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<blockquote data-quote="Chaosmancer" data-source="post: 9337784" data-attributes="member: 6801228"><p>I don't have the time in my life to watch multiple 2 to 4 hour videos, to find a high level party fighting CR 1/2 skeletons, with a wizard, who uses an AOE just to make a point to you. I waste enough of my time spending the hour it takes to go through these posts. </p><p></p><p>DM once put me in a situation where I caught 50 skeletons with a lightning bolt, it was a silly scenario. More seriously, I have consistently seen casters catching four or five enemies in an AOE. And if I was going to have a bunch of skeletons face a level 18 party, I'd surely have more than 8 of them in the encounter. Considering a fireball covers a 40 x 40 square unless I was dealing with a MASSIVE arena that is going to cover a large section of the room.</p><p></p><p></p><p></p><p>I missed the Solar? No I didn't. I literally mentioned it. I mentioned four monsters, how did you miss 25% of my examples. Also, "moving off turn" is not teleporting. SO I didn't miss that dragons do that, they weren't teleporting, so I didn't include them. </p><p></p><p>But, let's break this down:</p><p></p><p><strong><u>Named, Unique villains</u></strong>: Acerack, Zariel, Bael, Factal Skall, Iggwilv, Imix, Laeral Silverhand, Moloch, Shadrix Silverquill, Yan-C-Bin, Ygorl, Titvilus</p><p></p><p><strong><u>Actually, that's an action</u></strong>: Archaic, Drow Favored Consort,</p><p></p><p><strong><u>Planeshift isn't teleport</u></strong>: Drow Matron Mother, </p><p></p><p><strong><u>Couldn't Find</u></strong>: Drow Mother of Rebellion, Miirym, Nintra Siotta, Trobriand</p><p></p><p><strong><u>Okay, these count</u></strong>: Adult/Ancient/Greatwyrm Amethyst Dragon, Adult/Ancient/Greatwyrm Sapphire Dragon, Adult/Ancient/Greatwrym Crystal Dragon, Adult/Ancient/Greatwyrm Emerald Dragon, Adult/Ancient/Greatwyrm Topaz Dragon, Androsphinx, Solar, Blue Abishai Cosmic Horror, Demagoth titan (though it has to within 20 ft of someone for full effect), Githzeri Anarch, Lessor Star Spawn Emmisary (though it has to be within 15 ft of someone for full effect), Molydeus, Nightmare beast, Planar Incarnate, Veiled Presence</p><p></p><p>Okay, so I'm seeing a lot of gem dragon, and a smattering of other things. Now, I can't filter out the unique enemies, so I'm going to have to count them, I see 39 statblocks here? Now, you claim was "most" enemies at this level can teleport as either a bonus action or legendary action. Edit: Ah, correction. Your claim was that OVER HALF of the enemies at this CR could do this.</p><p></p><p>I count 289 statblocks of CR 16 or higher, so your 39 here make up... 13% of all monsters at this level. Does it happen? Yes. Does it happen often? ONly if your DM focuses on these statblocks.</p><p></p><p></p><p></p><p>Incomplete thought, and why would I assume it is a party of two people?</p><p></p><p></p><p></p><p>Because you keep making assumptions like the only two people in the fight are the wizard and the fighter. In a normal party, with more than two people, the dragon wouldn't be able to immediately spam their wing buffet after every single turn. The other characters, therefore could hit the dragon with other areas of effect, that the dragon then could not immediately dart away from.</p><p></p><p></p><p></p><p>5 of it is lightning, I looked. Also, I wonder how you would prepare for Dragonfear. DO fighter's have natural immunity to it? Or would you need, I don't know.... magic.</p><p></p><p></p><p></p><p>And you just continually prove the point. The only possible things the dragon could do is deal damage, or run away from the web spell. No other party member could have a more dangerous spell ready for him. The only things that could take legendary resistance is my wizard's spells, nothing and no one else is doing anything. Except the fighter who is going to solo the dragon, taking 15 or so attacks for somewhere in the neighborhood of 100 damage at least. </p><p></p><p>You think in terms of spamming the same move over and over, not in terms of how your tactics can manuever the enemy for your team.</p><p></p><p></p><p></p><p>Why don't you provide a quotation that I did? I know how I set up example scenarios. And this constant shifting of the parameters against a singular opponent is not how I do it.</p><p></p><p></p><p></p><p>Why would I decide to force myself into a situation where I am more likely to cause harm to the party than be helpful? You don't send your 3rd best member to do things, you send the best person for the job. Yeah, I could bully my way to front and INSIST that I get to make the rolls... but when I know someone else is better suited for the challenge, why would I hurt the team that way?</p><p></p><p></p><p></p><p>No it isn't.</p><p></p><p></p><p></p><p>Also, you are so focused on combat, you aren't thinking this through. Encounters aren't just combat. We discuss who is the best to handle a negotiation (when we have the chance to) we discuss who is best to scout, and who is best to hold the back line. We discuss who is going to attempt to get through a trapped door. We don't just all immediately charge forth to be the first person to make any roll, because the dice might favor us. That's just flat out rude. Especially given we are play-by-post and people might not even get a chance to read the post from the DM before someone like me could get five posts deep in responding.