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Dragon Reflections #68
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<blockquote data-quote="M.T. Black" data-source="post: 9042003" data-attributes="member: 6782171"><p><strong>Dragon Publishing</strong> released <strong>Dragon #68</strong> in December 1982. It is 104 pages long and has a cover price of $3.00. In this issue, we have ice age adventures, two-weapon fighting, and lots about the weather!</p><p></p><p style="text-align: center">[ATTACH=full]287317[/ATTACH]</p><p></p><p>This month's special attraction is "Weather in the World of Greyhawk: A climate for realistic AD&D adventuring." The author, David Axler, presents a relatively detailed meteorological simulation, ostensibly for Greyhawk but heavily based on Earth. It includes a dozen tables and enables you to calculate sky conditions, precipitation, lunar cycles, wind speed, temperature, day length, etc., for any time of the year. It's rather too fiddly for my tastes. These rules were included (without credit) in the 1983 version of the <strong>World of Greyhawk Fantasy Game Setting</strong>. Axler was an active member of the <strong>RPGA</strong> but had no more writing credits.</p><p></p><p>Continuing with the weather theme, "Thrills and Chills: Ice Age Adventures" by Arthur Collins is a set of rules and suggestions for an <strong>AD&D</strong> campaign set during the Pleistocene Epoch. It was inspired by <em>Clan of the Cave Bear</em> by Jean Auel and does an excellent job of showing how such a campaign could work. It also includes a weather system that is more manageable than the one presented above! I was impressed by this little article. Collins went on to write many articles for <strong>Dragon</strong> and was a credited author on <strong>DMGR2: The Castle Guide</strong>.</p><p></p><p>We have a cornucopia of other features. In "Be a two-fisted fighter," Roger Moore explains and expands the rules for two-weapon fighting in the <strong>Dungeon Masters Guide</strong>, including the impact of Dexterity and increasing the list of allowable weapons. "Up, Up and Away" by Jim Quinn is an advertorial for the new edition of <strong>Dawn Patrol</strong>, a WWI air combat wargame previously known as <strong>Fight in the Skies</strong>. And "Beg, Borrow, or Steal" by Glenn Rahman presents some variant money rules for <strong>Barbarian Prince</strong>, a solo game by <strong>Dwarfstar</strong>.</p><p></p><p>"Castles by Carrol" is a new ongoing feature by artist Mike Carrol. In each issue, he will present a one-page illustration of a famous castle along with a potted history of it. This month is about Neuschwanstein in the Bavarian Alps.</p><p></p><p>In "What's in the Water?" Mark S. Harcourt presents expanded encounter tables for underwater adventures and several new monster variants, such as the freshwater sea hag. This article is Harcourt's only RPG credit.</p><p></p><p>Finally, "Gaming by mail" by Michael Gray introduces readers to play-by-mail games, while "You've always got a chance" by Katharine Kerr is another subsystem for using <strong>D&D</strong> ability scores to determine activity success. Gray later wrote several novels and modules for <strong>TSR</strong>, while Kerr became a contributing editor to <strong>Dragon </strong>before launching her bestselling series of Deverry novels.</p><p></p><p>On to the regular offerings! "Featured Creatures" by Gary Gygax supplies statistics for several fungal monsters: the ascomoid, basidirond, and phycomid. "From the Sorcerer's Scroll," also by Gygax, has a score of new high-level magic-user spells, including <em>banishment</em>, <em>forcecage</em>, and <em>eyebite</em>. Rounding out the trilogy, Gygax presents new "Deities & Demigods of the World of Greyhawk," which includes details for Celestian, Fharlanghn, Ehlonna, Pholzus, and Tritheron.</p><p></p><p>In Leomund's Tiny Hut, Lenard Lakofka notes that the <strong>AD&D</strong> cleric has a martial focus and wonders about all the other sorts of clerics you might meet in the temple or cloister. To this end, he created an NPC character class called the "cloistered cleric," who is a scholar rather than an adventurer. The article includes progression tables and new spells.