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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Archon Basileus" data-source="post: 7530386" data-attributes="member: 6855545"><p><em><span style="color: #FF0000"> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=87106" target="_blank">MetaVoid</a></u></strong></em>, yup, Arvana remained within. Given that you were detected, she couldn't leave in time. You still have her, the girls and the zombies inside.]</span></em></p><p></p><p><strong>MORGRYM/HAGADARK</strong></p><p></p><p>As both the dwarf and the half-orc move away from the battlefield, they turn over their shoulders. Screams fill the mist area as combat unfolds against the creatures. No one followed suit, though. They can hide around and wait for the others or they can move on, at their leisure.</p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Ok, you can go as far as 120' to the east, if you so choose. If you want to hide and wait for the others, please, roll stealth. Either way, roll perception - DC10. For the time being, I'll consider you just don't see Shay. When Shayuri returns, he can patch up from where he left.]</span></em></p><p></p><p><strong></strong></p><p><strong>MARIUS</strong></p><p></p><p>Back at the cottage, Marius manages to bring the others outside, one by one, as he protects them. Arvana's the first to leave, quickly pacing beyond and exhorting the others to do the same. She's closely followed by the girls and three of the four ooze zombies. The group manage to escape between the barrels and the crates, running towards east as they go, but right after that a trio of orcs - the same greens that shot Hagadark and Morgrym moments ago - arrive at the street, immediately engaging one of the spiders!</p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Going east demands passing through an occupied tile or moving over the crates - a mandatory acrobatics roll either way.]</span></em></p><p></p><p>To make matters worse, fortune does not smile upon the last zombie and the captured rogue, since the alchemist on the roof falls down, crashing over an old chest, fighting madly against one of the spiders! Now the path outside is blocked! </p><p></p><p>From inside, Marius overhears the sound of ruffling, hurried steps! Soon after, he overhears the sound of planks being broken and tore apart, as if someone decided to claw his way outside through the front of the house!</p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Ok, Arvana, the girls and three zombies left. Arvana's hidden down the alley, poking at the battle. The others fled. The zombies are quite slow, running at half speed. Still, this is enough for them to remain beyond reach. Inside, there's still one zombie and the rogue prisoner apprehended during the gang fight. Odds are he's trying to go through the barred windows or through the front door, now. Shay's currently nowhere to be seen, as I mentioned above. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />]</span></em></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">MAP UPDATED</span></em></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000"><a href="https://docs.google.com/document/d/1ohpx69gze-vTix7UWR1_0lLuSIW-xY1uiylvS0NDmnM/edit" target="_blank">https://docs.google.com/document/d/1ohpx69gze-vTix7UWR1_0lLuSIW-xY1uiylvS0NDmnM/edit</a></span></em></p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801311" target="_blank">KahlessNestor</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=4936" target="_blank">Shayuri</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=87106" target="_blank">MetaVoid</a></u></strong></em></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7530386, member: 6855545"] [I][COLOR=#FF0000] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=87106"]MetaVoid[/URL][/U][/B][/I], yup, Arvana remained within. Given that you were detected, she couldn't leave in time. You still have her, the girls and the zombies inside.][/COLOR][/I] [B]MORGRYM/HAGADARK[/B] As both the dwarf and the half-orc move away from the battlefield, they turn over their shoulders. Screams fill the mist area as combat unfolds against the creatures. No one followed suit, though. They can hide around and wait for the others or they can move on, at their leisure. [I][COLOR=#FF0000] [Ok, you can go as far as 120' to the east, if you so choose. If you want to hide and wait for the others, please, roll stealth. Either way, roll perception - DC10. For the time being, I'll consider you just don't see Shay. When Shayuri returns, he can patch up from where he left.][/COLOR][/I] [B] MARIUS[/B] Back at the cottage, Marius manages to bring the others outside, one by one, as he protects them. Arvana's the first to leave, quickly pacing beyond and exhorting the others to do the same. She's closely followed by the girls and three of the four ooze zombies. The group manage to escape between the barrels and the crates, running towards east as they go, but right after that a trio of orcs - the same greens that shot Hagadark and Morgrym moments ago - arrive at the street, immediately engaging one of the spiders! [I][COLOR=#FF0000] [Going east demands passing through an occupied tile or moving over the crates - a mandatory acrobatics roll either way.][/COLOR][/I] To make matters worse, fortune does not smile upon the last zombie and the captured rogue, since the alchemist on the roof falls down, crashing over an old chest, fighting madly against one of the spiders! Now the path outside is blocked! From inside, Marius overhears the sound of ruffling, hurried steps! Soon after, he overhears the sound of planks being broken and tore apart, as if someone decided to claw his way outside through the front of the house! [I][COLOR=#FF0000] [Ok, Arvana, the girls and three zombies left. Arvana's hidden down the alley, poking at the battle. The others fled. The zombies are quite slow, running at half speed. Still, this is enough for them to remain beyond reach. Inside, there's still one zombie and the rogue prisoner apprehended during the gang fight. Odds are he's trying to go through the barred windows or through the front door, now. Shay's currently nowhere to be seen, as I mentioned above. :)] MAP UPDATED [url]https://docs.google.com/document/d/1ohpx69gze-vTix7UWR1_0lLuSIW-xY1uiylvS0NDmnM/edit[/url][/COLOR][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801311"]KahlessNestor[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=4936"]Shayuri[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=87106"]MetaVoid[/URL][/U][/B][/I] [/QUOTE]
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