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<blockquote data-quote="R_J_K75" data-source="post: 8240322" data-attributes="member: 6921294"><p>In 2E I was playing a Moon Elf Mage 3/Thief 2 with the Spellfilcher kit. We were in Myth Drannor exploring one of the ruins. We came across a stone golem. The other 2 players ran and hid in a closet leaving me to fight the thing by myself. I used all my spells, every magical item, and was down to my last 2 or 3 hp when I finally destroyed it. Think I ended up jumping on its back so it couldnt hit me, hung on long enough to grab a wand out of my boot and blow its head off. Back then you declared your actions then rolled initiative so combat was quite different. Later in the same adventure we came across a vrock, it was another tough battle be we just ganged up on it, got lucky and won rather quickly. I ended up with a +3 luck blade out of that fight. Come to think of it we werent purposely going into Myth Drannor we were just wandering around Cormanthor and ended up there, so the DM just started throwing a bunch of high HD creatures at us. Thats the way we played back in those days, we didnt run modules, we'd pick an area and just make up adventures there. so we kind of knew it was possible to have a TPK because we went where we shouldnt have. For the life of me I cant remember what happened to those characters but I think the game got put on hold and we never restarted it. It was so long ago I only recall mostly vague bits and pieces with a few particulars mixed in, but I remember it being really fun.</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 8240322, member: 6921294"] In 2E I was playing a Moon Elf Mage 3/Thief 2 with the Spellfilcher kit. We were in Myth Drannor exploring one of the ruins. We came across a stone golem. The other 2 players ran and hid in a closet leaving me to fight the thing by myself. I used all my spells, every magical item, and was down to my last 2 or 3 hp when I finally destroyed it. Think I ended up jumping on its back so it couldnt hit me, hung on long enough to grab a wand out of my boot and blow its head off. Back then you declared your actions then rolled initiative so combat was quite different. Later in the same adventure we came across a vrock, it was another tough battle be we just ganged up on it, got lucky and won rather quickly. I ended up with a +3 luck blade out of that fight. Come to think of it we werent purposely going into Myth Drannor we were just wandering around Cormanthor and ended up there, so the DM just started throwing a bunch of high HD creatures at us. Thats the way we played back in those days, we didnt run modules, we'd pick an area and just make up adventures there. so we kind of knew it was possible to have a TPK because we went where we shouldnt have. For the life of me I cant remember what happened to those characters but I think the game got put on hold and we never restarted it. It was so long ago I only recall mostly vague bits and pieces with a few particulars mixed in, but I remember it being really fun. [/QUOTE]
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