</p><p></p><p>"Dragon's Augury" has three game reviews. Robert Plamondon looks at several solo adventures published for the <strong>High Fantasy</strong> game system by <strong>Reston Publishing</strong>. He finds them "fast-paced and exciting" and hopes they are "just the tip of the iceberg." Ken Rolston reviews <strong>Borderlands </strong>by <strong>Chaosium</strong>, a campaign guide and scenario collection for <strong>Runequest</strong>. He describes the box set as "innovative," "beautiful," and "an important benchmark in the development of the scenario pack." Also from <strong>Chaosium </strong>is <strong>Elric: Battle at the End of Time</strong>, a wargame set in the world of the titular hero. Reviewer Tony Watson finds the game atmospheric but "simplistic and uninteresting" and recommends it for die-hard fans only.</p><p></p><p>"Off the Shelf" by Chris Henderson returns with capsule reviews of many science fiction and fantasy books. <em>Voyage from Yesteryear</em> by James P. Hogan is "another winner from Hogan." In <em>Confessions of a Crap Artist</em> by Philip K. Dick we have "one of the best books he ever wrote." Somtow Sucharitkul's <em>Light on the Sound</em> is "a sad novel, but not at all a bad one." Meanwhile, <em>The Darkling</em> by David Kesterton is "a quality gift that will outlast the average paperback." And <em>The White Plague</em> by Frank Herbert is "social science fiction at its finest."</p><p></p><p>Anne McCaffrey's <em>Crystal Singer</em> is "a delight." <em>Shadows of Sanctuary</em>, edited by Robert Lynn Asprin, is "topnotch, as is the entire series." A. E. van Vogt's <em>The Battle of Forever</em> is "a classic." <em>Outpost of Jupiter</em> by Lester Del Rey is "an afternoon (at least) of lively reading." Robert Bloch's <em>Psycho II</em> is "a chilling nightmare of a book, as bloody psychologically as it is physically." And <em>The Last Man on Earth,</em> edited by Isaac Asimov, is full of stories that are "finely honed, interesting, and memorable."</p><p></p><p><em>Clique</em> by Nicholas Yermakov is "as good as anything he has written to date." Brian Stableford's <em>Journey to the Center</em> is "one of [his] more interesting novels." <em>The Best from Fantasy & Science Fiction</em>, edited by E. L. Ferman, is "a good buy if you can afford it." Finally, <em>Strange Eons</em> by Robert Bloch is "a book that pays tribute to Lovecraft and... scares the pants off the reader at the same time."</p><p></p><p>This month's cover is by Carl Lundgrun. Other artists include Phil Foglio, Daniel Wickstrom, L. Blankenship, M. Hanson-Roberts, Brian Born, Jeff Easley, Kim Gromoll, Jim Holloway, Mike Carroll, Roger Raupp, and Dave Trampier.</p><p></p><p>And that's a wrap! This issue felt strangely thin given it was over 100 pages long. My favorite article was "Thrills and Chills" by Arthur Collins. Next month, we have the thief-acrobat, a look at runes, and a complete board game!</p></blockquote><p></p>
[QUOTE="M.T. Black, post: 9042003, member: 6782171"] [B]Dragon Publishing[/B] released [B]Dragon #68[/B] in December 1982. It is 104 pages long and has a cover price of $3.00. In this issue, we have ice age adventures, two-weapon fighting, and lots about the weather! [CENTER][ATTACH type="full"]287317[/ATTACH][/CENTER] This month's special attraction is "Weather in the World of Greyhawk: A climate for realistic AD&D adventuring." The author, David Axler, presents a relatively detailed meteorological simulation, ostensibly for Greyhawk but heavily based on Earth. It includes a dozen tables and enables you to calculate sky conditions, precipitation, lunar cycles, wind speed, temperature, day length, etc., for any time of the year. It's rather too fiddly for my tastes. These rules were included (without credit) in the 1983 version of the [B]World of Greyhawk Fantasy Game Setting[/B]. Axler was an active member of the [B]RPGA[/B] but had no more writing credits. Continuing with the weather theme, "Thrills and Chills: Ice Age Adventures" by Arthur Collins is a set of rules and suggestions for an [B]AD&D[/B] campaign set during the Pleistocene Epoch. It was inspired by [I]Clan of the Cave Bear[/I] by Jean Auel and does an excellent job of showing how such a campaign could work. It also includes a weather system that is more manageable than the one presented above! I was impressed by this little article. Collins went on to write many articles for [B]Dragon[/B] and was a credited author on [B]DMGR2: The Castle Guide[/B]. We have a cornucopia of other features. In "Be a two-fisted fighter," Roger Moore explains and expands the rules for two-weapon fighting in the [B]Dungeon Masters Guide[/B], including the impact of Dexterity and increasing the list of allowable weapons. "Up, Up and Away" by Jim Quinn is an advertorial for the new edition of [B]Dawn Patrol[/B], a WWI air combat wargame previously known as [B]Fight in the Skies[/B]. And "Beg, Borrow, or Steal" by Glenn Rahman presents