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<blockquote data-quote="Tellerian Hawke" data-source="post: 7548547" data-attributes="member: 6790669"><p>[ATTACH]104096[/ATTACH]</p><p></p><p><strong>Robert Barnes, aka “Hawkeye”</strong></p><p>Human Decker</p><p>Mind Primary / Essence Secondary / Body Tertiary</p><p>Archetypes: Basic = Intellectual, Novice = Rogue, Adept = Sniper.</p><p>[spoiler=Sniper Achetype]</p><p>Combat 10</p><p>Collegiate 10</p><p>Commercial 10 (Already have this; cease spending)</p><p></p><p>Health / Motility / Strength = 1 (Already have these; cease spending.)</p><p></p><p>Adhesion / Cohesion / Confluence = 10</p><p></p><p>Knowledge / Persona / Will = 10; then pickup Discipline, and advance to 10.</p><p></p><p>Projectile = 1 (Requires Combat 10); when Projectile reaches 10, then pickup Fired and advance to 10.</p><p></p><p>Divination = 10 (Requires Collegiate 10)</p><p></p><p>Obscurative = 10 (Requires Commercial 10)</p><p>Awareness = 10 (Requires Obscurative 10)</p><p></p><p>Mercantile = 10 (Requires Commercial 10)</p><p>Investigation = 10 (Requires Mercantile 10)</p><p>[/spoiler]</p><p>[Spoiler=Character Data]</p><p><strong>Character Data</strong></p><table style='width: 100%'><tr><td>Mind</td><td>10</td><td>Knowl</td><td>7</td><td>Persona</td><td>5/6</td><td>Will</td><td>5/6</td><td>Commercial</td><td>10 (CE)</td><td></td><td></td></tr><tr><td>Essence</td><td>10</td><td>Adhesion</td><td>6/7</td><td>Cohesion</td><td>5/6</td><td>Confluence</td><td>5/6</td><td>Collegiate</td><td>5</td><td></td><td></td></tr><tr><td>Body</td><td>10</td><td>Health</td><td>5/6</td><td>Motility</td><td>6/7</td><td>Strength</td><td>5/6</td><td>Combat</td><td>5</td><td></td><td></td></tr></table><p>CE = Cyberware Enhanced.</p><p></p><p></p><p></p><p>Extended Chart: Skills to Develop For Archetype:</p><table style='width: 100%'><tr><td>Combat</td><td>5</td><td>Projectile</td><td>0</td><td>Fired</td><td>0</td></tr><tr><td>Collegiate</td><td>5</td><td>Divination</td><td>0</td><td></td><td></td></tr><tr><td>Commercial</td><td>10</td><td>VR Manip (CE)</td><td>8</td><td></td><td></td></tr><tr><td></td><td></td><td>Obscurative</td><td>5</td><td>Awareness</td><td>0</td></tr><tr><td></td><td></td><td>Mercantile</td><td>5</td><td>Investigation</td><td>0</td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td></tr></table><p>[/spoiler]</p><p>[spoiler=Cybernetics]</p><p><strong>Cybernetics</strong></p><table style='width: 100%'><tr><td></td><td>Boost, Cost</td></tr><tr><td>Low-Profile Virtual Reality Headset<br /> <br /> <br /> Closed Link Vehicle Link Display (VLD)<br /> <br /> Replacement Eye (Left)<br /> <br /> Internal Communicator</td><td>+3 Commercial, -1 Essence (VR)<br /> +3 Commercial, -1 Essence (VLD)<br /> (Total cost for both units: 10,000)<br /> <br /> +2 Commercial, -1 Essence (L.Eye)<br /> Cost for eye: 5,000<br /> <br /> +2 Commercial, -1 Essence (Int.Com.)<br /> Cost for Int. Com.: 2,000</td></tr></table><p>[/spoiler]</p><p><strong><u>Extra Equipment Purchased:</u></strong></p><p><strong></strong></p><p><strong>Armored Clothing (Mothballed / In Storage)</strong></p><p><strong></strong></p><p><strong>Heavy Pistol (Ruger Phoenix MK IV 8-shot Revolver) w/ 5 quick-change Full-Moon cylinders.</strong></p><p><strong></strong></p><p><strong>Enchanted Full Suit of Heavy Armor (+1 Motility)</strong></p><p><strong></strong></p><p><strong>Enchanted Arm Bracelet (Top Left Forearm, Underneath Armor): [+1 to Adhesion, Cohesion, Confluence, Willpower, Persona, and Strength.]