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<blockquote data-quote="TheRoguesCollection" data-source="post: 9195614" data-attributes="member: 7043089"><p>Generally, I do most of my peer-review with my personal dnd group. As I've seen, our approach so far to A5E has been atypical compared to most, but I've been the one to take up most of the understanding of A5E's rules and balance. In general my design process typically consists of around 3 drafts with intermittent peer review.</p><p></p><p>That being said, I <em>am</em> almost certainly a less experienced DM than most others making third party content, and as such I've taken the stance to provide ongoing support and improvements wherever I receive valid criticism. My strength mainly lies in my wide spread of capabilities, as I have moderate experience with writing, tech, graphic design, and proofreading.</p><p></p><p>Generally, the area I need the most work on is a deeper, more instinctual understanding of A5E, which I have been slowly getting. It's one of the reasons why I've decided to focus my content where it's most needed, classes and such that haven't had much exploration, like Sorcerer and Berserker, because I know even if my content won't be as high of quality as, say, Purple Martin, I know I <em>can</em> find those ideas and make them work at least adequately.</p><p></p><p>At the moment, I don't think I'm personally interested in trying to work with GPG, at least yet. I think personally I'd like to be more confident in my work before that. But I am always open to more conversation and criticisms with anyone willing to have them. Generally, I'm most active on the A5E Foundry discord more than anywhere else, as I've found the environment generally more helpful than here. So far unfortunately a large number of the criticisms on content I've received here have been far less productive or helpful then I would have hoped, and it's generally put me off from interacting with the forums as much. Though, it is still invaluable for promoting releases.</p><p></p><p>So far, a lot of my progress has been toward reigniting my eye for visual design, thus the move to Scribus. My next steps for improvement will be taking a deeper dive into revisions and mechanical design, potentially revisiting some of my older content for a refresh. Perhaps also a some better branding elsewhere, maybe a new logo.</p></blockquote><p></p>
[QUOTE="TheRoguesCollection, post: 9195614, member: 7043089"] Generally, I do most of my peer-review with my personal dnd group. As I've seen, our approach so far to A5E has been atypical compared to most, but I've been the one to take up most of the understanding of A5E's rules and balance. In general my design process typically consists of around 3 drafts with intermittent peer review. That being said, I [I]am[/I] almost certainly a less experienced DM than most others making third party content, and as such I've taken the stance to provide ongoing support and improvements wherever I receive valid criticism. My strength mainly lies in my wide spread of capabilities, as I have moderate experience with writing, tech, graphic design, and proofreading. Generally, the area I need the most work on is a deeper, more instinctual understanding of A5E, which I have been slowly getting. It's one of the reasons why I've decided to focus my content where it's most needed, classes and such that haven't had much exploration, like Sorcerer and Berserker, because I know even if my content won't be as high of quality as, say, Purple Martin, I know I [I]can[/I] find those ideas and make them work at least adequately. At the moment, I don't think I'm personally interested in trying to work with GPG, at least yet. I think personally I'd like to be more confident in my work before that. But I am always open to more conversation and criticisms with anyone willing to have them. Generally, I'm most active on the A5E Foundry discord more than anywhere else, as I've found the environment generally more helpful than here. So far unfortunately a large number of the criticisms on content I've received here have been far less productive or helpful then I would have hoped, and it's generally put me off from interacting with the forums as much. Though, it is still invaluable for promoting releases. So far, a lot of my progress has been toward reigniting my eye for visual design, thus the move to Scribus. My next steps for improvement will be taking a deeper dive into revisions and mechanical design, potentially revisiting some of my older content for a refresh. Perhaps also a some better branding elsewhere, maybe a new logo. [/QUOTE]
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