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Level Up: Advanced 5th Edition (A5E)
Meet Level Up's Dragonborn
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<blockquote data-quote="Stalker0" data-source="post: 8403063" data-attributes="member: 5889"><p>Only 3 rounds if you don't land, again meaning you can fly all you want as long as you stop every 3 rounds.... that's an incredible amount of mobility.</p><p></p><p>1) Rivers - Non-issue</p><p>2) Scaling a mountain - Trivial</p><p>3) Got a combat with melee only monsters - Fly up for 3 rounds and be completely immune to the combat.</p><p></p><p>Levelup is pushing to make exploration and journeying more important than ever before, and so flight's ability to just negate a whole swath of obstacles is extremely powerful. Also, any time a player has the ability to go and check out things the rest of the party can't.... that is immediately an incredible power because it grabs spotlight time. A flying character will be able to look at a whole swath of things the rest of the party cannot, and so they will begin to absorb a lot of the "exploration screen time". So its both mechanically powerful, and very narratively strong as well.</p><p></p><p>The Eladrin teleport is also quite powerful but its once per short rest.... this ability is basically at will. So yes the Eladrin can get in some seriously cool moments, but its fleeting in comparison.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8403063, member: 5889"] Only 3 rounds if you don't land, again meaning you can fly all you want as long as you stop every 3 rounds.... that's an incredible amount of mobility. 1) Rivers - Non-issue 2) Scaling a mountain - Trivial 3) Got a combat with melee only monsters - Fly up for 3 rounds and be completely immune to the combat. Levelup is pushing to make exploration and journeying more important than ever before, and so flight's ability to just negate a whole swath of obstacles is extremely powerful. Also, any time a player has the ability to go and check out things the rest of the party can't.... that is immediately an incredible power because it grabs spotlight time. A flying character will be able to look at a whole swath of things the rest of the party cannot, and so they will begin to absorb a lot of the "exploration screen time". So its both mechanically powerful, and very narratively strong as well. The Eladrin teleport is also quite powerful but its once per short rest.... this ability is basically at will. So yes the Eladrin can get in some seriously cool moments, but its fleeting in comparison. [/QUOTE]
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