</strong></p><p><strong></strong></p><p><strong>Enchanted Bloodstone Necklace (+1 Health)</strong></p><p></p><p>[spoiler=Stats on Both Sets of Armor]</p><table style='width: 100%'><tr><td><strong>Item</strong></td><td><strong>Cover</strong></td><td><strong>Deflect</strong></td><td><strong>Soak</strong></td><td><strong>Hinder</strong></td><td><strong>Bonus</strong></td></tr><tr><td>Mothballed Armored Clothing</td><td>90</td><td>10</td><td>5</td><td>15</td><td>None</td></tr><tr><td>Enchanted Full Suit of Heavy Armor</td><td>90</td><td>40</td><td>30</td><td>30</td><td>+1 Motility</td></tr></table><p>[/spoiler]</p><p><strong>[spoiler=Development Points Earned]</strong></p><p><strong>Jan. 22, 2019: +5 points awarded.</strong></p><p><strong>Jan. 29, 2019: +5 points awarded.</strong></p><p><strong>Feb. 04, 2019: +5 points awarded.</strong></p><p><strong>Feb. 06, 2019: Spent 10 points to raise Combat from 1 to 5; Spent 4 points to raise Commercial from 4 to 5. 1 point was saved.</strong></p><p><strong>Feb. 18, 2019: +5 points awarded (total = 6)</strong></p><p><strong>Feb. 25, 2019: +5 points awarded (total = 11); Spent 2 pts. to raise Motility from 2 to 3; Spent 3 pts. to raise Strength from 3 to 4; Spent 5 pts. to raise Adhesion from 2 to 4. (1 XP Remaining, saved.)</strong></p><p><strong>Mar. 11, 2019: +5 points awarded (Total = 6);</strong></p><p><strong>Mar. 18, 2019: +5 points awarded (Total = 11); Spent 10 points to raise Health from 1 to 5. (1 XP Remaining, saved.)</strong></p><p><strong>Mar. 25, 2019: +5, saved.</strong></p><p><strong>Apr. 02, 2019: +0 (Failed to post.)</strong></p><p><strong>Apr. 09, 2019: +5, saved.</strong></p><p><strong>Apr. 15, 2019: +5, saved, Total = 16. Spent 9 points to raise Essence from 9 back up to 10. Saved the other 7 pts. for now.</strong></p><p><strong>Apr. 23, 2019: +5, Total = 12; Spent 12 points to raise Motility from 3 to 6. 0 pts. remaining.</strong></p><p><strong>Apr. 29, 2019: +5, saved. (Total = 5.)</strong></p><p><strong>May 06, 2019: +5, saved. (Total = 10.)</strong></p><p><strong>May 14, 2019: +5, saved. (Total = 15.)</strong></p><p><strong>May 22, 2019: +5, saved. (Total = 20.)</strong></p><p><strong>Jun 03, 2019: +5, saved. (Total = 25.)</strong></p><p><strong>Jun 10, 2019: +2, saved. (Total = 27.)</strong></p><p><strong>Jun 18, 2019: +2, saved. (Total = 29.)</strong></p><p><strong>Jun 25, 2019: Spent 21 points to raise Persona, Cohesion, and Collegiate from 3's to 5's; spent remaining 8 pts. to raise Strength and Confluence from 4's to 5's. (0 points remaining.)</strong></p><p><strong>Jun 25, 2019: +2, saved. (Total = 2.)</strong></p><p><strong>July 09, 2019: +10 (Total = 12.); Spent 11 pts. to raise BASE Commercial skill from 5 to 7. Which means that my adjusted Commercial skill counting VR is now a 10. (1 pt. saved.)</strong></p><p><strong>Jul 30, 2019: +2 (Saved.)</strong></p><p><strong>Aug 06, 2019: +2 (Saved.)</strong></p><p><strong>Aug 26, 2019: +2 (Saved.)</strong></p><p><strong>Sep 04, 2019: +2 (Saved.) Total = 9 pts. saved.</strong></p><p><strong>Sep 06, 2019: Spent 9 points to raise Adhesion from 4 to 6.</strong></p><p><strong>Sep 09, 2019: +2 (Saved.)</strong></p><p><strong>Sep 17, 2019: +10 (Saved.)</strong></p><p><strong>Sep 22, 2019: Spent 11 points to raise Knowledge from 5 to 7. 1 point saved.</strong></p><p><strong>Sep 25, 2019: +2 (Saved); Total = 3.</strong></p><p><strong>Oct 02, 2019: +2 (Saved); Total = 5.</strong></p><p><strong>Oct 15, 2019: +2 (Saved); Total = 7.</strong></p><p><strong>Oct 22, 2019: +2 (Saved); Total = 9.</strong></p><p><strong>Oct 28, 2019: +2 (Saved); Total = 11.</strong></p><p><strong>Nov 06, 2019: +2 (Saved); Total = 13.</strong></p><p><strong>Nov 11, 2019: +10 (Saved); Total = 23.</strong></p><p><strong>Nov 11, 2019: For gaining Commercial of 10, I get 1 point (free) which I will use to start me off in Obscurative; I will then spend 1 pt. to get a point in Mercantile. (22 pts. remaining); Spent 10 pts. to raise Obscurative from 1 to 5; Spent 10 pts. to raise Mercantile from 1 to 5. (2 pts. saved.)</strong></p><p><strong>Nov 19, 2019: +2 (Saved); Total = 4.