Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
Listening to old-timers describe RP in the 70s and 80s
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 9173852" data-attributes="member: 29398"><p>That came about because Gygax sometimes ran with 10-20 players, meaning there only being one voice he had to pay attention to became essential. I've never seen it used in smaller groups.</p><p></p><p>Mapping causing confusion is a perfect analogy for the charcters not being expert mappers. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Unless you're trying for perfect accuracy, it's not that hard. If the party are discussing plans, for example, or arguing among themselves or talking to an NPC, that's dirt simple: real time = game time. Travel is also easy - you know their move rate, you know how far they're going, and thus you can quickly calculate how long it'll take.</p><p></p><p>For searching etc. I often just ask how long they intend to spend at it (unless they find something noteworthy sooner), which very neatly gives me two answers in one: the actual time they intend to spend, plus a pretty good idea as to how thorough their search will be. If for example they tell me they'll spend 5 minutes searching the Duke's chambers, that tells me it'll be a rather perfunctory search; while if they tell me they're going to spend an hour in there unless disturbed, that says "thorough search" every time.</p><p></p><p>For out-of-combat spell durations, I often kinda wing it; with the passage of time again based on what they're doing and how long it'd reasonably take.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9173852, member: 29398"] That came about because Gygax sometimes ran with 10-20 players, meaning there only being one voice he had to pay attention to became essential. I've never seen it used in smaller groups. Mapping causing confusion is a perfect analogy for the charcters not being expert mappers. :) Unless you're trying for perfect accuracy, it's not that hard. If the party are discussing plans, for example, or arguing among themselves or talking to an NPC, that's dirt simple: real time = game time. Travel is also easy - you know their move rate, you know how far they're going, and thus you can quickly calculate how long it'll take. For searching etc. I often just ask how long they intend to spend at it (unless they find something noteworthy sooner), which very neatly gives me two answers in one: the actual time they intend to spend, plus a pretty good idea as to how thorough their search will be. If for example they tell me they'll spend 5 minutes searching the Duke's chambers, that tells me it'll be a rather perfunctory search; while if they tell me they're going to spend an hour in there unless disturbed, that says "thorough search" every time. For out-of-combat spell durations, I often kinda wing it; with the passage of time again based on what they're doing and how long it'd reasonably take. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Listening to old-timers describe RP in the 70s and 80s
Top