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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="jkason" data-source="post: 5927979" data-attributes="member: 2710"><p><strong>Nathan Tchanlach, human sorcerer</strong></p><p></p><p>Nathan sighs as he looks to the invisible motes. <span style="color: cyan">"Seriously, you'd all be pouting about killing a helpless soul if we'd chopped his head off, so don't go pretending I can win with you lot,"</span> he mutters to the unseen celestials.</p><p></p><p>The sorcerer holds his wand out as the party travels back to the shop, saying, <span style="color: cyan">"Say, Syl, the judgmental entourage--"</span> here he gestures to the air around him--<span style="color: cyan">"have figured out how this stick does its trick. Actually, they're a bit puffed up about how much longer they can generate the same protection. Figure I'll sell this off and see if I can't find something else to help save my skin when the rocks start flying again. But I thought I'd see if you wanted to buy it first."</span></p><p></p><p>[sblock=ooc]I swapped out Snapdragon Fireworks for Mage Armor with Nathan's most recent level up, since he'll only have to cast twice a day to cover himself at this level (and SF, while fun, hasn't been all that effective). Figured if Syl wants the wand (645 gp with its current charges) or either of the two Mage Armor scrolls (25 gp each), I'd give him first crack.[/sblock]</p><p></p><p>[sblock=mini-stats]<a href="http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)" target="_blank">Nathan Tchanlach</a> Human Sorcerer 6</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +4 <span style="color: cyan"><strong>Perception:</strong></span> +0</p><p></p><p><span style="color: cyan"><strong>Conditions:</strong></span> Mage Armor (1 hour)</p><p><span style="color: cyan"><strong>In Hand:</strong></span> None</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (19) </p><p>touch: 14 (18) ; flat-footed: 12 (16) </p><p>(value in parenthesis w/ mage armor)</p><p><span style="color: cyan"><strong>HP:</strong></span> 38/38</p><p><span style="color: cyan"><strong>CMB:</strong></span> +3 <span style="color: cyan"><strong>CMD:</strong></span> 17 <span style="color: cyan"><strong>Fort:</strong></span> +4* <span style="color: cyan"><strong>Ref:</strong></span> +5* <span style="color: cyan"><strong>Will:</strong></span> +6*</p><p>* Additional +1 trait bonus vs. divine spells</p><p><span style="color: cyan"><strong>Resistances:</strong></span> Resist 5 Acid and Cold.</p><p></p><p><span style="color: cyan"><strong>Spells:</strong></span> <strong>Cantrips (DC 15):</strong> Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark</p><p><strong>1st (DC 16):</strong> Bless, Grease (DC 17), Mage Armor, Magic Missle, Summon Minor Monster, Vanish. <strong>Remaining:</strong> 6/8</p><p><strong>2nd (DC 17):</strong> Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy <strong>Remaining:</strong> 4/6</p><p><strong>3rd (DC 18):</strong> Haste <strong>Remaining:</strong> 4/4</p><p></p><p>Wand Charges: 43/47</p><p></p><p>Heavenly Fire: 8/8 remaining[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5927979, member: 2710"] [b]Nathan Tchanlach, human sorcerer[/b] Nathan sighs as he looks to the invisible motes. [color=cyan]"Seriously, you'd all be pouting about killing a helpless soul if we'd chopped his head off, so don't go pretending I can win with you lot,"[/color] he mutters to the unseen celestials. The sorcerer holds his wand out as the party travels back to the shop, saying, [color=cyan]"Say, Syl, the judgmental entourage--"[/color] here he gestures to the air around him--[color=cyan]"have figured out how this stick does its trick. Actually, they're a bit puffed up about how much longer they can generate the same protection. Figure I'll sell this off and see if I can't find something else to help save my skin when the rocks start flying again. But I thought I'd see if you wanted to buy it first."[/color] [sblock=ooc]I swapped out Snapdragon Fireworks for Mage Armor with Nathan's most recent level up, since he'll only have to cast twice a day to cover himself at this level (and SF, while fun, hasn't been all that effective). Figured if Syl wants the wand (645 gp with its current charges) or either of the two Mage Armor scrolls (25 gp each), I'd give him first crack.[/sblock] [sblock=mini-stats][url=http://livingpf.wikia.com/wiki/Nathan_Tchanlach_(jkason)]Nathan Tchanlach[/url] Human Sorcerer 6 [color=cyan][b]Initiative:[/b][/color] +4 [color=cyan][b]Perception:[/b][/color] +0 [color=cyan][b]Conditions:[/b][/color] Mage Armor (1 hour) [color=cyan][b]In Hand:[/b][/color] None [color=cyan][b]AC:[/b][/color] 15 (19) touch: 14 (18) ; flat-footed: 12 (16) (value in parenthesis w/ mage armor) [color=cyan][b]HP:[/b][/color] 38/38 [color=cyan][b]CMB:[/b][/color] +3 [color=cyan][b]CMD:[/b][/color] 17 [color=cyan][b]Fort:[/b][/color] +4* [color=cyan][b]Ref:[/b][/color] +5* [color=cyan][b]Will:[/b][/color] +6* * Additional +1 trait bonus vs. divine spells [color=cyan][b]Resistances:[/b][/color] Resist 5 Acid and Cold. [color=cyan][b]Spells:[/b][/color] [B]Cantrips (DC 15):[/B] Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark [B]1st (DC 16):[/B] Bless, Grease (DC 17), Mage Armor, Magic Missle, Summon Minor Monster, Vanish. [b]Remaining:[/b] 6/8 [b]2nd (DC 17):[/b] Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy [b]Remaining:[/b] 4/6 [b]3rd (DC 18):[/b] Haste [b]Remaining:[/b] 4/4 Wand Charges: 43/47 Heavenly Fire: 8/8 remaining[/sblock] [/QUOTE]
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