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One thing I hate about the Sorcerer
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<blockquote data-quote="EzekielRaiden" data-source="post: 9299773" data-attributes="member: 6790260"><p>Since when are Wizards "inborn" magic users who work with intuition and willpower?</p><p></p><p></p><p>I mean, that's just...not how D&D has ever worked. Being a Wizard has always been presented as a matter of education alone. Anyone can become one, though a lot of people don't have the faculties to do it well. Sorta like how anyone can become a lawyer...and a lot of folks who maybe <em>shouldn't</em> be lawyers do in fact practice law.</p><p></p><p></p><p>Is there some reason why that's necessary? It's not like the fact that being a medical doctor makes you an insane amount of money, or how being a lawyer is basically the first stop on becoming a powerful politician, lobbyist, or think-tank type, has made it so there's a sudden flood of absolutely everyone trying to be a medical doctor or a lawyer. No need to reach for a special explanation as to why most folks don't become lawyers. It's difficult, expensive, time-consuming, and you might fall short in the attempt.</p><p></p><p>(This is why, in my Jewel of the Desert game, I have emphasized that the Waziri order--which is effectively the regional certification organization for wizards, equivalent to the AMA or APA--doesn't <em>just</em> do wizardy stuff. They also curate libraries and museums, finance archaeological expeditions, run professional schools for professional careers like chirurgeon/lawyer/accountant/engineer/etc., and other related academic and professional stuff. Many, many people get a "Waziri education"--only a small portion of them become actual Waziri, because Waziri magic is legitimately difficult. It's equivalent to getting a double major in mathematics and experimental physics, more or less--something most people just don't have the interest or patience to do, particularly because being <em>bad</em> at Waziri magic has a tendency to produce explosions that might be lethal to others but <em>definitely</em> will be lethal to the caster.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9299773, member: 6790260"] Since when are Wizards "inborn" magic users who work with intuition and willpower? I mean, that's just...not how D&D has ever worked. Being a Wizard has always been presented as a matter of education alone. Anyone can become one, though a lot of people don't have the faculties to do it well. Sorta like how anyone can become a lawyer...and a lot of folks who maybe [I]shouldn't[/I] be lawyers do in fact practice law. Is there some reason why that's necessary? It's not like the fact that being a medical doctor makes you an insane amount of money, or how being a lawyer is basically the first stop on becoming a powerful politician, lobbyist, or think-tank type, has made it so there's a sudden flood of absolutely everyone trying to be a medical doctor or a lawyer. No need to reach for a special explanation as to why most folks don't become lawyers. It's difficult, expensive, time-consuming, and you might fall short in the attempt. (This is why, in my Jewel of the Desert game, I have emphasized that the Waziri order--which is effectively the regional certification organization for wizards, equivalent to the AMA or APA--doesn't [I]just[/I] do wizardy stuff. They also curate libraries and museums, finance archaeological expeditions, run professional schools for professional careers like chirurgeon/lawyer/accountant/engineer/etc., and other related academic and professional stuff. Many, many people get a "Waziri education"--only a small portion of them become actual Waziri, because Waziri magic is legitimately difficult. It's equivalent to getting a double major in mathematics and experimental physics, more or less--something most people just don't have the interest or patience to do, particularly because being [I]bad[/I] at Waziri magic has a tendency to produce explosions that might be lethal to others but [I]definitely[/I] will be lethal to the caster.) [/QUOTE]
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