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One thing I hate about the Sorcerer
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<blockquote data-quote="Chaosmancer" data-source="post: 9325495" data-attributes="member: 6801228"><p>John McClain can't punch Satan in the face. Put him in a medieval world, and a few bandits with crossbows are a lethal threat to him. Because that is the medieval equivalent of Gruber and his brother.</p><p></p><p>Boromir was killed by orcs. </p><p></p><p>I'm fine with those characters at level 5. </p><p></p><p>But when I start getting to the point where my enemies are controlling planes of existence and wielding weapons from myth that throw fireballs across the battlefield with every swing... it frankly breaks my suspension of disbelief that Mister Dies to Five Orc Arrows is going to be dueling that enemy in a one on one fight while his buddies work to close the portal. And mister "a single grenade/fireball is extremely lethal to me" isn't even in the running.</p><p></p><p>Can you imagine Boromir, who struggles to kill one or two orcs in a fair fight, taking on Sauron the Fallen Angel at the height of his Power? What about Aragorn? Aragorn who struggled to take down a troll and and a Wraith, think he could do it? </p><p></p><p>If you want all your villains to be mastermind thieves with a combat CR of 3 and your BBEG the spirit of a dead king with a CR of 5, be my guest. But once you are fighting beings that can reshape continents, you need more than a spunky attitude and your trusty combat knife. </p><p></p><p>I'm not saying I hate these characters. I love them. I love the heroic spirit. But either the forces of evil can be one-shot by a bedridden kid with a crossbow, or the heroic spirit needs to change a person to match the levels of force and power of high level DnD enemies. I think it is a far better story that the force of a person's heroism can push their body beyond mere mortal limits than to not have a single villain with more than 30 hp.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9325495, member: 6801228"] John McClain can't punch Satan in the face. Put him in a medieval world, and a few bandits with crossbows are a lethal threat to him. Because that is the medieval equivalent of Gruber and his brother. Boromir was killed by orcs. I'm fine with those characters at level 5. But when I start getting to the point where my enemies are controlling planes of existence and wielding weapons from myth that throw fireballs across the battlefield with every swing... it frankly breaks my suspension of disbelief that Mister Dies to Five Orc Arrows is going to be dueling that enemy in a one on one fight while his buddies work to close the portal. And mister "a single grenade/fireball is extremely lethal to me" isn't even in the running. Can you imagine Boromir, who struggles to kill one or two orcs in a fair fight, taking on Sauron the Fallen Angel at the height of his Power? What about Aragorn? Aragorn who struggled to take down a troll and and a Wraith, think he could do it? If you want all your villains to be mastermind thieves with a combat CR of 3 and your BBEG the spirit of a dead king with a CR of 5, be my guest. But once you are fighting beings that can reshape continents, you need more than a spunky attitude and your trusty combat knife. I'm not saying I hate these characters. I love them. I love the heroic spirit. But either the forces of evil can be one-shot by a bedridden kid with a crossbow, or the heroic spirit needs to change a person to match the levels of force and power of high level DnD enemies. I think it is a far better story that the force of a person's heroism can push their body beyond mere mortal limits than to not have a single villain with more than 30 hp. [/QUOTE]
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