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Community
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Matt Colville on adventure length
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<blockquote data-quote="payn" data-source="post: 9321989" data-attributes="member: 90374"><p>This is the clickbait take. An over generalization of the situation and making a declaration about value to the entire hobby. Not sure why folks cant have preferences without their own being "good for the hobby" and the ones they disagree with being "bad for the hobby".</p><p></p><p>Epics should have chapters, and those chapters should feel like accomplishments. Again, I think this largely comes down to preference. Some folks are in it for the short haul, and others want an epic journey. These barriers to epics are just as much trouble for modules in my experience. </p><p></p><p>I dont disagree here. Though, I have found the smaller the scope of the adventure, the lower the overall satisfaction for me. Again, a preference. I dont hold it against folks that want to optimize their time in however they value using such. </p><p></p><p>Ultimately, a simple discussion on preference of module or AP/epic doesn't sell clicks. So, you gotta draw lines and make up a bunch of incendiary comments for the algorithm. <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /></p></blockquote><p></p>
[QUOTE="payn, post: 9321989, member: 90374"] This is the clickbait take. An over generalization of the situation and making a declaration about value to the entire hobby. Not sure why folks cant have preferences without their own being "good for the hobby" and the ones they disagree with being "bad for the hobby". Epics should have chapters, and those chapters should feel like accomplishments. Again, I think this largely comes down to preference. Some folks are in it for the short haul, and others want an epic journey. These barriers to epics are just as much trouble for modules in my experience. I dont disagree here. Though, I have found the smaller the scope of the adventure, the lower the overall satisfaction for me. Again, a preference. I dont hold it against folks that want to optimize their time in however they value using such. Ultimately, a simple discussion on preference of module or AP/epic doesn't sell clicks. So, you gotta draw lines and make up a bunch of incendiary comments for the algorithm. 🤷♂️ [/QUOTE]
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Community
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Matt Colville on adventure length
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