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One thing I hate about the Sorcerer
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<blockquote data-quote="Mecheon" data-source="post: 9301903" data-attributes="member: 6801776"><p>The thing is, for a warlock you've gained this power from an external source. I'd argue warlocks are more like clerics on that metaphysical level, even if their chassis are completely different. The thing is, Sorcerers don't gain their power from an external source. Their power is internal to them. It shouldn't be represented in the same way and shouldn't have been watered-down wizard back in 3E</p><p></p><p>Sure, it comes from similar places, it may be because you're the seventh son of a seventh son or your dad's a demon, but it should be expressed differently. A warlock with fiendish power is going to use fiendish spells they've been given, a sorcerer with fiendish power should be sprouting wings and downright stealing abilities and non-spell techniques from fiends because they have the blood of a fiend and that power is their birthright, not merely a wizard immitating it or a warlock getting a watered-down version passed to it. A warlock with a powerful wizard pact is just going to have spells, a sorcerer who's the seventh son of a seventh son should have a far deeper connection to magic than any warlock, even if its both of similar theme.</p><p></p><p>Basically I want the playtest sorcerer with a bit of Blue Mage from Final Fantasy and the "Make up your own spell" freecasting stuff</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9301903, member: 6801776"] The thing is, for a warlock you've gained this power from an external source. I'd argue warlocks are more like clerics on that metaphysical level, even if their chassis are completely different. The thing is, Sorcerers don't gain their power from an external source. Their power is internal to them. It shouldn't be represented in the same way and shouldn't have been watered-down wizard back in 3E Sure, it comes from similar places, it may be because you're the seventh son of a seventh son or your dad's a demon, but it should be expressed differently. A warlock with fiendish power is going to use fiendish spells they've been given, a sorcerer with fiendish power should be sprouting wings and downright stealing abilities and non-spell techniques from fiends because they have the blood of a fiend and that power is their birthright, not merely a wizard immitating it or a warlock getting a watered-down version passed to it. A warlock with a powerful wizard pact is just going to have spells, a sorcerer who's the seventh son of a seventh son should have a far deeper connection to magic than any warlock, even if its both of similar theme. Basically I want the playtest sorcerer with a bit of Blue Mage from Final Fantasy and the "Make up your own spell" freecasting stuff [/QUOTE]
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One thing I hate about the Sorcerer
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