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The Magical Martial
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<blockquote data-quote="Cap'n Kobold" data-source="post: 9332672" data-attributes="member: 6802951"><p>I think that most of us are defining "magic" the way the game defines "magic". 5e has a specific definition, and it is this sort of magic that we are specifically trying to avoid in the concept of a martial character.</p><p></p><p> That is what the class is good at. Many fighter players would love to make their characters good at buffing, control, multiple-target damage, supporting other teammates, exploration, investigation, or social, according to concept. The issue is that single-target damage is the only thing the class is good at.</p><p>They can drop to average at combat, in exchange for also being average at some ability checks. </p><p></p><p> I think that you're going to need to back up that rather bold claim with some statistics if you want it to be taken seriously. </p><p></p><p> Yep. You're often as good in a fight as a Cleric or Bard, and almost as good at skills as them.</p><p> . . . of course they are still full-casters, and you're not. When they're not using their spells for combat, they have them available for all sorts of other things. The fighter . . . doesn't.</p><p></p><p>Of course giving up on your concept of the martial hero and picking up spells though feats or multiclassing is an option. But that is yet more of the situation of losing ability at what you're good at to be not-very-good at something you aren't.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 9332672, member: 6802951"] I think that most of us are defining "magic" the way the game defines "magic". 5e has a specific definition, and it is this sort of magic that we are specifically trying to avoid in the concept of a martial character. That is what the class is good at. Many fighter players would love to make their characters good at buffing, control, multiple-target damage, supporting other teammates, exploration, investigation, or social, according to concept. The issue is that single-target damage is the only thing the class is good at. They can drop to average at combat, in exchange for also being average at some ability checks. I think that you're going to need to back up that rather bold claim with some statistics if you want it to be taken seriously. Yep. You're often as good in a fight as a Cleric or Bard, and almost as good at skills as them. . . . of course they are still full-casters, and you're not. When they're not using their spells for combat, they have them available for all sorts of other things. The fighter . . . doesn't. Of course giving up on your concept of the martial hero and picking up spells though feats or multiclassing is an option. But that is yet more of the situation of losing ability at what you're good at to be not-very-good at something you aren't. [/QUOTE]
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