I agree; Continual Recovery does not remove the standard option to keep treating for an hour so you can still do so, but if so you are not benefiting from the feat. OTOH, to take advantage of the feat you need to stop treating after ten minutes and start again, which precludes taking advantage of the keep going-for-an-hour option.I would say that Continual Recovery doesn't interact with that special case of Treat Wounds. If you make the check, you can Treat Wounds for an hour to heal twice the normal amount. Or you could use Continual Recovery to heal six times that amount.