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<blockquote data-quote="Quickleaf" data-source="post: 6266125" data-attributes="member: 20323"><p>True20 does most of that. It's the system inspired by Green Ronin's Blue Rose setting, designed by Steve Kenson who also did Mutants & Masterminds.</p><p></p><p>The system involves selecting powers (think of them as groups of related D&D spells housed under the same mechanic) and getting a rank in those powers.</p><p></p><p>You make a power check for many powers, sometimes the target makes a save.</p><p></p><p>On of the supplements had options for long ritual casting for a bonus.</p><p></p><p>You don't build spells, the powers are pre-defined. You choose individual powers, so you could create a thematic caster, and the system has some examples of doing that.</p><p></p><p>There is no hard limit to how many times you can use your powers, but many of them are fatiguing, meaning that you can cast yourself unconscious if you're not careful.</p><p></p><p>Since True20 isn't an HP system, there is no option to burn HP for spellcasting power. However, the game *does* have Extra Effort rules that could be used to create your own house rule...basically take automatic fatigue for some increased effect or spellcasting bonus.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6266125, member: 20323"] True20 does most of that. It's the system inspired by Green Ronin's Blue Rose setting, designed by Steve Kenson who also did Mutants & Masterminds. The system involves selecting powers (think of them as groups of related D&D spells housed under the same mechanic) and getting a rank in those powers. You make a power check for many powers, sometimes the target makes a save. On of the supplements had options for long ritual casting for a bonus. You don't build spells, the powers are pre-defined. You choose individual powers, so you could create a thematic caster, and the system has some examples of doing that. There is no hard limit to how many times you can use your powers, but many of them are fatiguing, meaning that you can cast yourself unconscious if you're not careful. Since True20 isn't an HP system, there is no option to burn HP for spellcasting power. However, the game *does* have Extra Effort rules that could be used to create your own house rule...basically take automatic fatigue for some increased effect or spellcasting bonus. [/QUOTE]
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