</strong></p><p><strong>Jan 01, 2020: +2 (Saved); Total = 6.</strong></p><p><strong>Jan 09, 2020: +2 (Saved); Total = 8.</strong></p><p><strong>Jan 15, 2020: +2 (Saved); Total = 10.</strong></p><p><strong>Jan 21, 2020: +2 (Saved); Total = 12.</strong></p><p><strong>Jan 30, 2020: +2 (Saved); Total = 14.</strong></p><p><strong>Feb 06, 2020: +10 (Saved); Total = 24.</strong></p><p><strong>Feb 06, 2020: Spent 24 points to reclaim 3 points of essence from loss due to cybernetic implants; Essence is now once more at 10. (0 DP remaining.)[/spoiler]</strong>[spoiler=Development Points Earned]</p><p>[/spoiler]</p><p></p><p><strong>Remaining creds: 5,350</strong></p><p><strong></strong></p><p><strong>[spoiler=Modifiers (Applied)]</strong></p><p><strong>Male: +1 Strg / +1 Conf / +1 Will</strong></p><p><strong>Height: 7’4”: +1 Strg</strong></p><p><strong>Build: Lean, Wiry: +1 Motl</strong></p><p><strong>Race: Human: +1 Know</strong></p><p><strong>Skin: Medium (Tan): +1 Cohe</strong></p><p><strong>Skin: Melininic: +1 Conf</strong></p><p><strong>Eyes: Oval: +1 Will</strong></p><p><strong>Eyes: Light: +1 Know</strong></p><p><strong>[/spoiler]</strong></p><p>[spoiler=Notes]</p><p>To go from 7 to 10 = 24 pts.</p><p>To go from 6 to 10 = 30 pts.</p><p>To go from 5 to 10 = 35 pts.</p><p>[/spoiler]</p><p>[spoiler=Background]</p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Unknown to most people, the mystical side of nature has always been a part of the world, although without the presence of of Wayline Energy (commonly referred to as "magic") the mystical properties of various things were stunted, and incomplete. For instance, people who would have been born either Giants or Dwarves, came into this world with the physical bodies of such, but lacking their magical component; thus, people born like that were considered aberrant, and their physical structure, being incomplete, caused them many health problems, and shortened lifespans. Had Robert Barnes been born BEFORE the Great Awakening, he would have been said to be "afflicted" with the condition of "Giantism," and wouldn't be expected to live much past his mid-fifties, because the strain on his heart would have been too great.</span></span></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">But luckily for Robert, he was born AFTER the Great Awakening, at a time when his body could function as it was meant to, through the constant contact with, and infusion from, the presence of active Waylines; Robert is not afflicted with Giantism, but rather, he is truly a Giant, and much to the surprise of many who meet him, he is neither brutish nor slow; in fact, his mind is far more developed than his body, despite his enormous size and physical power. He was gifted with the best of both worlds, and he grew up in an environment where he was able to take advantage of that fact.</span></span></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Robert is the son of Harold and Pauline Barnes; Harold, a professional trainer, and Pauline, a mechanical engineer. Robert himself attended the University of Houston, and graduated with a bachelor's degree in Computer Science, with a certificate of specialization in Cybernetic Technology. After graduation, Robert began working at Fry's Electronics, while living at home with his parents, until he could save enough money for a down-payment on an apartment.</span></span></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Things were going well until last year, when both of his parents were killed in a home invasion. Robert took the deaths of his parents really hard, and <em>vowed to find the gang members responsible</em>, and to take them down, by any means necessary, whether or not those means happened to be legal.