twice the PCs' level. I am thinking about the following retrofit for the [I]Roscommon[/I]. Hull (base level 8, sails, improved speed ×6, Level 15): 25,000 gp The base level is less than the PCs' level, but the final level is much more. I realize that it probably doesn't matter too much what they get, but I felt that something more survivable than the base Roscommon was probably a pretty good idea (especially if they keep it all the way through [I]Diaspora[/I]). So do you think that a hull should use the base level, the final level, or it doesn't really matter? [/QUOTE]
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Upgrading the PC's ship with Admiral o' the High Seas
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