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<blockquote data-quote="Andvari" data-source="post: 9281003" data-attributes="member: 7036523"><p>Off the top of my head:</p><p></p><p>1. Remove skill feats. Bake essential feats into the skill itself (Medicine mainly relevant here).</p><p>2. Remove backgrounds as a rules mechanism.</p><p>3. Identify main "builds" for each class, perhaps using the "build examples" from each class. Remove the main class and instead make a new class for each of these, with the feats baked into them. Ie. your choice of class determines which feats you get - instead of choosing at each level.</p><p>4. Do similar process as 3, but for ancestries.</p><p>5. Each of the new classes have a skill selection baked into it instead a separate skill selection process. Classes should have 1 extra skill to make up for the missing (actually useful) background skill.</p><p>6. You gain +1 extra to your class modifier to compensate for the lost background.</p><p></p><p>This should reduce character creation to.</p><ul> <li data-xf-list-type="ul">Choose Ancestry</li> <li data-xf-list-type="ul">Choose Class</li> <li data-xf-list-type="ul">Determine ability scores.</li> </ul><p></p><p>I agree that combat should probably stay mostly as is. If you start simplifying combat away from manually controlling your limbs to raise a shield and such, I'm not sure why you'd still be using Pathfinder.</p></blockquote><p></p>
[QUOTE="Andvari, post: 9281003, member: 7036523"] Off the top of my head: 1. Remove skill feats. Bake essential feats into the skill itself (Medicine mainly relevant here). 2. Remove backgrounds as a rules mechanism. 3. Identify main "builds" for each class, perhaps using the "build examples" from each class. Remove the main class and instead make a new class for each of these, with the feats baked into them. Ie. your choice of class determines which feats you get - instead of choosing at each level. 4. Do similar process as 3, but for ancestries. 5. Each of the new classes have a skill selection baked into it instead a separate skill selection process. Classes should have 1 extra skill to make up for the missing (actually useful) background skill. 6. You gain +1 extra to your class modifier to compensate for the lost background. This should reduce character creation to. [LIST] [*]Choose Ancestry [*]Choose Class [*]Determine ability scores. [/LIST] I agree that combat should probably stay mostly as is. If you start simplifying combat away from manually controlling your limbs to raise a shield and such, I'm not sure why you'd still be using Pathfinder. [/QUOTE]
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