</span></span></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Robert was his parents' sole inheritor, and after the sale of their upscale Houston townhouse, he had enough money to pay off all of their final debts, with enough leftover to pay for his own apartment, along with enough cyberware for his new career; Robert knew that the police would never solve his parents' homicide, so he chose a profession that would allow him to track down the perpetrators on his own time: corporate decker for the Texas Instruments Cyberware Division.</span></span></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Nowadays, Robert spends his days in a corporate environment, and his evenings scouring cyberspace, looking for clues that will faciliate his vengeance. Lately, he has caught wind of a local bar where people with special talents can pick up extra cred, doing "odd jobs" on the side. Tonight, he is checking this bar out for the first time, in hopes of earning enough money for a major equipment upgrade.. Tonight, he will walk into the Axelrad Lounge, not realizing that his life will soon be changed forever.</span></span></span></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7548547, member: 6790669"] [ATTACH alt="1AFC72C0-80D2-4473-AE4B-5DDF9F237941.jpeg"]104096[/ATTACH] [B]Robert Barnes, aka “Hawkeye”[/B] Human Decker Mind Primary / Essence Secondary / Body Tertiary Archetypes: Basic = Intellectual, Novice = Rogue, Adept = Sniper. [spoiler=Sniper Achetype] Combat 10 Collegiate 10 Commercial 10 (Already have this; cease spending) Health / Motility / Strength = 1 (Already have these; cease spending.) Adhesion / Cohesion / Confluence = 10 Knowledge / Persona / Will = 10; then pickup Discipline, and advance to 10. Projectile = 1 (Requires Combat 10); when Projectile reaches 10, then pickup Fired and advance to 10. Divination = 10 (Requires Collegiate 10) Obscurative = 10 (Requires Commercial 10) Awareness = 10 (Requires Obscurative 10) Mercantile = 10 (Requires Commercial 10) Investigation = 10 (Requires Mercantile 10) [/spoiler] [Spoiler=Character Data] [B]Character Data[/B] [TABLE] [TR] [TD]Mind[/TD] [TD]10[/TD] [TD]Knowl[/TD] [TD]7[/TD] [TD]Persona[/TD] [TD]5/6[/TD] [TD]Will[/TD] [TD]5/6[/TD] [TD]Commercial[/TD] [TD]10 (CE)[/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Essence[/TD] [TD]10[/TD] [TD]Adhesion[/TD] [TD]6/7[/TD] [TD]Cohesion[/TD] [TD]5/6[/TD] [TD]Confluence[/TD] [TD]5/6[/TD] [TD]Collegiate[/TD] [TD]5[/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Body[/TD] [TD]10[/TD] [TD]Health[/TD] [TD]5/6[/TD] [TD]Motility[/TD] [TD]6/7[/TD] [TD]Strength[/TD] [TD]5/6[/TD] [TD]Combat[/TD] [TD]5[/TD] [TD][/TD] [TD][/TD] [/TR] [/TABLE] CE = Cyberware Enhanced. Extended Chart: Skills to Develop For Archetype: [TABLE] [TR] [TD]Combat[/TD] [TD]5[/TD] [TD]Projectile[/TD] [TD]0[/TD] [TD]Fired[/TD] [TD]0[/TD] [/TR] [TR] [TD]Collegiate[/TD] [TD]5[/TD] [TD]Divination[/TD] [TD]0[/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Commercial[/TD] [TD]10[/TD] [TD]VR Manip (CE)[/TD] [TD]8[/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD]Obscurative[/TD] [TD]5[/TD] [TD]Awareness[/TD] [TD]0[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD]Mercantile[/TD] [TD]5[/TD] [TD]Investigation[/TD] [TD]0[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [/TABLE] [/spoiler] [spoiler=Cybernetics] [B]Cybernetics[/B] [TABLE] [TR] [TD][/TD] [TD]Boost, Cost[/TD] [/TR] [TR] [TD]Low-Profile Virtual Reality Headset Closed Link Vehicle Link Display (VLD) Replacement Eye (Left) Internal Communicator[/TD] [TD]+3 Commercial, -1 Essence (VR) +3 Commercial, -1 Essence (VLD) (Total cost for both units: 10,000) +2 Commercial, -1 Essence (L.Eye) Cost for eye: 5,000 +2 Commercial, -1 Essence (Int.Com.) Cost for Int. Com.: 2,000[/TD] [/TR] [/TABLE] [/spoiler] [B][U]Extra Equipment Purchased:[/U] Armored Clothing (Mothballed / In Storage) Heavy Pistol (Ruger Phoenix MK IV 8-shot