Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
RIFTS mdc
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8831727" data-attributes="member: 67338"><p>So as long as we are talking about updated rules I wonder if we could get a better structure system.</p><p></p><p>Right now we have a system where somethings have 'threshold' and there is an amount that if you don't do it, you do 0... but if you deal that threshold you do full damage. Some monsters (and I think some items) deal damage to structures at double or tipple damage (siege monsters)</p><p></p><p>However way back in the 90's RIFTS had an interesting way to deal with this. Most weapons deal Standard Damage but some big 'structure ones' deal Mega Damage (SDC/MDC) where if you deal SDC to something with MDC you do 0... but if you deal MDC to an SDC thing (like use an anti tank missle on a person) the MDC is x100 then done as SDC.</p><p></p><p>So a 1d4+1 MDC weapon can cut through walls, but if it hits a person does 200-500 damage.</p><p></p><p>now those numbers are HUGE, and rifts is WAY over the top... but the idea of a structure point instead of a hit point intrigues me and could lead to some fun interactions. Instead of a seige monster dealing double or tripple damage... </p><p></p><p>what do you thinks?</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8831727, member: 67338"] So as long as we are talking about updated rules I wonder if we could get a better structure system. Right now we have a system where somethings have 'threshold' and there is an amount that if you don't do it, you do 0... but if you deal that threshold you do full damage. Some monsters (and I think some items) deal damage to structures at double or tipple damage (siege monsters) However way back in the 90's RIFTS had an interesting way to deal with this. Most weapons deal Standard Damage but some big 'structure ones' deal Mega Damage (SDC/MDC) where if you deal SDC to something with MDC you do 0... but if you deal MDC to an SDC thing (like use an anti tank missle on a person) the MDC is x100 then done as SDC. So a 1d4+1 MDC weapon can cut through walls, but if it hits a person does 200-500 damage. now those numbers are HUGE, and rifts is WAY over the top... but the idea of a structure point instead of a hit point intrigues me and could lead to some fun interactions. Instead of a seige monster dealing double or tripple damage... what do you thinks? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RIFTS mdc
Top