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General Tabletop Discussion
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Healing issues, and multiclassing in 2e?
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<blockquote data-quote="Retreater" data-source="post: 9039026" data-attributes="member: 42040"><p>Just looking at your party make-up, I'd really suggest if they're new players, to seriously, SERIOUSLY, consider bringing in a cleric to replace one of their 5 members. </p><p>[I'd suggest changing out the inventor. Inventors are difficult to play for new players, and tend to under-perform even in the hands of the most experienced players.]</p><p>But if you have a party of 5 and they can't do the basic stuff a party of 4 are expected to do in the system, you basically have two choices:</p><p>1) Have the players change their characters and tactics to fit the expectations of play.</p><p>OR</p><p>2) As GM, be constantly fighting against the system to accommodate #1.</p><p>If what I'm reading in your OP is right, and you're all just learning the system, stick with the basic classes. Learn those first. Learn how healing works. Figure out how to strategize with the basic game before you start adding Uncommon Ancestries and Classes.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9039026, member: 42040"] Just looking at your party make-up, I'd really suggest if they're new players, to seriously, SERIOUSLY, consider bringing in a cleric to replace one of their 5 members. [I'd suggest changing out the inventor. Inventors are difficult to play for new players, and tend to under-perform even in the hands of the most experienced players.] But if you have a party of 5 and they can't do the basic stuff a party of 4 are expected to do in the system, you basically have two choices: 1) Have the players change their characters and tactics to fit the expectations of play. OR 2) As GM, be constantly fighting against the system to accommodate #1. If what I'm reading in your OP is right, and you're all just learning the system, stick with the basic classes. Learn those first. Learn how healing works. Figure out how to strategize with the basic game before you start adding Uncommon Ancestries and Classes. [/QUOTE]
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Community
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Healing issues, and multiclassing in 2e?
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