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General Tabletop Discussion
D&D Older Editions
Let's Read the AD&D 2nd Edition PHB+DMG!
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<blockquote data-quote="rabindranath72" data-source="post: 9188486" data-attributes="member: 34007"><p>Nice thread! 2e was the longest edition I have ever DMed continuously. And I still love it.</p><p>Coming straight from BECMI, I planned to move to 2e as soon as it was published. But since I was young and naive (17), I only bought the 2e DMG at the start, because I was always the DM, and the players could keep using the Mentzer rules, "obviously" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> ...so I wanted to upgrade the game to Advanced. I almost had a mutiny when I asked my players to switch! But the DMG offered a glimpse into the AD&D worlds, and after a while, we were hooked. In fact, we later used the 4d6 method to generate characters because I first read the DMG, and we realised that the 3d6 method wouldn't really produce exciting characters given the ability scores tables when we converted our BECMI characters to AD&D. When we switched to 3.0 later, I always used the "Organic" method, since the ability score improvements mitigate the effects of bad luck, and the system didn't put any restrictions on scores anyway; many interesting characters were generated.</p></blockquote><p></p>
[QUOTE="rabindranath72, post: 9188486, member: 34007"] Nice thread! 2e was the longest edition I have ever DMed continuously. And I still love it. Coming straight from BECMI, I planned to move to 2e as soon as it was published. But since I was young and naive (17), I only bought the 2e DMG at the start, because I was always the DM, and the players could keep using the Mentzer rules, "obviously" :D ...so I wanted to upgrade the game to Advanced. I almost had a mutiny when I asked my players to switch! But the DMG offered a glimpse into the AD&D worlds, and after a while, we were hooked. In fact, we later used the 4d6 method to generate characters because I first read the DMG, and we realised that the 3d6 method wouldn't really produce exciting characters given the ability scores tables when we converted our BECMI characters to AD&D. When we switched to 3.0 later, I always used the "Organic" method, since the ability score improvements mitigate the effects of bad luck, and the system didn't put any restrictions on scores anyway; many interesting characters were generated. [/QUOTE]
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