Wofano Wotanto
Hero
I was just reminded this existed (and has a sale bundle on DTRPG no less) and remember looking at it back in the day, but I never picked it up or saw it played. Played a lot of the Warlords CCG it was based on and had a pretty good time with it for a few years, and liked the unusual setting with all its quirks. For those who played, did they manage to translate it well to 3.0? It was one of the earliest things I can recall that had an "adventure path" book, was that any good? Was there enough other material to support a decently-long campaign and varied playstyles? Anything particularly broken or wonky about the added game mechanics - spells, classes, etc.? Did you need the WotC core books to play or was the Warlords core effectively its own PHB & DMG bundled together?