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House rule for in combat healing and yoyo at 0 HP
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<blockquote data-quote="Fanaelialae" data-source="post: 9192825" data-attributes="member: 53980"><p>I think it's a good solution. The only potential issue that I can see (and this is obviously only an issue if you play at those levels) are healing spells above 5th level (Heal, Mass Heal, etc). Unlike their lower level counterparts, level 6th+ healing spells already function as effective in-combat healing spells, and I think that having them grant temp HP might be overkill. Of course, if you don't play at those levels, it's not a concern.</p><p></p><p>Something I've considered doing is having the PC remain unconscious even after they've been brought back above 0 HP. They would need to succeed on one (maybe more) "death saves" in order to regain consciousness. Failures wouldn't result in death, obviously, but would simply leave the character unconscious. It makes sense to me that just because your injuries are reduced, you wouldn't necessarily pop back to your feet immediately. That said, your solution may be better, since it gets the PCs back in the action more quickly, albeit at reduced capacity.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 9192825, member: 53980"] I think it's a good solution. The only potential issue that I can see (and this is obviously only an issue if you play at those levels) are healing spells above 5th level (Heal, Mass Heal, etc). Unlike their lower level counterparts, level 6th+ healing spells already function as effective in-combat healing spells, and I think that having them grant temp HP might be overkill. Of course, if you don't play at those levels, it's not a concern. Something I've considered doing is having the PC remain unconscious even after they've been brought back above 0 HP. They would need to succeed on one (maybe more) "death saves" in order to regain consciousness. Failures wouldn't result in death, obviously, but would simply leave the character unconscious. It makes sense to me that just because your injuries are reduced, you wouldn't necessarily pop back to your feet immediately. That said, your solution may be better, since it gets the PCs back in the action more quickly, albeit at reduced capacity. [/QUOTE]
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House rule for in combat healing and yoyo at 0 HP
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