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9337784, member: 6801228"] I don't have the time in my life to watch multiple 2 to 4 hour videos, to find a high level party fighting CR 1/2 skeletons, with a wizard, who uses an AOE just to make a point to you. I waste enough of my time spending the hour it takes to go through these posts. DM once put me in a situation where I caught 50 skeletons with a lightning bolt, it was a silly scenario. More seriously, I have consistently seen casters catching four or five enemies in an AOE. And if I was going to have a bunch of skeletons face a level 18 party, I'd surely have more than 8 of them in the encounter. Considering a fireball covers a 40 x 40 square unless I was dealing with a MASSIVE arena that is going to cover a large section of the room. I missed the Solar? No I didn't. I literally mentioned it. I mentioned four monsters, how did you miss 25% of my examples. Also, "moving off turn" is not teleporting. SO I didn't miss that dragons do that, they weren't teleporting, so I didn't include them. But, let's break this down: [B][U]Named, Unique villains[/U][/B]: Acerack, Zariel, Bael, Factal Skall, Iggwilv, Imix, Laeral Silverhand, Moloch, Shadrix Silverquill, Yan-C-Bin, Ygorl, Titvilus [B][U]Actually, that's an action[/U][/B]: Archaic, Drow Favored Consort, [B][U]Planeshift isn't teleport[/U][/B]: Drow Matron Mother, [B][U]Couldn't Find[/U][/B]: Drow Mother of Rebellion, Miirym, Nintra Siotta, Trobriand [B][U]Okay, these count[/U][/B]: Adult/Ancient/Greatwyrm Amethyst Dragon, Adult/Ancient/Greatwyrm Sapphire Dragon, Adult/Ancient/Greatwrym Crystal Dragon, Adult/Ancient/Greatwyrm Emerald Dragon, Adult/Ancient/Greatwyrm Topaz Dragon, Androsphinx, Solar, Blue Abishai Cosmic Horror, Demagoth titan (though it has to within 20 ft of someone for full effect), Githzeri Anarch, Lessor Star Spawn Emmisary (though it has to be within 15 ft of someone for full effect), Molydeus, Nightmare beast, Planar Incarnate, Veiled Presence Okay, so I'm seeing a lot of gem dragon, and a smattering of other things. Now, I can't filter out the unique enemies, so I'm going to have to count them, I see 39 statblocks here? Now, you claim was "most" enemies at this level can teleport as either a bonus action or legendary action. Edit: Ah, correction. Your claim was that OVER HALF of the enemies at this CR could do this. I count 289 statblocks of CR 16 or higher, so your 39 here make up... 13% of all monsters at this level. Does it happen? Yes. Does it happen often? ONly if your DM focuses on these statblocks. Incomplete thought, and why would I assume it is a party of two people? Because you keep making assumptions like the only two people in the fight are the wizard and the fighter. In a normal party, with more than two people, the dragon wouldn't be able to immediately spam their wing buffet after every single turn. The other characters, therefore could hit the dragon with other areas of effect, that the dragon then could not immediately dart away from. 5 of it is lightning, I looked. Also, I wonder how you would prepare for Dragonfear. DO fighter's have natural immunity to it? Or would you need, I don't know.... magic. And you just continually prove the point. The only possible things the dragon could do is deal damage, or run away from the web spell. No other party member could have a more dangerous spell ready for him. The only things that could take legendary resistance is my wizard's spells, nothing and no one else is doing anything. Except the fighter who is going to solo the dragon, taking 15 or so attacks for somewhere in the neighborhood of 100 damage at least. You think in terms of spamming the same move over and over, not in terms of how your tactics can manuever the enemy for your team. Why don't you provide a quotation that I did? I know how I set up example scenarios. And this constant shifting of the parameters against a singular opponent is not how I do it. Why would I decide to force myself into a situation where I am more likely to cause harm to the party than be helpful? You don't send your 3rd best member to do things, you send the best person for the job. Yeah, I could bully my way to front and INSIST that I get to make the rolls... but when I know someone else is better suited for the challenge, why would I hurt the team that way? No it isn't. Also, you are so focused on combat, you aren't thinking this through. Encounters aren't just combat. We discuss who is the best to handle a negotiation (when we have the chance to) we discuss who is best to scout, and who is best to hold the back line. We discuss who is going to attempt to get through a trapped door. We don't just all immediately charge forth to be the first person to make any roll, because the dice might favor us. That's just flat out rude. Especially given we are play-by-post and people might not even get a chance to read the post from the DM before someone like me could get five posts deep in responding. [/QUOTE]
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