Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
EB's Out of the Abyss RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EarlyBird" data-source="post: 7361200" data-attributes="member: 6899077"><p>[ATTACH]94848[/ATTACH]</p><p></p><p>[sblock=Character Sheet]</p><p><strong>Old Grudach</strong></p><p><span style="font-size: 10px"><strong>Race:</strong></span> Human (variant)</p><p><span style="font-size: 10px"><strong>Class/Level:</strong></span> Barbarian 4 (Path of the Zealot)</p><p><span style="font-size: 10px"><strong>Alignment:</strong></span> Chaotic Neutral</p><p><span style="font-size: 10px"><strong>Size:</strong></span> Medium</p><p><span style="font-size: 10px"><strong>Type (Subtype):</strong></span> Humanoid (human)</p><p><span style="font-size: 10px"><strong>Init:</strong></span> +1</p><p><span style="font-size: 10px"><strong>Speed:</strong></span> 30ft</p><p><span style="font-size: 10px"><strong>Senses:</strong></span> Passive Perception: 11, darkvision* (see notes)</p><p><span style="font-size: 10px"><strong>Languages:</strong></span> Common, Orc</p><p><span style="font-size: 10px"><strong>Background:</strong></span> Urban Bounty Hunter</p><p><span style="font-size: 10px"><strong>Madness:</strong></span> Level 2</p><p></p><p></p><p><strong>STATISTICS</strong></p><p>Str 14 (+2), Dex 14 (+2) , Con 18 (+4), Int 10 (+0), Wis 12(+1), Cha 08 (-1)</p><p></p><p></p><p><span style="font-size: 10px"><strong>AC:</strong></span> 16 (dex, con)</p><p><span style="font-size: 10px"><strong>HP:</strong></span> 57 (4d12 +24), HD: 1d12+4</p><p><span style="font-size: 10px"><strong>Prof. Bonus</strong></span> +2</p><p><span style="font-size: 10px"><strong>Proficiencies:</strong></span> Light and medium armors and shields, all simple and martial weapons</p><p><span style="font-size: 10px"><strong>Tools:</strong></span> Playing Cards, Shawm</p><p><span style="font-size: 10px"><strong>Feats:</strong></span> Tough</p><p><span style="font-size: 10px"><strong>Saves:</strong></span> STR +5, CON +6</p><p><span style="font-size: 10px"><strong>Special Defenses:</strong></span> none</p><p></p><p></p><p><strong>Combat:</strong></p><p><span style="font-size: 10px"><strong>MELEE:</strong></span> greatclub +4, 1d8+2 bludgeoning, two-handed</p><p><span style="font-size: 10px"><strong>MELEE:</strong></span> shortsword +4, 1d6+2 piercing, finesse, light</p><p><span style="font-size: 10px"><strong>MELEE:</strong></span> dagger +4, 1d4+2 piercing, finesse, light</p><p><span style="font-size: 10px"><strong>MELEE:</strong></span> glaive +4, 1d0+2 slashing, heavy, reach, two-handed</p><p><span style="font-size: 10px"><strong>RANGE:</strong></span> dagger +4, 1d4+2 piercing, finesse, light, range (20/60)</p><p> </p><p><strong>Skills:</strong></p><p>+2 (dex) Acrobatics</p><p>+1 (wis) Animal Handling</p><p>+0 (int) Arcana</p><p>+4 (str) Athletics*</p><p>+1 (cha) Deception<strong>*</strong></p><p>+0 (int) History</p><p>+1 (wis) Insight</p><p>-1 (cha) Intimidation</p><p>+0 (int) Investigation</p><p>+1 (wis) Medicine</p><p>+2 (int) Nature<strong>*</strong></p><p>+1 (wis) Perception</p><p>-1 (cha) Performance</p><p>-1 (cha) Persuasion</p><p>+0 (int) Religion</p><p>+2 (dex) Sleight of Hand</p><p>+4 (dex) Stealth<strong>*</strong></p><p>+3 (wis) Survival<strong>*</strong></p><p><strong>*</strong> proficient</p><p></p><p></p><p><strong>Racial Features:</strong></p><p>+1 STR, +1 CON</p><p><span style="font-size: 10px"><strong>Size:</strong></span> Medium</p><p><span style="font-size: 10px"><strong>Speed:</strong></span> 30 feet</p><p><span style="font-size: 10px"><strong>Bonus Skill:</strong></span> DM's choice</p><p><span style="font-size: 10px"><strong>Bonus Feat:</strong></span> DM's choice</p><p><span style="font-size: 10px"><strong>Languages:</strong></span> Common, plus one</p><p></p><p></p><p><strong>Ubrban Bounty Hunter:</strong></p><p><span style="font-size: 10px"><strong>Skills:</strong></span> Choose two from; Deception, Insight, Persuasion, and Stealth</p><p><span style="font-size: 10px"><strong>Tools:</strong></span> Choose two from; a gaming set, one musical instrument, or thieves' tools</p><p><span style="font-size: 10px"><strong>Languages:</strong></span> none</p><p><span style="font-size: 10px"><strong>Feature:</strong></span> Ear to the Ground - Able to collect information on a target inside the city you are in easier than normal.</p><p></p><p></p><p><strong>Barbarian:</strong></p><p>-<span style="font-size: 10px"><strong>Rage</strong></span> (3/long rest); bonus action, +2 dmg</p><p>-- advantage on STR checks and STR saves</p><p>-- bonus to melee dmg using STR</p><p>-- resistance to bludgeoning, piercing, and slashing dmg</p><p>-- cannot cast spells or concentrate on spells</p><p>-- lasts 10 rounds or ends if you have not taken dmg, or atk a hostile creature since your last turn</p><p>-- end rage as a bonus action</p><p>-<span style="font-size: 10px"><strong>Unarmored Defense:</strong></span> while wearing no armor your AC is 10 + your DEX and CON modifiers</p><p>-<span style="font-size: 10px"><strong>Reckless Attack:</strong></span> only usable on your first atk each turn, gain advantage to an attack roll using STR, drawback; all attacks against you have advantage unil your next turn</p><p>-<span style="font-size: 10px"><strong>Danger Sense:</strong></span> gain advantage on DEX saves against effects you can see, drawback; you cannot be blinded, deafened, or incapacitated</p><p>-<span style="font-size: 10px"><strong>Ability Score Improvement:</strong></span> +2 CON</p><p>-<span style="font-size: 10px"><strong>Divine Fury</strong></span> (1d6+2, necrotic) the first creature you hit on each of your turns (with a weapon atk) takes extra dmg, note must be raging</p><p>-<span style="font-size: 10px"><strong>Warrior of the Gods:</strong></span> if a spell has the sole effect of restoring you to life (but not undeath), the caster doesn't need material components to cast the spell on you</p><p><strong>Notes:</strong></p><p>* goggles of darkvision[/sblock]</p><p>[sblock=Physical Description]</p><p><span style="font-size: 10px"><strong>Sex: </strong></span>Male</p><p><span style="font-size: 10px"><strong>Age:</strong></span> 41</p><p><span style="font-size: 10px"><strong>Height:</strong></span> 6'-1"</p><p><span style="font-size: 10px"><strong>Weight:</strong></span> 