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Lenora's Journal for Our Phandelver Campaign Transition into Curse of Strahd
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<blockquote data-quote="Rhenny" data-source="post: 7347666" data-attributes="member: 18333"><p>Session 38 – Esmeralda and the Wizards of Wine</p><p></p><p>In the morning we ate breakfast and spoke briefly with Irwin Martikoff about his relations at the Wizards of Wine. He told us about Davian and his family, but admitted that he had not gotten a chance to see them lately, and he was worried. We told him not to worry, we’d check on them on our way towards the Gulthius Tree and Krezk. </p><p></p><p>The day was miserable, heavy rain and dreary conditions, and to top it off, we couldn’t take the carriage so we had to buy Syvrina a mule to ride. Brigby and I pitched in to purchase a nice spotted mule that seemed in good shape. Syvrina could ride the beast and it could carry a few additional items for us as well.</p><p></p><p>Traveling west, we decided to go back to the Wizard’s tower on the way and see if Esmeralda’s cart was still there. We had not had any luck finding her yet, but since the tower was on the way, we took the chance. As we approached, we could see that her cart was there and then Fid noticed humanoids in the forest, hiding. He walked closer and we saw what had caught his attention. There was one or more humanoid figures, caked in mud, wearing skins and dirty clothing. The one that Fid approached had a large stone axe and it bared its teeth and hissed at Fid. To me it seemed like a feral being. As Fid got closer, the creature started to lunge at him. I used my minor illusion to create a roaring lion sound coming from Fid, and a few other creatures in the woods backed off although the one near Fid kept charging. Fid fought with him and cut into him badly with a number of longsword slashes. </p><p></p><p>The other dirty humanoids seemed sheepish. The one that was closest to the hurt foe, put down its weapons and tried to pull his injured friend back. Syvrina moved up and pulled the injured one closer to his friend, and Brigby stepped up to attempt to parlay. He spoke in common, Dwarvish and gestured as best he could for the feral men to move off. We could not speak their language, but maybe they understood Brigby's gestures. Then Brigby walked up to the seriously wounded one and cured his wounds slightly. The others backed away and pulled their wounded comrade with them. Then, from behind us we heard a female Vistani voice tell us how the feral folk do not look for fights. We had finally found Esmeralda, or she found us.</p><p></p><p>She took us to her cart and uttered some magic to disable the wards. We went inside to have tea and speak with her about all we had encountered. She told us the history of the Vistani and how her family had been responsible for taking Van Richten’s son, Arismas, to Strahd. She had felt guilty for that and for the evil that the Vistani had done, so she befriended Van Richten and fought beside him for years. Then, she parted with him due to some squabble, and she feared that he was unable to survive an encounter with Strahd. She told us about his tower and it’s former owner, Kazan, and she listened to our stories about Madame Eva’s fortunes, Rictavio and the encounter we had with Strahd. Fid asked her if she could remove a curse from his enchanted blade, and retold the vision he had of a fountain of water bathing the blade to make it safe to wield. She told Fid that she could help him if we met her in Krezk the next night. We told her that we wanted to visit the Wizards of Wine and the Gulthius Tree to help Irwin Martikoff and follow up on one of Madame Eva’s foretellings, and she assured us that we could travel to those places and get to Krezk in a day. She also told us about the Blight Druids who had been disturbing the area. She made it seem as if they might be the problem at the tree and at the winery as well. </p><p></p><p>After our chat and tea, we walked west to get to the Wizards of Wine vineyards. It looked as if the vineyard was left unattended, some equipment just left out, not the usual sight for a working vineyard. As we walked closer, a voice form a copse of trees whispered to us. It was an older man, who turned out to be Davian. He introduced us to his family (Edrian, Elver, Stefania, Dag), all of whom were hiding in the copse. He told us that the Tree people had taken over his home and winery. At least three of them, with a host of twig blights were now occupying his beloved estate. We assured him that we could take care of it and we told him to hide here until we returned. We also left, Spot, our mule, with him.</p><p></p><p>We walked up to the stable part of the winery and when we got within 30’ from it, we noticed the sticks and roots all around the vinery began to animate and become a hoard of twig blights. They were all over and they started to close on us so we ran to the stable doors and opened them. When we found a few horses, but no other doors going into the winery from the stable, we bolted to the next door. The twig blights closed on us, but we were able to jump into the winery before they got to the door.