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*Pathfinder & Starfinder
shape change + animal growth (incl. smack :D)
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<blockquote data-quote="Dark Dragon" data-source="post: 219994" data-attributes="member: 1115"><p>Ok, here's what I've worked out for a smackdown...I must admit that I did the math without having the books at hand, so mistakes are quite possible <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>The druid I used has the following stats: </p><p></p><p>Druid 18, human, saying 140 HP, BAB 13 / 8 / 3 (right?)</p><p></p><p>STR 8 / 14 belt of strength +6</p><p>DEX 15 </p><p>CON 16</p><p>INT 10</p><p>WIS 22 / 28 with periapt of wisdom +6</p><p>CHA 16</p><p></p><p>Other equipment: Ioun stone of spell storing (6 levels), wilding clasp (attached to the periapt). Weapons are not important...</p><p></p><p>Feats: Natural Spell, Power Attack, rest is not important.</p><p></p><p>Spells used per round:</p><p>1. <em>Shape change</em> (lvl 9): morph into Dire Tiger (huge animal).</p><p> New important stats: STR 27, DEX 15, CON 17, AC 16.</p><p> Claw: 2d4+8, bite 2d6+4, reach 10 ft, rake 2d4+4.</p><p></p><p>2. <em>Animal growth</em> (lvl 5): Dire Tiger growths to gargantuan animal...</p><p> New stats: STR 35, DEX 15, CON 21. HP rise to approx. 280, AC 18, BAB 26 / 16 / 6</p><p> Claw: 2d6+12, bite 2d8+6, reach 20 ft (not sure), rake 2d6+6</p><p></p><p>3. <em>Nature's Avatar</em> (lvl 9): +10 morale bonus on attack & damage + 18d8 hp + haste-effect...</p><p> New stats: AC 22, approx. 360 hp, 3 claw attacks, each: 2d6+22, bite 2d8+16, rake 2d6+16, BAB 36 / 26 / 16, cast a second spell in the same round: </p><p><em>Aura of vitality</em> (lvl 7): STR, DEX, CON +4-enhancement...</p><p> New stats: STR 39, DEX 19, CON 25, AC 24, hp +2 for each hd (+72 hp), so we get approx. 430 hp</p><p> Claw 2d6+24, bite 2d8+17, rake 2d6+17</p><p></p><p>4. <em>Brilliant Aura</em> (lvl 7): +9 enhancement bonus to attack & damage...</p><p> Claw 2d6+33, bite 2d8+26, rake 2d6+26, BAB 45 / 35 / 25, cast a second spell due to haste: <em>Blood Frenzy</em> (lvl 2?): +2 bonus to STR & CON...</p><p> New stats: STR 41, CON 27, hp reach finally cica 460, AC drops to 23 (?).</p><p> Claw: 2d6+34, bite 2d8+26, rake 2d6+26</p><p> Final BAB (incl. STR and haste-effect): 60 / 60 / 50 / 40.</p><p></p><p>Begin rage... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>With a pounce attack, power attack 5 and a hit for all attacks, the damage would be: 6d6+117+2d8+31+2d6+31. On the avarage:</p><p>209 points of damage done by a gargantuan combat machine glowing in a bright light, with blood-red eyes and a swift moving...</p><p></p><p>Someone might ask, why not empower a summoned dire tiger or a dire tiger companion of the druid? Well, look at the will save of that animal. The opponent has PERHAPS the possibility to charm or control it, and that COULD be a problem for the party. A druid of level 18 should have a very good will save <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 219994, member: 1115"] Ok, here's what I've worked out for a smackdown...I must admit that I did the math without having the books at hand, so mistakes are quite possible ;) The druid I used has the following stats: Druid 18, human, saying 140 HP, BAB 13 / 8 / 3 (right?) STR 8 / 14 belt of strength +6 DEX 15 CON 16 INT 10 WIS 22 / 28 with periapt of wisdom +6 CHA 16 Other equipment: Ioun stone of spell storing (6 levels), wilding clasp (attached to the periapt). Weapons are not important... Feats: Natural Spell, Power Attack, rest is not important. Spells used per round: 1. [I]Shape change[/I] (lvl 9): morph into Dire Tiger (huge animal). New important stats: STR 27, DEX 15, CON 17, AC 16. Claw: 2d4+8, bite 2d6+4, reach 10 ft, rake 2d4+4. 2. [I]Animal growth[/I] (lvl 5): Dire Tiger growths to gargantuan animal... New stats: STR 35, DEX 15, CON 21. HP rise to approx. 280, AC 18, BAB 26 / 16 / 6 Claw: 2d6+12, bite 2d8+6, reach 20 ft (not sure), rake 2d6+6 3. [I]Nature's Avatar[/I] (lvl 9): +10 morale bonus on attack & damage + 18d8 hp + haste-effect... New stats: AC 22, approx. 360 hp, 3 claw attacks, each: 2d6+22, bite 2d8+16, rake 2d6+16, BAB 36 / 26 / 16, cast a second spell in the same round: [I]Aura of vitality[/I] (lvl 7): STR, DEX, CON +4-enhancement... New stats: STR 39, DEX 19, CON 25, AC 24, hp +2 for each hd (+72 hp), so we get approx. 430 hp Claw 2d6+24, bite 2d8+17, rake 2d6+17 4. [I]Brilliant Aura[/I] (lvl 7): +9 enhancement bonus to attack & damage... Claw 2d6+33, bite 2d8+26, rake 2d6+26, BAB 45 / 35 / 25, cast a second spell due to haste: [I]Blood Frenzy[/I] (lvl 2?): +2 bonus to STR & CON... New stats: STR 41, CON 27, hp reach finally cica 460, AC drops to 23 (?). Claw: 2d6+34, bite 2d8+26, rake 2d6+26 Final BAB (incl. STR and haste-effect): 60 / 60 / 50 / 40. Begin rage... :D With a pounce attack, power attack 5 and a hit for all attacks, the damage would be: 6d6+117+2d8+31+2d6+31. On the avarage: 209 points of damage done by a gargantuan combat machine glowing in a bright light, with blood-red eyes and a swift moving... Someone might ask, why not empower a summoned dire tiger or a dire tiger companion of the druid? Well, look at the will save of that animal. The opponent has PERHAPS the possibility to charm or control it, and that COULD be a problem for the party. A druid of level 18 should have a very good will save ;). [/QUOTE]
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