Revolver) w/ 5 quick-change Full-Moon cylinders. Enchanted Full Suit of Heavy Armor (+1 Motility) Enchanted Arm Bracelet (Top Left Forearm, Underneath Armor): [+1 to Adhesion, Cohesion, Confluence, Willpower, Persona, and Strength.] Enchanted Bloodstone Necklace (+1 Health)[/B] [spoiler=Stats on Both Sets of Armor] [TABLE] [TR] [TD][B]Item[/B][/TD] [TD][B]Cover[/B][/TD] [TD][B]Deflect[/B][/TD] [TD][B]Soak[/B][/TD] [TD][B]Hinder[/B][/TD] [TD][B]Bonus[/B][/TD] [/TR] [TR] [TD]Mothballed Armored Clothing[/TD] [TD]90[/TD] [TD]10[/TD] [TD]5[/TD] [TD]15[/TD] [TD]None[/TD] [/TR] [TR] [TD]Enchanted Full Suit of Heavy Armor[/TD] [TD]90[/TD] [TD]40[/TD] [TD]30[/TD] [TD]30[/TD] [TD]+1 Motility[/TD] [/TR] [/TABLE] [/spoiler] [B][spoiler=Development Points Earned] Jan. 22, 2019: +5 points awarded. Jan. 29, 2019: +5 points awarded. Feb. 04, 2019: +5 points awarded. Feb. 06, 2019: Spent 10 points to raise Combat from 1 to 5; Spent 4 points to raise Commercial from 4 to 5. 1 point was saved. Feb. 18, 2019: +5 points awarded (total = 6) Feb. 25, 2019: +5 points awarded (total = 11); Spent 2 pts. to raise Motility from 2 to 3; Spent 3 pts. to raise Strength from 3 to 4; Spent 5 pts. to raise Adhesion from 2 to 4. (1 XP Remaining, saved.) Mar. 11, 2019: +5 points awarded (Total = 6); Mar. 18, 2019: +5 points awarded (Total = 11); Spent 10 points to raise Health from 1 to 5. (1 XP Remaining, saved.) Mar. 25, 2019: +5, saved. Apr. 02, 2019: +0 (Failed to post.) Apr. 09, 2019: +5, saved. Apr. 15, 2019: +5, saved, Total = 16. Spent 9 points to raise Essence from 9 back up to 10. Saved the other 7 pts. for now. Apr. 23, 2019: +5, Total = 12; Spent 12 points to raise Motility from 3 to 6. 0 pts. remaining. Apr. 29, 2019: +5, saved. (Total = 5.) May 06, 2019: +5, saved. (Total = 10.) May 14, 2019: +5, saved. (Total = 15.) May 22, 2019: +5, saved. (Total = 20.) Jun 03, 2019: +5, saved. (Total = 25.) Jun 10, 2019: +2, saved. (Total = 27.) Jun 18, 2019: +2, saved. (Total = 29.) Jun 25, 2019: Spent 21 points to raise Persona, Cohesion, and Collegiate from 3's to 5's; spent remaining 8 pts. to raise Strength and Confluence from 4's to 5's. (0 points remaining.) Jun 25, 2019: +2, saved. (Total = 2.) July 09, 2019: +10 (Total = 12.); Spent 11 pts. to raise BASE Commercial skill from 5 to 7. Which means that my adjusted Commercial skill counting VR is now a 10. (1 pt. saved.) Jul 30, 2019: +2 (Saved.) Aug 06, 2019: +2 (Saved.) Aug 26, 2019: +2 (Saved.) Sep 04, 2019: +2 (Saved.) Total = 9 pts. saved. Sep 06, 2019: Spent 9 points to raise Adhesion from 4 to 6. Sep 09, 2019: +2 (Saved.) Sep 17, 2019: +10 (Saved.) Sep 22, 2019: Spent 11 points to raise Knowledge from 5 to 7. 1 point saved. Sep 25, 2019: +2 (Saved); Total = 3. Oct 02, 2019: +2 (Saved); Total = 5. Oct 15, 2019: +2 (Saved); Total = 7. Oct 22, 2019: +2 (Saved); Total = 9. Oct 28, 2019: +2 (Saved); Total = 11. Nov 06, 2019: +2 (Saved); Total = 13. Nov 11, 2019: +10 (Saved); Total = 23. Nov 11, 2019: For gaining Commercial of 10, I get 1 point (free) which I will use to start me off in Obscurative; I will then spend 1 pt. to get a point in Mercantile. (22 pts. remaining); Spent 10 pts. to raise Obscurative from 1 to 5; Spent 10 pts. to raise Mercantile from 1 to 5. (2 pts. saved.) Nov 19, 2019: +2 (Saved); Total = 4. Jan 01, 2020: +2 (Saved); Total = 6. Jan 09, 2020: +2 (Saved); Total = 8. Jan 15, 2020: +2 (Saved); Total = 10. Jan 21, 2020: +2 (Saved); Total = 12. Jan 30, 2020: +2 (Saved); Total = 14. Feb 06, 2020: +10 (Saved); Total = 24. Feb 06, 2020: Spent 24 points to reclaim 3 points of essence from loss due to cybernetic implants; Essence is now once more at 10. (0 DP remaining.)