Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Microlite20 : the smallest thing in gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WSmith" data-source="post: 3309336" data-attributes="member: 106"><p>Not to violate netiquete to quote myself, <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> but I want to expand on this since I have more time now. </p><p></p><p>This was one method I proposed during C&C's development that was voted down. I actually think it fits better into microlite20 as a house rule, (well at least one I am going to use. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ) </p><p></p><p>It evolved in many ways. </p><p></p><p>First it was one attack roll and two damage rolls, with the higher of the two rolls being the damage inflicted. </p><p></p><p>Then it came the -X penalty for TWF, (it went from -2 to -4 to -6 to -2 again.) </p><p></p><p>Then, that penalty was offset by the DEX modifier. </p><p></p><p>Then, STR to hit was denied. </p><p></p><p>Everyone wanted more traditional TWF method so it got deep sixed. I did however, keep this for my own use in D&D as a house rule. </p><p></p><p>After some play and some thought, I said to myself, "why bother will all these modifiers and conditions? Just make it simple!" So, it became a single attack roll as normal, a damage roll for each weapon, and the damage inflicted was from the higher number die. But what if the dice tie? Well, if you are lucky enough to have both dice tie, then you have been lucky enough to find a flaw in your foe's defense and bite with both weapons! THE END. </p><p></p><p>BUT WAIT.... what about drawbacks, penalties, shield wielding, crazy swashbucklers, etc.? </p><p></p><p>Yeah, what about it. </p><p></p><p>The only condition I demand is that at least one of the weapons are small, (my rule was actually a dagger or hand axe, but M20 has a few other options.) </p><p></p><p>So why wouldn't everyone want to use TWF like this in M20? </p><p></p><p>Well, If you are very strong as a PC,and since you are not using a shield anyway, are you going to want to do the higher of a d6 and d4 damage roll, or are you going to go with a big honking weapon that will give 1d10 or 1d12 + double your STR mod for damage?</p><p></p><p>Plus in my game, I am still in the "no shields for rogues" camp. So at least this way they have something else they can use in their arsenal.</p></blockquote><p></p>
[QUOTE="WSmith, post: 3309336, member: 106"] Not to violate netiquete to quote myself, ;) but I want to expand on this since I have more time now. This was one method I proposed during C&C's development that was voted down. I actually think it fits better into microlite20 as a house rule, (well at least one I am going to use. ;) ) It evolved in many ways. First it was one attack roll and two damage rolls, with the higher of the two rolls being the damage inflicted. Then it came the -X penalty for TWF, (it went from -2 to -4 to -6 to -2 again.) Then, that penalty was offset by the DEX modifier. Then, STR to hit was denied. Everyone wanted more traditional TWF method so it got deep sixed. I did however, keep this for my own use in D&D as a house rule. After some play and some thought, I said to myself, "why bother will all these modifiers and conditions? Just make it simple!" So, it became a single attack roll as normal, a damage roll for each weapon, and the damage inflicted was from the higher number die. But what if the dice tie? Well, if you are lucky enough to have both dice tie, then you have been lucky enough to find a flaw in your foe's defense and bite with both weapons! THE END. BUT WAIT.... what about drawbacks, penalties, shield wielding, crazy swashbucklers, etc.? Yeah, what about it. The only condition I demand is that at least one of the weapons are small, (my rule was actually a dagger or hand axe, but M20 has a few other options.) So why wouldn't everyone want to use TWF like this in M20? Well, If you are very strong as a PC,and since you are not using a shield anyway, are you going to want to do the higher of a d6 and d4 damage roll, or are you going to go with a big honking weapon that will give 1d10 or 1d12 + double your STR mod for damage? Plus in my game, I am still in the "no shields for rogues" camp. So at least this way they have something else they can use in their arsenal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Microlite20 : the smallest thing in gaming
Top