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Steve Jackson Games Releases Stakeholder Report for 2023
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<blockquote data-quote="Abstruse" data-source="post: 9326792" data-attributes="member: 6669048"><p>It's just not viable from a cost standpoint. Companies in China spent about a decade setting up their manufacturing channels. They went to empty land and set it up so that the trees are harvested from the sustainable replanted forests and it's a straight line from plant to plant processing it into pulp and making it into paper/cardstock and then heading to the printers and then into cargo containers and on a ship. The process is incredibly efficient.</p><p></p><p>Meanwhile, we harvest the trees in Oregon to be turned to wood pulp in Idaho which is made into paper in Arizona which is printed in Ohio. With added costs every step of the way in time and materials.</p><p></p><p>On top of that, the printers in China are pretty much brand new and have a lot more options and the ability to match colors much better, while many printers in America are decades out of date and either can't reproduce the same results or can only do so at a much greater cost in materials and labor.</p><p></p><p>I remember one publisher said back when the shipping crisis was at its peak that they looked into moving to domestic printers, but that printing in the United States would've been three times more expensive and only half the quality and the only thing that made it remotely viable at the time was that shipping from China to the US was ten to twenty times more than it was the year prior. Shipping prices are still outrageous, but they've lowered significantly since that time.</p><p></p><p>If you want an idea of what that means for a small business like a game company, the publisher said that the game in question (which was rather simple as it was just printed custom cards in a box) that they currently charged $19.95 for would have to raise to $49.95 to stay exactly as profitable if printed in the US. And customers won't accept that kind of massive price increase.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 9326792, member: 6669048"] It's just not viable from a cost standpoint. Companies in China spent about a decade setting up their manufacturing channels. They went to empty land and set it up so that the trees are harvested from the sustainable replanted forests and it's a straight line from plant to plant processing it into pulp and making it into paper/cardstock and then heading to the printers and then into cargo containers and on a ship. The process is incredibly efficient. Meanwhile, we harvest the trees in Oregon to be turned to wood pulp in Idaho which is made into paper in Arizona which is printed in Ohio. With added costs every step of the way in time and materials. On top of that, the printers in China are pretty much brand new and have a lot more options and the ability to match colors much better, while many printers in America are decades out of date and either can't reproduce the same results or can only do so at a much greater cost in materials and labor. I remember one publisher said back when the shipping crisis was at its peak that they looked into moving to domestic printers, but that printing in the United States would've been three times more expensive and only half the quality and the only thing that made it remotely viable at the time was that shipping from China to the US was ten to twenty times more than it was the year prior. Shipping prices are still outrageous, but they've lowered significantly since that time. If you want an idea of what that means for a small business like a game company, the publisher said that the game in question (which was rather simple as it was just printed custom cards in a box) that they currently charged $19.95 for would have to raise to $49.95 to stay exactly as profitable if printed in the US. And customers won't accept that kind of massive price increase. [/QUOTE]
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