Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8466463" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/350570/BEOWULF-Horror-at-Herrogate?affiliate_id=17596" target="_blank">BEOWULF: Horror at Herrogate</a></p><p>5e</p><p><strong>Arne, Dreag:</strong> Arne was no paragon of triumph and bravery. Arne stole the glorious deeds of others and murdered them to keep his vile secret. Now, in death, this guilt plagues him and gives him his power. </p><p>Two years past, Arne came to Thorfinn with a shocking confession: he was no hero. Instead, he’d taken the credit for other, braver men and women’s deeds. He had not wanted to let his father down. Yet the lies had finally become too heavy to bear. He would visit the last settlement he had “saved” to make amends—and then he would return home to Herrogate and confess his crimes to the people. Thorfinn should have been surprised, but perhaps some part of him had suspected all along. Even as his heart broke, Thorfinn knew he had only one choice. The truth could not out. It would break his people. It would destroy his legacy. He tried to reason with Arne, but there was no changing his son’s mind. And so, when Arne set out to begin to make his amends, Thorfinn followed him. He found Arne at a campsite on the side of the road a half day’s journey from Herrogate. Arne was a sorry sight, smelling of ale, crying quietly to himself as he stared into the fire. Looking at his son, so pathetic and so deeply in need, Thorfinn’s heart filled with rage. This was his legacy? All it took was a few blows and a well-placed seax, and Thorfinn’s shame was erased. The boy didn’t even have the courage to fight back. </p><p>the Wise seek his council or attempt to reason with him. For those with the insight to see beyond Thorfinn’s ill temper, they would find a man who has lost all hope. A man who secretly wishes for the dréag to come for him and end his earthly suffering. A man who knows that the dréag is his own son—and that he alone is to blame for Arne’s fate. </p><p>In parting, the monk will suggest that, before confronting the dréag, the Hero should understand why Arne became a dréag in death. The monk shares that some nights past he had a vision of a campsite on the road to Herrogate. There, Arne lay in the dirt in a pool of blood as a man with a rich fur cloak wept at the bloody broken seax in his own hand before throwing it into a ditch and slipping away into the night. </p><p>The two men’s argument became heated until Arne told his father that the truth mattered more than any legacy. He would no longer lie for his father’s benefit. “And if the truth kills us all, there are worse things than death,” Arne declared. Then he turned in his bedroll, putting his back to his father. A strange calmness descended on Arne’s father then. The look of hatred on his craggy face made Brinda shiver. Without warning, his boot slammed into Arne’s back. Arne cried out in pain and tried to scramble away. But his father’s kicks and punches rained down until Arne was a sobbing, bloody mess begging for mercy. “Tell me you will not betray our family,” Arne’s father growled. But even in his weakened and beaten state, Arne could not be swayed. “To continue lying is a greater betrayal,” he answered, blood bubbling on his lips. It was then Arne’s father grabbed the knife at his waist and plunged it into Arne’s chest. Arne’s pained, gasping breaths carried through the grasses like the rustle of wind, until his chest fell still. When his father pulled the knife from Arne’s body he swore. The tip of the blade had broken off somewhere. Sparing one last look of disgust for his son, Arne’s father flung the broken weapon into the grass—where it landed inches from Brinda—and fled into the darkness, toward Herrogate.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8466463, member: 2209"] [URL=https://www.drivethrurpg.com/product/350570/BEOWULF-Horror-at-Herrogate?affiliate_id=17596]BEOWULF: Horror at Herrogate[/URL] 5e [b]Arne, Dreag:[/b] Arne was no paragon of triumph and bravery. Arne stole the glorious deeds of others and murdered them to keep his vile secret. Now, in death, this guilt plagues him and gives him his power. Two years past, Arne came to Thorfinn with a shocking confession: he was no hero. Instead, he’d taken the credit for other, braver men and women’s deeds. He had not wanted to let his father down. Yet the lies had finally become too heavy to bear. He would visit the last settlement he had “saved” to make amends—and then he would return home to Herrogate and confess his crimes to the people. Thorfinn should have been surprised, but perhaps some part of him had suspected all along. Even as his heart broke, Thorfinn knew he had only one choice. The truth could not out. It would break his people. It would destroy his legacy. He tried to reason with Arne, but there was no changing his son’s mind. And so, when Arne set out to begin to make his amends, Thorfinn followed him. He found Arne at a campsite on the side of the road a half day’s journey from Herrogate. Arne was a sorry sight, smelling of ale, crying quietly to himself as he stared into the fire. Looking at his son, so pathetic and so deeply in need, Thorfinn’s heart filled with rage. This was his legacy? All it took was a few blows and a well-placed seax, and Thorfinn’s shame was erased. The boy didn’t even have the courage to fight back. the Wise seek his council or attempt to reason with him. For those with the insight to see beyond Thorfinn’s ill temper, they would find a man who has lost all hope. A man who secretly wishes for the dréag to come for him and end his earthly suffering. A man who knows that the dréag is his own son—and that he alone is to blame for Arne’s fate. In parting, the monk will suggest that, before confronting the dréag, the Hero should understand why Arne became a dréag in death. The monk shares that some nights past he had a vision of a campsite on the road to Herrogate. There, Arne lay in the dirt in a pool of blood as a man with a rich fur cloak wept at the bloody broken seax in his own hand before throwing it into a ditch and slipping away into the night. The two men’s argument became heated until Arne told his father that the truth mattered more than any legacy. He would no longer lie for his father’s benefit. “And if the truth kills us all, there are worse things than death,” Arne declared. Then he turned in his bedroll, putting his back to his father. A strange calmness descended on Arne’s father then. The look of hatred on his craggy face made Brinda shiver. Without warning, his boot slammed into Arne’s back. Arne cried out in pain and tried to scramble away. But his father’s kicks and punches rained down until Arne was a sobbing, bloody mess begging for mercy. “Tell me you will not betray our family,” Arne’s father growled. But even in his weakened and beaten state, Arne could not be swayed. “To continue lying is a greater betrayal,” he answered, blood bubbling on his lips. It was then Arne’s father grabbed the knife at his waist and plunged it into Arne’s chest. Arne’s pained, gasping breaths carried through the grasses like the rustle of wind, until his chest fell still. When his father pulled the knife from Arne’s body he swore. The tip of the blade had broken off somewhere. Sparing one last look of disgust for his son, Arne’s father flung the broken weapon into the grass—where it landed inches from Brinda—and fled into the darkness, toward Herrogate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top