</p><p></p><p>Inside we explored and found a few rooms before getting to the main vat room. Inside we saw a Druid woman on an upper balcony pouring some ichor into one of the wine vats. Syvrina hid and slowly tried to climb the stairway up. Then a number of twig blights appeared in the room and soon were surrounded. Fid, Brigby and Bynn all took some damage from the blights. Bynn turned into wolf form and disengaged from the pack. Brigby called to his god and delivered a force that shattered a large number of the blights. Fid hacked two or three with his longsword, and I used misty step to get beside the Druid so that Syvrina could attack more effectively. As the blights died, others appeared to take their place. My friends were fighting a large group of the brittle creatures as Syvrina and I took on the Druid. Unfortunately, I tried to attack twice with my rapier, but I lost my footing and needed to regroup. The Druid, sensing my weakness waved her hands at me and uttered magical words to evoke a thunderwave. I took some damage, but I was able to keep my feet and prevent myself from falling from the balcony. Syvrina quietly positioned herself for a deadly strike and landed her blows with shortsword and dagger. The Druid was severely hurt, but still able to fight. As the others fought below, Syvrina and I kept the Druid occupied. The Druid called forth vines and branches from the ground around us and I was caught inside them. Then she tried to dash past me to escape. Syvrina was quick enough, and skillful enough, to stab the Druid and kill her with one more vicious attack. By that time, the others dispatched the blights below and we were able to continue investigating.</p><p></p><p>We opened a sliding door onto a veranda and saw the hoard of blights outside, so we closed the door and went around the rooms inside closing all the doors to the outside. We followed Fid as he went down a stairway into a wine cellar/basement. Down there, we encountered another Druid and a number of stronger blights. We fought around a large wine rack that concealed the foes until we turned the corner of the rack. I took a full force tunderwave and got knocked back as Fid, Syvrina, Bynn and Brigby fought. Finally, Fid slashed at the Druid and took him down; then he moved over to a blight and took it down too. Bynn and Brigby killed the final blights and Bynn turned into his Half-Elven self to cast a new spell, Healing Spirit. Over one minute, I felt the soothing balm of his spell refresh me and mend my wounds. The others also received some of the healing as we prepared to go back upstairs to find the other Druids.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 7347666, member: 18333"] Session 38 – Esmeralda and the Wizards of Wine In the morning we ate breakfast and spoke briefly with Irwin Martikoff about his relations at the Wizards of Wine. He told us about Davian and his family, but admitted that he had not gotten a chance to see them lately, and he was worried. We told him not to worry, we’d check on them on our way towards the Gulthius Tree and Krezk. The day was miserable, heavy rain and dreary conditions, and to top it off, we couldn’t take the carriage so we had to buy Syvrina a mule to ride. Brigby and I pitched in to purchase a nice spotted mule that seemed in good shape. Syvrina could ride the beast and it could carry a few additional items for us as well. Traveling west, we decided to go back to the Wizard’s tower on the way and see if Esmeralda’s cart was still there. We had not had any luck finding her yet, but since the tower was on the way, we took the chance. As we approached, we could see that her cart was there and then Fid noticed humanoids in the forest, hiding. He walked closer and we saw what had caught his attention. There was one or more humanoid figures, caked in mud, wearing skins and dirty clothing. The one that Fid approached had a large stone axe and it bared its teeth and hissed at Fid. To me it seemed like a feral being. As Fid got closer, the creature started to lunge at him. I used my minor illusion to create a roaring lion sound coming from Fid, and a few other creatures in the woods backed off although the one near Fid kept charging. Fid fought with him and cut into him badly with a number of longsword slashes. The other dirty humanoids seemed sheepish. The one that was closest to the hurt foe, put down its weapons and tried to pull his injured friend back. Syvrina moved up and pulled the injured one closer to his friend, and Brigby stepped up to attempt to parlay. He spoke in common, Dwarvish and gestured as best he could for the feral men to move off. We could not speak their language, but maybe they understood Brigby's gestures. Then Brigby walked up to the seriously wounded one and cured his wounds slightly. The others backed away and pulled their wounded comrade with them. Then, from behind us we heard a female Vistani voice tell us how the feral folk do not look for fights. We had finally found Esmeralda, or she found us. She took us to her cart and uttered some magic to