Scott Christian
Hero
I say rogue.
They benefit from the rogue's cover, and they get rid of the character that can do damage via long distance. The wizard, if they have some good saves, might do very little. And the fighter might have to spend their turn getting to them. In that turn, they can punish the rogue by giving them an auto-fail on two death saves. This forces the cleric's hand.
They benefit from the rogue's cover, and they get rid of the character that can do damage via long distance. The wizard, if they have some good saves, might do very little. And the fighter might have to spend their turn getting to them. In that turn, they can punish the rogue by giving them an auto-fail on two death saves. This forces the cleric's hand.