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Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)
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<blockquote data-quote="Upper_Krust" data-source="post: 7198506" data-attributes="member: 326"><p>Howdy Akira,</p><p></p><p></p><p></p><p>Those would seem to be the quickest and easiest way currently.</p><p></p><p>Years ago I was working on something (for 4E) provisionally called 'Spell Templates' and basically these would have been a list of scale modifiers and mitigating factors.</p><p></p><p>...quick rough example...</p><p></p><p>You would have had the "Town Template" affecting everything in a square mile (lets say that would have required +40 spell levels; so if added to fireball that's a Level 43 spell...and just to be clear I am pulling that +40 out of thin air, I can't remember any of the figures I worked out)</p><p></p><p>Then you would have had a list of mitigating factors for offsetting the requirements all based on the dimensions: Time (casting time, favoured time); Entropy (self-mutilation); Fate (possible Chaos/Miscasting Effects); Matter (Components...possible sacrifice); Spirit (Quintessence...possible sacrifice); Thought (additional casters...ie. Circle Magic).</p><p></p><p>So each of the Mitigating Factors could potentially offset a number of levels. Meaning perhaps a group of ten Archmages could combine to fireball a town.</p><p></p><p>Whereas Orcus might sacrifice thousands of lives on the most unholy day of the year to cast an Animate Dead spell on an entire country.</p><p></p><p></p><p></p><p>I thought I had a bunch of Metamagic feats in Ascension.</p><p></p><p></p><p></p><p>I had loads of stuff planned for the GRIMOIRE book but that all fell by the wayside sadly. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 7198506, member: 326"] Howdy Akira, Those would seem to be the quickest and easiest way currently. Years ago I was working on something (for 4E) provisionally called 'Spell Templates' and basically these would have been a list of scale modifiers and mitigating factors. ...quick rough example... You would have had the "Town Template" affecting everything in a square mile (lets say that would have required +40 spell levels; so if added to fireball that's a Level 43 spell...and just to be clear I am pulling that +40 out of thin air, I can't remember any of the figures I worked out) Then you would have had a list of mitigating factors for offsetting the requirements all based on the dimensions: Time (casting time, favoured time); Entropy (self-mutilation); Fate (possible Chaos/Miscasting Effects); Matter (Components...possible sacrifice); Spirit (Quintessence...possible sacrifice); Thought (additional casters...ie. Circle Magic). So each of the Mitigating Factors could potentially offset a number of levels. Meaning perhaps a group of ten Archmages could combine to fireball a town. Whereas Orcus might sacrifice thousands of lives on the most unholy day of the year to cast an Animate Dead spell on an entire country. I thought I had a bunch of Metamagic feats in Ascension. I had loads of stuff planned for the GRIMOIRE book but that all fell by the wayside sadly. :( [/QUOTE]
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