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<blockquote data-quote="Dr. Zoom" data-source="post: 220262" data-attributes="member: 409"><p>I would agree with you. That is how I do it. It is like attacking and AC. If you roll the AC or better, you hit. I would not be opposed, however, to settling ties with the better key ability score method. I suggest you pick one method and stick to it where grappling is concerned.</p><p></p><p></p><p>The problem with his argument is that he is not rolling against a static DC. He is rolling an opposed roll. Opposed rolls are adjudicated differantly than skill checks.</p><p></p><p></p><p>No. This use of the skill requires a standard action. He may only use it on his turn, and he may only use it to escape a pin or grapple.</p><p></p><p>Right, he cannot take a standard action when it is not his turn, so he cannot use Escape Artist except when it is his turn and he wants to escape a grapple or a pin.</p><p></p><p></p><p>Already grappled. He is either grappled or he is not. If he is, he may use Escape Artist as a standard action to escape.</p></blockquote><p></p>
[QUOTE="Dr. Zoom, post: 220262, member: 409"] I would agree with you. That is how I do it. It is like attacking and AC. If you roll the AC or better, you hit. I would not be opposed, however, to settling ties with the better key ability score method. I suggest you pick one method and stick to it where grappling is concerned. The problem with his argument is that he is not rolling against a static DC. He is rolling an opposed roll. Opposed rolls are adjudicated differantly than skill checks. No. This use of the skill requires a standard action. He may only use it on his turn, and he may only use it to escape a pin or grapple. Right, he cannot take a standard action when it is not his turn, so he cannot use Escape Artist except when it is his turn and he wants to escape a grapple or a pin. Already grappled. He is either grappled or he is not. If he is, he may use Escape Artist as a standard action to escape. [/QUOTE]
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