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If not death, then what?
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<blockquote data-quote="Mannahnin" data-source="post: 8706647" data-attributes="member: 7026594"><p>I've often been surprised by how much more scared or concerned my players are in a given fight than I think they should be from my position behind the screen. Dramatic descriptions, lack of knowledge about stat blocks, and paranoia can definitely magnify a lot of threats in players' minds.</p><p></p><p>Edit: One technique I've become very fond of that also adds some serious suspense and excitement is rolling in the open as DM. It winds up revealing more info about monster stats (the players can quickly deduce the attack bonus, and immediately figure out the damage it does on a successful hit), but that's not really a bad thing, because it helps them make informed tactical decisions. But them being able to see that I'm not going to use the screen to fudge and save them (or fudge to hit them if I'm just rolling bad all fight*) makes it feel significantly more "real".</p><p></p><p>(*I've done both of these in games where I roll behind a screen)</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8706647, member: 7026594"] I've often been surprised by how much more scared or concerned my players are in a given fight than I think they should be from my position behind the screen. Dramatic descriptions, lack of knowledge about stat blocks, and paranoia can definitely magnify a lot of threats in players' minds. Edit: One technique I've become very fond of that also adds some serious suspense and excitement is rolling in the open as DM. It winds up revealing more info about monster stats (the players can quickly deduce the attack bonus, and immediately figure out the damage it does on a successful hit), but that's not really a bad thing, because it helps them make informed tactical decisions. But them being able to see that I'm not going to use the screen to fudge and save them (or fudge to hit them if I'm just rolling bad all fight*) makes it feel significantly more "real". (*I've done both of these in games where I roll behind a screen) [/QUOTE]
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If not death, then what?
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