210lbs</p><p><span style="font-size: 10px"><strong>Hair Color:</strong></span> brown (overdue for a trim)</p><p><span style="font-size: 10px"><strong>Facial Hair:</strong></span> brownish red and thick</p><p><span style="font-size: 10px"><strong>Eye Color:</strong></span> hazel</p><p><span style="font-size: 10px"><strong>Skin Tone:</strong></span> overly pale, due to time underground and brush with death</p><p><span style="font-size: 10px"><strong>Scars/Tattoos:</strong></span> numerous scars from combats and barroom brawls</p><p><span style="font-size: 10px"><strong>Description:</strong></span> Grudach looks old beyond his years. His hard live and the most recent near death experience have put large bags under his eyes, and given him a weary look to his face.</p><p></p><p><span style="font-size: 10px"><strong>Carrying Capacity:</strong></span> 210 lbs</p><p><span style="font-size: 10px"><strong>Push/Drag/Lift:</strong></span> 420 lbs</p><p><span style="font-size: 10px"><strong>Climb:</strong></span> 15' <span style="font-size: 10px"><strong>Swim:</strong></span> 15'</p><p><span style="font-size: 10px"><strong>Long Jump: </strong></span>14' & 7'</p><p><span style="font-size: 10px"><strong>High Jump:</strong></span> 5' & 2.5'</p><p><span style="font-size: 10px"><strong>Hold Breath:</strong></span> 5 minutes[/sblock]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7361200, member: 6899077"] [ATTACH=CONFIG]94848._xfImport[/ATTACH] [sblock=Character Sheet] [B]Old Grudach[/B] [SIZE=2][B]Race:[/B][/SIZE] Human (variant) [SIZE=2][B]Class/Level:[/B][/SIZE] Barbarian 4 (Path of the Zealot) [SIZE=2][B]Alignment:[/B][/SIZE] Chaotic Neutral [SIZE=2][B]Size:[/B][/SIZE] Medium [SIZE=2][B]Type (Subtype):[/B][/SIZE] Humanoid (human) [SIZE=2][B]Init:[/B][/SIZE] +1 [SIZE=2][B]Speed:[/B][/SIZE] 30ft [SIZE=2][B]Senses:[/B][/SIZE] Passive Perception: 11, darkvision* (see notes) [SIZE=2][B]Languages:[/B][/SIZE] Common, Orc [SIZE=2][B]Background:[/B][/SIZE] Urban Bounty Hunter [SIZE=2][B]Madness:[/B][/SIZE] Level 2 [B]STATISTICS[/B] Str 14 (+2), Dex 14 (+2) , Con 18 (+4), Int 10 (+0), Wis 12(+1), Cha 08 (-1) [SIZE=2][B]AC:[/B][/SIZE] 16 (dex, con) [SIZE=2][B]HP:[/B][/SIZE] 57 (4d12 +24), HD: 1d12+4 [SIZE=2][B]Prof. Bonus[/B][/SIZE] +2 [SIZE=2][B]Proficiencies:[/B][/SIZE] Light and medium armors and shields, all simple and martial weapons [SIZE=2][B]Tools:[/B][/SIZE] Playing Cards, Shawm [SIZE=2][B]Feats:[/B][/SIZE] Tough [SIZE=2][B]Saves:[/B][/SIZE] STR +5, CON +6 [SIZE=2][B]Special Defenses:[/B][/SIZE] none [B]Combat:[/B] [SIZE=2][B]MELEE:[/B][/SIZE] greatclub +4, 1d8+2 bludgeoning, two-handed [SIZE=2][B]MELEE:[/B][/SIZE] shortsword +4, 1d6+2 piercing, finesse, light [SIZE=2][B]MELEE:[/B][/SIZE] dagger +4, 1d4+2 piercing, finesse, light [SIZE=2][B]MELEE:[/B][/SIZE] glaive +4, 1d0+2 slashing, heavy, reach, two-handed [SIZE=2][B]RANGE:[/B][/SIZE] dagger +4, 1d4+2 piercing, finesse, light, range (20/60) [B]Skills:[/B] +2 (dex) Acrobatics +1 (wis) Animal Handling +0 (int) Arcana +4 (str) Athletics* +1 (cha) Deception[B]*[/B] +0 (int) History +1 (wis) Insight -1 (cha) Intimidation +0 (int) Investigation +1 (wis) Medicine +2 (int) Nature[B]*[/B] +1 (wis) Perception -1 (cha) Performance -1 (cha) Persuasion +0 (int) Religion +2 (dex) Sleight of Hand +4 (dex) Stealth[B]*[/B] +3 (wis) Survival[B]*[/B] [B]*[/B] proficient [B]Racial Features:[/B] +1 STR, +1 CON [SIZE=2][B]Size:[/B][/SIZE] Medium [SIZE=2][B]Speed:[/B][/SIZE] 30 feet [SIZE=2][B]Bonus Skill:[/B][/SIZE] DM's choice [SIZE=2][B]Bonus Feat:[/B][/SIZE] DM's choice [SIZE=2][B]Languages:[/B][/SIZE] Common, plus one [B]Ubrban Bounty Hunter:[/B] [SIZE=2][B]Skills:[/B][/SIZE] Choose two from; Deception, Insight, Persuasion, and Stealth [SIZE=2][B]Tools:[/B][/SIZE] Choose two from; a gaming set, one musical instrument, or thieves' tools [SIZE=2][B]Languages:[/B][/SIZE] none [SIZE=2][B]Feature:[/B][/SIZE] Ear to the Ground - Able to collect information on a target inside the city you are in easier than normal. [B]Barbarian:[/B] -[SIZE=2][B]Rage[/B][/SIZE] (3/long rest); bonus action, +2 dmg -- advantage on STR checks and STR saves -- bonus to melee dmg using STR -- resistance to bludgeoning, piercing, and slashing dmg -- cannot cast spells or concentrate on spells -- lasts 10 rounds or ends if you have not taken dmg, or atk a hostile creature since your last turn -- end rage as a bonus action -[SIZE=2][B]Unarmored Defense:[/B][/SIZE] while wearing no armor your AC is 10 + your DEX and CON modifiers -[SIZE=2][B]Reckless Attack:[/B][/SIZE] only usable on your first atk each turn, gain advantage to an attack roll using STR, drawback; all attacks against you have advantage unil your next turn -[SIZE=2][B]Danger Sense:[/B][/SIZE] gain advantage on DEX saves against effects you can see, drawback; you cannot be blinded, deafened, or incapacitated -[SIZE=2][B]Ability Score Improvement:[/B][/SIZE] +2 CON -[SIZE=2][B]Divine Fury[/B][/SIZE] (1d6+2, necrotic) the first creature you hit on each of your turns (with a weapon atk) takes extra dmg, note must be raging -[SIZE=2][B]Warrior of the Gods:[/B][/SIZE] if a spell has the sole effect of restoring you to life (but not undeath), the caster doesn't need material components to cast the spell on you [B]Notes:[/B] * goggles of darkvision[/sblock] [sblock=Physical Description] [SIZE=2][B]Sex: [/B][/SIZE]Male [SIZE=2][B]Age:[/B][/SIZE] 41 [SIZE=2][B]Height:[/B][/SIZE] 6'-1" [SIZE=2][B]Weight:[/B][/SIZE] 210lbs [SIZE=2][B]Hair Color:[/B][/SIZE] brown (overdue for a trim) [SIZE=2][B]Facial Hair:[/B][/SIZE] brownish red and thick [SIZE=2][B]Eye Color:[/B][/SIZE] hazel [SIZE=2][B]Skin Tone:[/B][/SIZE] overly pale, due to time underground and brush with death [SIZE=2][B]Scars/Tattoos:[/B][/SIZE] numerous scars from combats and barroom brawls [SIZE=2][B]Description:[/B][/SIZE] Grudach looks old beyond his years. His hard live and the most recent near death experience have put large bags under his eyes, and given him a weary look to his face. [SIZE=2][B]Carrying Capacity:[/B][/SIZE] 210 lbs [SIZE=2][B]Push/Drag/Lift:[/B][/SIZE] 420 lbs [SIZE=2][B]Climb:[/B][/SIZE] 15' [SIZE=2][B]Swim:[/B][/SIZE] 15' [SIZE=2][B]Long Jump: [/B][/SIZE]14' & 7' [SIZE=2][B]High Jump:[/B][/SIZE] 5' & 2.5' [SIZE=2][B]Hold Breath:[/B][/SIZE] 5 minutes[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
EB's Out of the Abyss RG
Top