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Monte Cook announces Numenera 2 Kickstarter and the Village of Ellomyr
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<blockquote data-quote="Aldarc" data-source="post: 7724256" data-attributes="member: 5142"><p>I don't mind that too much, within reason, given how I would prefer if Discovery reflected the lessons that MCG learned from playing Numenera and the Cypher System. I expect that it will incorporate some elements of the generic Cypher System - such as the CSR's armor rules though not including character Themes as per Monte - but I think that Discovery is meant to provide players and GMs with consolidated (and revised) character options from across their books (CRB, CO1, CO2, T:ToN, etc.), rules, and rules clarifications. But we will see what sort of changes, revisions, and novelties MCG has in mind for Discovery. </p><p></p><p>I'm looking forward to Discovery as a past player of Numenera, but I am somewhat more excited about the prospects of Destiny. Several of my players had expressed a desire to play the sort of characters (e.g. scavengers, inventors, leaders/merchants) that Destiny will apparently have. Also, as a GM, I prefer having my players keep to a localized location and feeling invested in their sense of place. Even if one kept to one location in the Ninth World, I expect that there would still be a tremendous amount of mysteries, oddities, and unexplainables. So again, I think that Destiny speaks to my GMing preferences.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7724256, member: 5142"] I don't mind that too much, within reason, given how I would prefer if Discovery reflected the lessons that MCG learned from playing Numenera and the Cypher System. I expect that it will incorporate some elements of the generic Cypher System - such as the CSR's armor rules though not including character Themes as per Monte - but I think that Discovery is meant to provide players and GMs with consolidated (and revised) character options from across their books (CRB, CO1, CO2, T:ToN, etc.), rules, and rules clarifications. But we will see what sort of changes, revisions, and novelties MCG has in mind for Discovery. I'm looking forward to Discovery as a past player of Numenera, but I am somewhat more excited about the prospects of Destiny. Several of my players had expressed a desire to play the sort of characters (e.g. scavengers, inventors, leaders/merchants) that Destiny will apparently have. Also, as a GM, I prefer having my players keep to a localized location and feeling invested in their sense of place. Even if one kept to one location in the Ninth World, I expect that there would still be a tremendous amount of mysteries, oddities, and unexplainables. So again, I think that Destiny speaks to my GMing preferences. [/QUOTE]
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Monte Cook announces Numenera 2 Kickstarter and the Village of Ellomyr
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