some variant money rules for [B]Barbarian Prince[/B], a solo game by [B]Dwarfstar[/B]. "Castles by Carrol" is a new ongoing feature by artist Mike Carrol. In each issue, he will present a one-page illustration of a famous castle along with a potted history of it. This month is about Neuschwanstein in the Bavarian Alps. In "What's in the Water?" Mark S. Harcourt presents expanded encounter tables for underwater adventures and several new monster variants, such as the freshwater sea hag. This article is Harcourt's only RPG credit. Finally, "Gaming by mail" by Michael Gray introduces readers to play-by-mail games, while "You've always got a chance" by Katharine Kerr is another subsystem for using [B]D&D[/B] ability scores to determine activity success. Gray later wrote several novels and modules for [B]TSR[/B], while Kerr became a contributing editor to [B]Dragon [/B]before launching her bestselling series of Deverry novels. On to the regular offerings! "Featured Creatures" by Gary Gygax supplies statistics for several fungal monsters: the ascomoid, basidirond, and phycomid. "From the Sorcerer's Scroll," also by Gygax, has a score of new high-level magic-user spells, including [I]banishment[/I], [I]forcecage[/I], and [I]eyebite[/I]. Rounding out the trilogy, Gygax presents new "Deities & Demigods of the World of Greyhawk," which includes details for Celestian, Fharlanghn, Ehlonna, Pholzus, and Tritheron. In Leomund's Tiny Hut, Lenard Lakofka notes that the [B]AD&D[/B] cleric has a martial focus and wonders about all the other sorts of clerics you might meet in the temple or cloister. To this end, he created an NPC character class called the "cloistered cleric," who is a scholar rather than an adventurer. The article includes progression tables and new spells. "Dragon's Augury" has three game reviews. Robert Plamondon looks at several solo adventures published for the [B]High Fantasy[/B] game system by [B]Reston Publishing[/B]. He finds them "fast-paced and exciting" and hopes they are "just the tip of the iceberg." Ken Rolston reviews [B]Borderlands [/B]by [B]Chaosium[/B], a campaign guide and scenario collection for [B]Runequest[/B]. He describes the box set as "innovative," "beautiful," and "an important benchmark in the development of the scenario pack." Also from [B]Chaosium [/B]is [B]Elric: Battle at the End of Time[/B], a wargame set in the world of the titular hero. Reviewer Tony Watson finds the game atmospheric but "simplistic and uninteresting" and recommends it for die-hard fans only. "Off the Shelf" by Chris Henderson returns with capsule reviews of many science fiction and fantasy books. [I]Voyage from Yesteryear[/I] by James P. Hogan is "another winner from Hogan." In [I]Confessions of a Crap Artist[/I] by Philip K. Dick we have "one of the best books he ever wrote." Somtow Sucharitkul's [I]Light on the Sound[/I] is "a sad novel, but not at all a bad one." Meanwhile, [I]The Darkling[/I] by David Kesterton is "a quality gift that will outlast the average paperback." And [I]The White Plague[/I] by Frank Herbert is "social science fiction at its finest." Anne McCaffrey's [I]Crystal Singer[/I] is "a delight." [I]Shadows of Sanctuary[/I], edited by Robert Lynn Asprin, is "topnotch, as is the entire series." A. E. van Vogt's [I]The Battle of Forever[/I] is "a classic." [I]Outpost of Jupiter[/I] by Lester Del Rey is "an afternoon (at least) of lively reading." Robert Bloch's [I]Psycho II[/I] is "a chilling nightmare of a book, as bloody psychologically as it is physically." And [I]The Last Man on Earth,[/I] edited by Isaac Asimov, is full of stories that are "finely honed, interesting, and memorable." [I]Clique[/I] by Nicholas Yermakov is "as good as anything he has written to date." Brian Stableford's [I]Journey to the Center[/I] is "one of [his] more interesting novels." [I]The Best from Fantasy & Science Fiction[/I], edited by E. L. Ferman, is "a good buy if you can afford it." Finally, [I]Strange Eons[/I] by Robert Bloch is "a book that pays tribute to Lovecraft and... scares the pants off the reader at the same time." This month's cover is by Carl Lundgrun. Other artists include Phil Foglio, Daniel Wickstrom, L. Blankenship, M. Hanson-Roberts, Brian Born, Jeff Easley, Kim Gromoll, Jim Holloway, Mike Carroll, Roger Raupp, and Dave Trampier. And that's a wrap! This issue felt strangely thin given it was over 100 pages long. My favorite article was "Thrills and Chills" by Arthur Collins. Next month, we have the thief-acrobat, a look at runes, and a complete board game! [/QUOTE]
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