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<blockquote data-quote="GMMichael" data-source="post: 6266189" data-attributes="member: 6685730"><p>Cast spell contest fails if it's not higher than 10.</p><p>Combining cast spell actions (using more than one at a time) allows you to use the higher roll (like a bonus).</p><p>Simple house-rule. Normally, though, metaphysical points are sacrificed to create the spell.</p><p>You really want to enable infinite spellcasting?</p><p>The spells presented aren't build-a-spell, they're build-a-theme. Like, your Cure spell could be a laying-on of hands, or it could be words that offer motivation.</p><p>This is up to the caster and GM. You can accomplish this with spell choice, or hero point usage. Also, there are two different perks that allow you to (try to) cast spells that you don't know by heart:</p><p>Spell Implement: use a spellbook or musical instrument to cast additional spells.</p><p>Divine Intervention: make a prayer check to see if you can cast a god-approved spell. If it doesn't work at first, pray harder.</p><p></p><p>The game system, if you're interested, is named in my signature.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6266189, member: 6685730"] Cast spell contest fails if it's not higher than 10. Combining cast spell actions (using more than one at a time) allows you to use the higher roll (like a bonus). Simple house-rule. Normally, though, metaphysical points are sacrificed to create the spell. You really want to enable infinite spellcasting? The spells presented aren't build-a-spell, they're build-a-theme. Like, your Cure spell could be a laying-on of hands, or it could be words that offer motivation. This is up to the caster and GM. You can accomplish this with spell choice, or hero point usage. Also, there are two different perks that allow you to (try to) cast spells that you don't know by heart: Spell Implement: use a spellbook or musical instrument to cast additional spells. Divine Intervention: make a prayer check to see if you can cast a god-approved spell. If it doesn't work at first, pray harder. The game system, if you're interested, is named in my signature. [/QUOTE]
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