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Community
General Tabletop Discussion
*Dungeons & Dragons
Minions with Damage Thresholds?
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<blockquote data-quote="overgeeked" data-source="post: 9205967" data-attributes="member: 86653"><p>Another great way to do this is presented in Doctors & Daleks. Disconnect the stats of the encounter from the number of monsters. </p><p></p><p>Use the official monster design system (crap as it is), or any one of the wonderful do-it-yourself monster design systems (like Forge of Foes), and build one stat block for the whole encounter. Then decide how many monsters that represents. The stat block for the encounter covers all the monsters, however many you want that to be. The encounter gets as many attacks as there are PCs. Describe those attacks however makes sense for those monsters. You want this goblin to die with one hit, it does. You want this other goblin to last two hits, it does. You keep track of the total hit points for the whole encounter rather than individual monsters. Just don't be cheesy with it and it works great. Also covers those weird moments when a minion jumps in front of the boss to take the hit. Great stuff.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9205967, member: 86653"] Another great way to do this is presented in Doctors & Daleks. Disconnect the stats of the encounter from the number of monsters. Use the official monster design system (crap as it is), or any one of the wonderful do-it-yourself monster design systems (like Forge of Foes), and build one stat block for the whole encounter. Then decide how many monsters that represents. The stat block for the encounter covers all the monsters, however many you want that to be. The encounter gets as many attacks as there are PCs. Describe those attacks however makes sense for those monsters. You want this goblin to die with one hit, it does. You want this other goblin to last two hits, it does. You keep track of the total hit points for the whole encounter rather than individual monsters. Just don't be cheesy with it and it works great. Also covers those weird moments when a minion jumps in front of the boss to take the hit. Great stuff. [/QUOTE]
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Minions with Damage Thresholds?
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