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Trying to stat Malazan races for Pathfinder
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<blockquote data-quote="Altamont Ravenard" data-source="post: 6142276" data-attributes="member: 14700"><p><u>Tiste Andii</u> RP Total: 15</p><p>Type Quality: Outsider, native (Kurald Galain) (3 RP)</p><p>Size Quality: Medium (0 RP)</p><p>Base Speed Quality: 30’ (0 RP)</p><p>Language Quality: Linguist (1 RP, common + class race (if any), learn any language with extra intelligence)</p><p>Ability score modifier quality: Flexible (2 RP, +2 to two ability scores)</p><p>+2 to Int: I base this on their incredibly long life, during which they have time to acquire vast amounts of knowledge.</p><p>+2 to Dex: Apart from Spinnock, Tiste Andii are usually described as tall and lithe, and their combat style seems to rely more on agility than brute force.</p><p>Defense Racial Traits: -</p><p>Feat and Skill Racial Traits: Skill Bonus (2 RP, +1 to Knowledge (arcana) and Spellcraft checks); </p><p>Magical Racial Traits: Lesser Spell-like ability (2 RP, use Darkness 1/day); </p><p>Movement Racial Traits: Swift as Shadows (3 RP, ½ penalties for using stealth at full speed and sniping); </p><p>Offense Racial Traits: Weapon familiarity (1 RP, proficiency with short sword and rapier); </p><p>Senses Racial Traits: Darkvision 120’ (1 RP, 60’ granted by type)</p><p>Other Racial Traits: -</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 6142276, member: 14700"] [u]Tiste Andii[/u] RP Total: 15 Type Quality: Outsider, native (Kurald Galain) (3 RP) Size Quality: Medium (0 RP) Base Speed Quality: 30’ (0 RP) Language Quality: Linguist (1 RP, common + class race (if any), learn any language with extra intelligence) Ability score modifier quality: Flexible (2 RP, +2 to two ability scores) +2 to Int: I base this on their incredibly long life, during which they have time to acquire vast amounts of knowledge. +2 to Dex: Apart from Spinnock, Tiste Andii are usually described as tall and lithe, and their combat style seems to rely more on agility than brute force. Defense Racial Traits: - Feat and Skill Racial Traits: Skill Bonus (2 RP, +1 to Knowledge (arcana) and Spellcraft checks); Magical Racial Traits: Lesser Spell-like ability (2 RP, use Darkness 1/day); Movement Racial Traits: Swift as Shadows (3 RP, ½ penalties for using stealth at full speed and sniping); Offense Racial Traits: Weapon familiarity (1 RP, proficiency with short sword and rapier); Senses Racial Traits: Darkvision 120’ (1 RP, 60’ granted by type) Other Racial Traits: - [/QUOTE]
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Trying to stat Malazan races for Pathfinder
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