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General Tabletop Discussion
D&D Older Editions
Inquiry: How do fans of AD&D (aka 1E) feel about the Unearthed Arcana supplement?
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<blockquote data-quote="Mannahnin" data-source="post: 8433608" data-attributes="member: 7026594"><p>I was a kid and still pretty new to the game in general. I liked the additional race, class, weapon, spell, and magic item options; Thief-Acrobat made sense to me as I was also reading Gary's Gord the Rogue novels. It was still pretty underpowered, though. The other two, as you say, were a weird mix of overpowered (if you disregarded or circumvented the roleplaying restrictions) and virtually unplayable (if you followed them closely). As an elf-loving kid, having more kinds of elves and higher level limits was welcome. Like Defcon, I didn't really start playing regularly until 2E came out; before that it was mostly just me and my brother and occasionally a couple of neighbor kids messing around without any consistent or knowledgeable DM.</p><p></p><p>But in retrospect, yeah, it was pretty poor. Weapon Specialization was broadly welcome but the kind of "option" that's basically mandatory. A bunch of little patches and add-ons to a system that needed some of its concepts re-examined on a more basic level.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8433608, member: 7026594"] I was a kid and still pretty new to the game in general. I liked the additional race, class, weapon, spell, and magic item options; Thief-Acrobat made sense to me as I was also reading Gary's Gord the Rogue novels. It was still pretty underpowered, though. The other two, as you say, were a weird mix of overpowered (if you disregarded or circumvented the roleplaying restrictions) and virtually unplayable (if you followed them closely). As an elf-loving kid, having more kinds of elves and higher level limits was welcome. Like Defcon, I didn't really start playing regularly until 2E came out; before that it was mostly just me and my brother and occasionally a couple of neighbor kids messing around without any consistent or knowledgeable DM. But in retrospect, yeah, it was pretty poor. Weapon Specialization was broadly welcome but the kind of "option" that's basically mandatory. A bunch of little patches and add-ons to a system that needed some of its concepts re-examined on a more basic level. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions
Inquiry: How do fans of AD&D (aka 1E) feel about the Unearthed Arcana supplement?
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