[/spoiler][/B][spoiler=Development Points Earned] [/spoiler] [B]Remaining creds: 5,350 [spoiler=Modifiers (Applied)] Male: +1 Strg / +1 Conf / +1 Will Height: 7’4”: +1 Strg Build: Lean, Wiry: +1 Motl Race: Human: +1 Know Skin: Medium (Tan): +1 Cohe Skin: Melininic: +1 Conf Eyes: Oval: +1 Will Eyes: Light: +1 Know [/spoiler][/B] [spoiler=Notes] To go from 7 to 10 = 24 pts. To go from 6 to 10 = 30 pts. To go from 5 to 10 = 35 pts. [/spoiler] [spoiler=Background] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]Unknown to most people, the mystical side of nature has always been a part of the world, although without the presence of of Wayline Energy (commonly referred to as "magic") the mystical properties of various things were stunted, and incomplete. For instance, people who would have been born either Giants or Dwarves, came into this world with the physical bodies of such, but lacking their magical component; thus, people born like that were considered aberrant, and their physical structure, being incomplete, caused them many health problems, and shortened lifespans. Had Robert Barnes been born BEFORE the Great Awakening, he would have been said to be "afflicted" with the condition of "Giantism," and wouldn't be expected to live much past his mid-fifties, because the strain on his heart would have been too great.[/FONT][/FONT] [FONT=-webkit-standard][FONT=Arial]But luckily for Robert, he was born AFTER the Great Awakening, at a time when his body could function as it was meant to, through the constant contact with, and infusion from, the presence of active Waylines; Robert is not afflicted with Giantism, but rather, he is truly a Giant, and much to the surprise of many who meet him, he is neither brutish nor slow; in fact, his mind is far more developed than his body, despite his enormous size and physical power. He was gifted with the best of both worlds, and he grew up in an environment where he was able to take advantage of that fact.[/FONT][/FONT] [FONT=-webkit-standard][FONT=Arial]Robert is the son of Harold and Pauline Barnes; Harold, a professional trainer, and Pauline, a mechanical engineer. Robert himself attended the University of Houston, and graduated with a bachelor's degree in Computer Science, with a certificate of specialization in Cybernetic Technology. After graduation, Robert began working at Fry's Electronics, while living at home with his parents, until he could save enough money for a down-payment on an apartment.[/FONT][/FONT] [FONT=-webkit-standard][FONT=Arial]Things were going well until last year, when both of his parents were killed in a home invasion. Robert took the deaths of his parents really hard, and [I]vowed to find the gang members responsible[/I], and to take them down, by any means necessary, whether or not those means happened to be legal.[/FONT][/FONT] [FONT=-webkit-standard][FONT=Arial]Robert was his parents' sole inheritor, and after the sale of their upscale Houston townhouse, he had enough money to pay off all of their final debts, with enough leftover to pay for his own apartment, along with enough cyberware for his new career; Robert knew that the police would never solve his parents' homicide, so he chose a profession that would allow him to track down the perpetrators on his own time: corporate decker for the Texas Instruments Cyberware Division.[/FONT][/FONT] [FONT=-webkit-standard][FONT=Arial]Nowadays, Robert spends his days in a corporate environment, and his evenings scouring cyberspace, looking for clues that will faciliate his vengeance. Lately, he has caught wind of a local bar where people with special talents can pick up extra cred, doing "odd jobs" on the side. Tonight, he is checking this bar out for the first time, in hopes of earning enough money for a major equipment upgrade.. Tonight, he will walk into the Axelrad Lounge, not realizing that his life will soon be changed forever.[/FONT][/FONT][/COLOR] [/spoiler] [/QUOTE]
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