disable the wards. We went inside to have tea and speak with her about all we had encountered. She told us the history of the Vistani and how her family had been responsible for taking Van Richten’s son, Arismas, to Strahd. She had felt guilty for that and for the evil that the Vistani had done, so she befriended Van Richten and fought beside him for years. Then, she parted with him due to some squabble, and she feared that he was unable to survive an encounter with Strahd. She told us about his tower and it’s former owner, Kazan, and she listened to our stories about Madame Eva’s fortunes, Rictavio and the encounter we had with Strahd. Fid asked her if she could remove a curse from his enchanted blade, and retold the vision he had of a fountain of water bathing the blade to make it safe to wield. She told Fid that she could help him if we met her in Krezk the next night. We told her that we wanted to visit the Wizards of Wine and the Gulthius Tree to help Irwin Martikoff and follow up on one of Madame Eva’s foretellings, and she assured us that we could travel to those places and get to Krezk in a day. She also told us about the Blight Druids who had been disturbing the area. She made it seem as if they might be the problem at the tree and at the winery as well. After our chat and tea, we walked west to get to the Wizards of Wine vineyards. It looked as if the vineyard was left unattended, some equipment just left out, not the usual sight for a working vineyard. As we walked closer, a voice form a copse of trees whispered to us. It was an older man, who turned out to be Davian. He introduced us to his family (Edrian, Elver, Stefania, Dag), all of whom were hiding in the copse. He told us that the Tree people had taken over his home and winery. At least three of them, with a host of twig blights were now occupying his beloved estate. We assured him that we could take care of it and we told him to hide here until we returned. We also left, Spot, our mule, with him. We walked up to the stable part of the winery and when we got within 30’ from it, we noticed the sticks and roots all around the vinery began to animate and become a hoard of twig blights. They were all over and they started to close on us so we ran to the stable doors and opened them. When we found a few horses, but no other doors going into the winery from the stable, we bolted to the next door. The twig blights closed on us, but we were able to jump into the winery before they got to the door. Inside we explored and found a few rooms before getting to the main vat room. Inside we saw a Druid woman on an upper balcony pouring some ichor into one of the wine vats. Syvrina hid and slowly tried to climb the stairway up. Then a number of twig blights appeared in the room and soon were surrounded. Fid, Brigby and Bynn all took some damage from the blights. Bynn turned into wolf form and disengaged from the pack. Brigby called to his god and delivered a force that shattered a large number of the blights. Fid hacked two or three with his longsword, and I used misty step to get beside the Druid so that Syvrina could attack more effectively. As the blights died, others appeared to take their place. My friends were fighting a large group of the brittle creatures as Syvrina and I took on the Druid. Unfortunately, I tried to attack twice with my rapier, but I lost my footing and needed to regroup. The Druid, sensing my weakness waved her hands at me and uttered magical words to evoke a thunderwave. I took some damage, but I was able to keep my feet and prevent myself from falling from the balcony. Syvrina quietly positioned herself for a deadly strike and landed her blows with shortsword and dagger. The Druid was severely hurt, but still able to fight. As the others fought below, Syvrina and I kept the Druid occupied. The Druid called forth vines and branches from the ground around us and I was caught inside them. Then she tried to dash past me to escape. Syvrina was quick enough, and skillful enough, to stab the Druid and kill her with one more vicious attack. By that time, the others dispatched the blights below and we were able to continue investigating. We opened a sliding door onto a veranda and saw the hoard of blights outside, so we closed the door and went around the rooms inside closing all the doors to the outside. We followed Fid as he went down a stairway into a wine cellar/basement. Down there, we encountered another Druid and a number of stronger blights. We fought around a large wine rack that concealed the foes until we turned the corner of the rack. I took a full force tunderwave and got knocked back as Fid, Syvrina, Bynn and Brigby fought. Finally, Fid slashed at the Druid and took him down; then he moved over to a blight and took it down too. Bynn and Brigby killed the final blights and Bynn turned into his Half-Elven self to cast a new spell, Healing Spirit. Over one minute, I felt the soothing balm of his spell refresh me and mend my wounds. The others also received some of the healing as we prepared to go back upstairs to find the other Druids. [/QUOTE]
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