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P2 - Demon Queen's Enclave - so this is the best WotC module, really?!
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<blockquote data-quote="Obryn" data-source="post: 5538679" data-attributes="member: 11821"><p>It was the best for my group, yeah. But realize that "best of the H-P-E series" is not actually a very high bar.</p><p></p><p>I was able to tie it in with H2 - another one my group loved - which gave them a familiar starting point, a reason to care about the mission, and so on. I even ran a quick session with pre-gens to set the stage for the new adventure. (They were Brugg's enforcers, all 4th level. Brugg tells them to go clear out all the drow who were moving in. They got their asses kicked. This let the 14th-level party saunter in and show the drow who's boss. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)</p><p></p><p>It is mostly good if you strongly, strongly encourage them to use diplomacy with the Drow wizard and the Matron. It worked really well, actually - they elected to kill the wizard for the Matron, and then kill the vamp chick, and then head off and take out the big vamp dude.</p><p></p><p>The settings were fun, it was pretty open-ended, and it just worked out pretty well. It was by far the least linear of the HPE series, and had the greatest chance for NPC interaction.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5538679, member: 11821"] It was the best for my group, yeah. But realize that "best of the H-P-E series" is not actually a very high bar. I was able to tie it in with H2 - another one my group loved - which gave them a familiar starting point, a reason to care about the mission, and so on. I even ran a quick session with pre-gens to set the stage for the new adventure. (They were Brugg's enforcers, all 4th level. Brugg tells them to go clear out all the drow who were moving in. They got their asses kicked. This let the 14th-level party saunter in and show the drow who's boss. :)) It is mostly good if you strongly, strongly encourage them to use diplomacy with the Drow wizard and the Matron. It worked really well, actually - they elected to kill the wizard for the Matron, and then kill the vamp chick, and then head off and take out the big vamp dude. The settings were fun, it was pretty open-ended, and it just worked out pretty well. It was by far the least linear of the HPE series, and had the greatest chance for NPC interaction. -O [/QUOTE]
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P2 - Demon Queen's Enclave - so this is the best WotC module, really?!
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